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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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61 changed files with 120 additions and 118 deletions
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@ -996,7 +996,7 @@ void Precipitation::initRenderObjects()
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// entire or a partially filled vb.
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mRainIB.set(GFX, mMaxVBDrops * 6, 0, GFXBufferTypeStatic);
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U16 *idxBuff;
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mRainIB.lock(&idxBuff, NULL, NULL, NULL);
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mRainIB.lock(&idxBuff, NULL, 0, 0);
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for( U32 i=0; i < mMaxVBDrops; i++ )
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{
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//
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