diff --git a/Engine/source/T3D/physics/bullet/bt.h b/Engine/source/T3D/physics/bullet/bt.h index b2c514ff5..394fdc7de 100644 --- a/Engine/source/T3D/physics/bullet/bt.h +++ b/Engine/source/T3D/physics/bullet/bt.h @@ -24,10 +24,14 @@ #define _BULLET_H_ // NOTE: We set these defines which bullet needs here. -#ifdef TORQUE_OS_WIN +#if defined TORQUE_OS_WIN && !defined(WIN32) #define WIN32 #endif +#ifdef TORQUE_CPU_X86 +#define __BT_SKIP_UINT64_H +#endif + // NOTE: All the Bullet includes we use should be here and // nowhere else.... beware!