* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.

This commit is contained in:
Robert MacGregor 2021-10-04 20:04:21 -04:00
parent ef514d0e6b
commit 1b6b803a20
61 changed files with 120 additions and 118 deletions

View file

@ -46,7 +46,7 @@ GFXGLTextureObject::GFXGLTextureObject(GFXDevice * aDevice, GFXTextureProfile *p
{
#if TORQUE_DEBUG
mFrameAllocatorMarkGuard == FrameAllocator::getWaterMark();
mFrameAllocatorMarkGuard = FrameAllocator::getWaterMark();
#endif
dMemset(&mLockedRect, 0, sizeof(mLockedRect));