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requested revision: use dword just in case of compiler shenanigans
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1 changed files with 5 additions and 3 deletions
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@ -283,9 +283,11 @@ int main(int argc, const char **argv)
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#include "app/mainLoop.h"
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#include "T3D/gameFunctions.h"
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#if defined(WIN32) || defined(_WIN32) //tell switchable graphics supported systems that they need to use the beefier GPU
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extern "C" { __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; }
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extern "C" { __declspec(dllexport) unsigned long AmdPowerXpressRequestHighPerformance = 0x00000001; }
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#if defined(WIN32) || defined(_WIN32)
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//tell switchable graphics supported systems that they need to use the beefier GPU
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#include <windows.h>
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extern "C" { __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; }
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extern "C" { __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; }
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#else
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extern "C" { int NvOptimusEnablement = 1; }
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extern "C" { int AmdPowerXpressRequestHighPerformance = 1; }
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