Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.

This commit is contained in:
Areloch 2017-04-11 00:23:14 -05:00
parent 513789c2c7
commit 1bfdb41694
122 changed files with 641 additions and 641 deletions

View file

@ -301,7 +301,7 @@ void ProcessedShaderMaterial::_determineFeatures( U32 stageNum,
if ( mMaterial->isTranslucent() )
{
// Note: This is for decal blending into the prepass
// Note: This is for decal blending into the deferred
// for AL... it probably needs to be made clearer.
if ( mMaterial->mTranslucentBlendOp == Material::LerpAlpha &&
mMaterial->mTranslucentZWrite )
@ -318,11 +318,11 @@ void ProcessedShaderMaterial::_determineFeatures( U32 stageNum,
if ( dStrcmp( LIGHTMGR->getId(), "BLM" ) == 0 )
fd.features.addFeature( MFT_ForwardShading );
// Disabling the InterlacedPrePass feature for now. It is not ready for prime-time
// Disabling the InterlacedDeferred feature for now. It is not ready for prime-time
// and it should not be triggered off of the DoubleSided parameter. [2/5/2010 Pat]
/*if ( mMaterial->isDoubleSided() )
{
fd.features.addFeature( MFT_InterlacedPrePass );
fd.features.addFeature( MFT_InterlacedDeferred );
}*/
// Allow instancing if it was requested and the card supports