Convert dStrcmp to String::compare for more cases

This commit is contained in:
Lukas Aldershaab 2020-10-04 00:00:01 +02:00
parent c999baf7ed
commit 197a62f6ea
22 changed files with 45 additions and 45 deletions

View file

@ -1974,11 +1974,11 @@ void GuiConvexEditorCtrl::setSelectedFaceMaterial(const char* materialName)
bool found = false;
U32 oldmatID = mConvexSEL->mSurfaceUVs[mFaceSEL].matID;
if (dStrcmp(materialName, mConvexSEL->getMaterialName().c_str()))
if (String::compare(materialName, mConvexSEL->getMaterialName().c_str()))
{
for (U32 i = 0; i < mConvexSEL->mSurfaceTextures.size(); i++)
{
if (!dStrcmp(mConvexSEL->mSurfaceTextures[i].materialName, materialName))
if (!String::compare(mConvexSEL->mSurfaceTextures[i].materialName, materialName))
{
//found a match
mConvexSEL->mSurfaceUVs[mFaceSEL].matID = i + 1;
@ -2958,7 +2958,7 @@ DefineEngineMethod(GuiConvexEditorCtrl, setSelectedFaceMaterial, void, (const ch
"@return true if successful, false if failed (objB is not valid)")
{
//return Point2F(0, 0);
if (!dStrcmp(materialName, ""))
if (!String::compare(materialName, ""))
return;
object->setSelectedFaceMaterial(materialName);

View file

@ -2415,7 +2415,7 @@ DefineEngineMethod( TerrainEditor, attachTerrain, void, (const char * terrain),
VectorPtr<TerrainBlock*> terrains;
// attach to first found terrainBlock
if (dStrcmp (terrain,"")==0)
if (String::compare (terrain,"")==0)
{
for(SimSetIterator itr(scene); *itr; ++itr)
{