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https://github.com/TorqueGameEngines/Torque3D.git
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Compilation fixes for C++20
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parent
e16351605b
commit
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40 changed files with 220 additions and 211 deletions
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@ -225,20 +225,6 @@ afxXM_Base* afxXM_OscillateData::create(afxEffectWrapper* fx, bool on_server)
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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inline F32 lerp(F32 t, F32 a, F32 b)
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{
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return a + t * (b - a);
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}
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inline Point3F lerpV(F32 t, const Point3F& a, const Point3F& b)
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{
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return Point3F( a.x + t * (b.x - a.x),
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a.y + t * (b.y - a.y),
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a.z + t * (b.z - a.z) );
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_Oscillate_rot::afxXM_Oscillate_rot(afxXM_OscillateData* db, afxEffectWrapper* fxw)
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: afxXM_WeightedBase(db, fxw)
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{
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@ -85,7 +85,7 @@ public:
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virtual void interpolate(F32 t, afxXM_Params& params)=0;
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virtual void pulse()=0;
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static F32 lerp(F32 t, F32 a, F32 b) { return a + t * (b - a); }
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static inline F32 lerp(F32 t, F32 a, F32 b) { return a + t * (b - a); }
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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@ -169,6 +169,19 @@ protected:
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public:
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/*C*/ afxXM_WeightedBase(afxXM_WeightedBaseData*, afxEffectWrapper*);
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virtual ~afxXM_WeightedBase() { }
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F32 lerp(F32 t, F32 a, F32 b)
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{
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return a + t * (b - a);
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}
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Point3F lerpV(F32 t, const Point3F& a, const Point3F& b)
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{
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return Point3F( a.x + t * (b.x - a.x),
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a.y + t * (b.y - a.y),
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a.z + t * (b.z - a.z) );
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}
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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