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Spheres for Skies
-Added: SkySphere a full sphere skyBox -Change: ScatterSky now renders a dome instead of the top face of a cubeSphere -Change: Creator now has skySphere TODO: Simplify sphere creation PossibleMethod: Add the sphere creation functions to one place to be shared around.
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6 changed files with 966 additions and 41 deletions
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@ -26,6 +26,7 @@ function AssetBrowser::loadCreatorClasses(%this)
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%this.addCreatorClass( "RibbonNode", "Ribbon Emitter" );
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%this.addCreatorClass( "ScatterSky", "Scatter Sky" );
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%this.addCreatorClass( "SkyBox", "Sky Box" );
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%this.addCreatorClass( "SkySphere", "Sky Sphere" );
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%this.addCreatorClass( "SFXEmitter", "Sound Emitter" );
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%this.addCreatorClass( "TerrainBlock", "Terrain Block" );
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%this.addCreatorClass( "VolumetricFog", "Volumetric Fog" );
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@ -37,6 +37,7 @@ function ObjectCreator::init( %this )
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// Removed Prefab as there doesn't really seem to be a point in creating a blank one
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//%this.registerMissionObject( "Prefab", "Prefab" );
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%this.registerMissionObject( "SkyBox", "Sky Box" );
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%this.registerMissionObject( "SkySphere", "Sky Sphere" );
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%this.registerMissionObject( "CloudLayer", "Cloud Layer" );
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%this.registerMissionObject( "BasicClouds", "Basic Clouds" );
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%this.registerMissionObject( "ScatterSky", "Scatter Sky" );
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