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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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61 changed files with 120 additions and 118 deletions
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@ -152,7 +152,7 @@ void RenderImposterMgr::_innerRender( const SceneRenderState *state, RenderDefer
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// Setup a static index buffer for rendering.
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mIB.set( GFX, smImposterBatchSize * 6, 0, GFXBufferTypeStatic );
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U16 *idxBuff;
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mIB.lock(&idxBuff, NULL, NULL, NULL);
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mIB.lock(&idxBuff, NULL, 0, 0);
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for ( U32 i=0; i < smImposterBatchSize; i++ )
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{
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//
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