mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 16:44:36 +00:00
Update image.tscript
This commit is contained in:
parent
6cda97867c
commit
18b1b6d1d0
1 changed files with 4 additions and 4 deletions
|
|
@ -4,8 +4,8 @@ function ImageAsset::buildBrowserElement(%this, %previewData)
|
||||||
{
|
{
|
||||||
//%module = %this.dirHandler.getModuleFromAddress(makeRelativePath(filePath(%assetDef.getImagePath())));
|
//%module = %this.dirHandler.getModuleFromAddress(makeRelativePath(filePath(%assetDef.getImagePath())));
|
||||||
|
|
||||||
%previewData.previewImage = %assetDef.isNamedTarget() ? "Core_Rendering:namedTarget_image" : "ToolsModule:genericAssetIcon_image";
|
%previewData.previewImage = "ToolsModule:genericAssetIcon_image";
|
||||||
%previewData.previewLoaded = %assetDef.isNamedTarget() ? true : false; //if image target we are loaded, else mark for loading later.
|
%previewData.previewLoaded = false; //this marks it for loading progressively later
|
||||||
|
|
||||||
%previewData.assetName = %this.assetName;
|
%previewData.assetName = %this.assetName;
|
||||||
%previewData.assetPath = %this.scriptFile;
|
%previewData.assetPath = %this.scriptFile;
|
||||||
|
|
@ -61,11 +61,11 @@ function ImageAsset::generatePreviewImage(%this, %previewButton, %forceRegenerat
|
||||||
versionId = 1;
|
versionId = 1;
|
||||||
imageFile = makeFullPath(%previewFilePath);
|
imageFile = makeFullPath(%previewFilePath);
|
||||||
};
|
};
|
||||||
|
|
||||||
%previewAssetName = "ToolsModule:" @ %previewAssetName;
|
%previewAssetName = "ToolsModule:" @ %previewAssetName;
|
||||||
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
|
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
|
||||||
|
|
||||||
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
|
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
|
||||||
|
|
||||||
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
|
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
|
||||||
|
|
||||||
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
|
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue