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Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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122 changed files with 641 additions and 641 deletions
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@ -519,7 +519,7 @@ void LightingShaderConstants::init(GFXShader* shader)
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mLightSpotParamsSC = shader->getShaderConstHandle("$lightSpotParams");
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// NOTE: These are the shader constants used for doing lighting
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// during the forward pass. Do not confuse these for the prepass
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// during the forward pass. Do not confuse these for the deferred
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// lighting constants which are used from AdvancedLightBinManager.
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mLightPositionSC = shader->getShaderConstHandle( ShaderGenVars::lightPosition );
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mLightDiffuseSC = shader->getShaderConstHandle( ShaderGenVars::lightDiffuse );
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