Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.

This commit is contained in:
Areloch 2019-02-23 15:55:28 -06:00
parent e0627973fb
commit 1c2f90a190
37 changed files with 509 additions and 140 deletions

View file

@ -175,7 +175,7 @@ function ShapeEditorPlugin::open(%this, %filename)
ShapeEdNodes-->worldTransform.setStateOn(1);
// Initialise and show the shape editor
ShapeEdShapeTreeView.open(MissionGroup);
ShapeEdShapeTreeView.open(getScene(0));
ShapeEdShapeTreeView.buildVisibleTree(true);
ShapeEdPreviewGui.setVisible(true);