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Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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122 changed files with 641 additions and 641 deletions
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@ -82,7 +82,7 @@ struct LightingShaderConstants
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// NOTE: These are the shader constants used for doing
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// lighting during the forward pass. Do not confuse
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// these for the prepass lighting constants which are
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// these for the deferred lighting constants which are
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// used from AdvancedLightBinManager.
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GFXShaderConstHandle *mLightPositionSC;
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GFXShaderConstHandle *mLightDiffuseSC;
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