From 188d4dc46eb6fa0355ca03fa09fbad184dfd79ef Mon Sep 17 00:00:00 2001 From: Areloch Date: Sun, 28 Jan 2018 15:24:16 -0600 Subject: [PATCH] Update the editor template level with a clearer name and description. --- Templates/BaseGame/game/tools/levels/BlankRoom.mis | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Templates/BaseGame/game/tools/levels/BlankRoom.mis b/Templates/BaseGame/game/tools/levels/BlankRoom.mis index d8cd0768b..3d43918be 100644 --- a/Templates/BaseGame/game/tools/levels/BlankRoom.mis +++ b/Templates/BaseGame/game/tools/levels/BlankRoom.mis @@ -24,9 +24,9 @@ new SimGroup(MissionGroup) { soundDistanceModel = "Linear"; canSave = "1"; canSaveDynamicFields = "1"; - desc0 = "A blank room ready to be populated with Torque objects. Guns, anyone?"; + desc0 = "A blank room template that acts as a starting point."; enabled = "1"; - levelName = "Blank Room"; + levelName = "Blank Room Template"; }; new SkyBox(theSky) { Material = "BlankSkyMat";