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Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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37 changed files with 509 additions and 140 deletions
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@ -175,7 +175,7 @@ function ShapeEditorPlugin::open(%this, %filename)
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ShapeEdNodes-->worldTransform.setStateOn(1);
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// Initialise and show the shape editor
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ShapeEdShapeTreeView.open(MissionGroup);
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ShapeEdShapeTreeView.open(getScene(0));
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ShapeEdShapeTreeView.buildVisibleTree(true);
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ShapeEdPreviewGui.setVisible(true);
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