From 18a02516d116e5cbb78a5b04cd991ca5190eddfe Mon Sep 17 00:00:00 2001 From: Azaezel Date: Wed, 28 Nov 2018 14:25:48 -0600 Subject: [PATCH] put lerp back after verifying we were indeed getting values passed along. --- Engine/source/lighting/probeManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/lighting/probeManager.cpp b/Engine/source/lighting/probeManager.cpp index ec52e544c..f92cebcca 100644 --- a/Engine/source/lighting/probeManager.cpp +++ b/Engine/source/lighting/probeManager.cpp @@ -780,7 +780,7 @@ bool ReflectProbeMatInstance::setupPass(SceneRenderState *state, const SceneData desc.setZReadWrite(false); desc.zWriteEnable = false; desc.setCullMode(GFXCullNone); - desc.setBlend(true, GFXBlendSrcAlpha, GFXBlendDestAlpha, GFXBlendOpMax); + desc.setBlend(true, GFXBlendSrcAlpha, GFXBlendInvDestAlpha, GFXBlendOpAdd); mProjectionState = GFX->createStateBlock(desc); } // Now override stateblock with our own