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* Ensures the HDRBloom pref is properly set as part of the default settings
* Adds a few input names to the bitmap button lookup for the BaseUI logic * Properly defaults the current menu index for the GameMenu gui * Ensures that all editing actions for forest editor flag the editor/map as dirty for saving * Ensures editor messageBoxes are properly focused on popping up * Returns the newly created camera bookmark objects from their create functions
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6 changed files with 28 additions and 7 deletions
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function GameMenu::onAdd(%this)
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{
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%this.gameMenusArray = new ArrayObject(){};
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%this.currentMenuIdx = 0;
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}
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function GameMenu::onWake(%this)
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