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Compilation fixes for C++20
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40 changed files with 220 additions and 211 deletions
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@ -69,7 +69,7 @@ String RenderPassData::describeSelf() const
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for ( U32 i=0; i < Material::MAX_TEX_PER_PASS; i++ )
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{
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if ( mTexType[i] == Material::TexTarget )
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texName = ( mTexSlot[i].texTarget ) ? mTexSlot[i].texTarget->getName() : "null_texTarget";
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texName = ( mTexSlot[i].texTarget ) ? mTexSlot[i].texTarget->getName() : String("null_texTarget");
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else if ( mTexType[i] == Material::Cube && mCubeMap )
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texName = mCubeMap->getPath();
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else if ( mTexSlot[i].texObject )
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