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https://github.com/TorqueGameEngines/Torque3D.git
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Set TORQUE_TESTING on in pipeline
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.github/workflows/cmake.yml
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.github/workflows/cmake.yml
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@ -50,7 +50,7 @@ jobs:
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: cmake -B ${{github.workspace}}/build -G Ninja -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DTORQUE_APP_NAME=Torque3D
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run: cmake -B ${{github.workspace}}/build -G Ninja -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DTORQUE_APP_NAME=Torque3D -DTORQUE_TESTING=ON
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- name: Build
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# Build your program with the given configuration
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@ -58,7 +58,7 @@ jobs:
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- name: Test
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run: |
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cd ${{github.workspace}}/My Projects/Torque3D/game
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cd "${{github.workspace}}/My Projects/Torque3D/game"
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./Torque3D runTests.tscript
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- name: Publish Test Report
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