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Integrates sound and shapeAnimation assets into the importer
Added drag-n-drop spawn action for soundAssets
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6 changed files with 279 additions and 13 deletions
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@ -63,7 +63,7 @@ public:
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/// Declare Console Object.
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DECLARE_CONOBJECT(SoundAsset);
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void setSoundFile(const char* pScriptFile);
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void setSoundFile(const char* pSoundFile);
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inline StringTableEntry getSoundFile(void) const { return mSoundFile; };
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inline StringTableEntry getSoundPath(void) const { return mSoundPath; };
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