* Ensures the HDRBloom pref is properly set as part of the default settings

* Adds a few input names to the bitmap button lookup for the BaseUI logic
* Properly defaults the current menu index for the GameMenu gui
* Ensures that all editing actions for forest editor flag the editor/map as dirty for saving
* Ensures editor messageBoxes are properly focused on popping up
* Returns the newly created camera bookmark objects from their create functions
This commit is contained in:
Areloch 2024-02-03 23:15:35 -06:00
parent e630ab859a
commit 1bdaef9f82
6 changed files with 28 additions and 7 deletions

View file

@ -1,6 +1,7 @@
function GameMenu::onAdd(%this)
{
%this.gameMenusArray = new ArrayObject(){};
%this.currentMenuIdx = 0;
}
function GameMenu::onWake(%this)