new method tsstatic.getNodeTransform

used to look up a given node's transform by explicit name in a tsstatic object
This commit is contained in:
AzaezelX 2021-11-03 21:15:00 -05:00
parent e372545cc6
commit 19e4643707
2 changed files with 30 additions and 0 deletions

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@ -276,6 +276,7 @@ public:
void updateMaterials();
bool isAnimated() { return mPlayAmbient; }
void getNodeTransform(const char *nodeName, const MatrixF &xfm, MatrixF *outMat);
virtual void getUtilizedAssets(Vector<StringTableEntry>* usedAssetsList);