mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-18 06:03:48 +00:00
Cleanup and improve
This commit is contained in:
parent
7c67c2c326
commit
1d28ddf734
49 changed files with 26013 additions and 30304 deletions
|
|
@ -30,7 +30,7 @@ struct TcpHandle
|
|||
NetSocket mSocket;
|
||||
S32 mDataReceived;
|
||||
|
||||
void notify(NetSocket sock, U32 state)
|
||||
void notify(NetSocket sock, U32 state)
|
||||
{
|
||||
// Only consider our own socket.
|
||||
if(mSocket != sock)
|
||||
|
|
@ -79,8 +79,8 @@ TEST(Net, TCPRequest)
|
|||
Net::smConnectionNotify ->notify(&handler, &TcpHandle::notify);
|
||||
Net::smConnectionReceive->notify(&handler, &TcpHandle::receive);
|
||||
|
||||
// Open a TCP connection to garagegames.com
|
||||
handler.mSocket = Net::openConnectTo("72.246.107.193:80");
|
||||
// Open a TCP connection to torque3d.org
|
||||
handler.mSocket = Net::openConnectTo("108.61.193.195:80");
|
||||
const U32 limit = Platform::getRealMilliseconds() + (5*1000);
|
||||
while(Process::processEvents() && (Platform::getRealMilliseconds() < limit) ) {}
|
||||
|
||||
|
|
@ -142,8 +142,8 @@ struct JournalHandle
|
|||
Net::smConnectionNotify ->notify(this, &JournalHandle::notify);
|
||||
Net::smConnectionReceive->notify(this, &JournalHandle::receive);
|
||||
|
||||
// Open a TCP connection to garagegames.com
|
||||
mSocket = Net::openConnectTo("72.246.107.193:80");
|
||||
// Open a TCP connection to torque3d.org
|
||||
mSocket = Net::openConnectTo("108.61.193.195:80");
|
||||
|
||||
// Let the callbacks enable things to process.
|
||||
while(Process::processEvents()) {}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue