mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-06-01 10:36:36 +00:00
Merge pull request #1745 from Areloch/PathShapeDataCRCFix
Proper constructor for PathShapeData
This commit is contained in:
commit
1a3b97ffd1
1 changed files with 5 additions and 5 deletions
|
|
@ -27,6 +27,11 @@
|
|||
|
||||
IMPLEMENT_CO_DATABLOCK_V1(PathShapeData);
|
||||
|
||||
PathShapeData::PathShapeData()
|
||||
{
|
||||
mUseEase = false;
|
||||
}
|
||||
|
||||
void PathShapeData::consoleInit()
|
||||
{
|
||||
}
|
||||
|
|
@ -143,11 +148,6 @@ bool PathShape::onNewDataBlock(GameBaseData* dptr, bool reload)
|
|||
return true;
|
||||
}
|
||||
|
||||
PathShapeData::PathShapeData()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void PathShape::initPersistFields()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue