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https://github.com/TorqueGameEngines/Torque3D.git
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Merge pull request #1963 from elfprince13/exitingTypoFix
Exiting typo fix
This commit is contained in:
commit
1867ae26c1
42 changed files with 3199 additions and 1858 deletions
5
Engine/source/.gitattributes
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5
Engine/source/.gitattributes
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@ -0,0 +1,5 @@
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*.cpp filter=tabspace
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*.h filter=tabspace
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*.l filter=tabspace
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*.y filter=tabspace
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*.mm filter=tabspace
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@ -35,9 +35,9 @@ static U32 sAIPlayerLoSMask = TerrainObjectType | StaticShapeObjectType | Static
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IMPLEMENT_CO_NETOBJECT_V1(AIPlayer);
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ConsoleDocClass( AIPlayer,
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"@brief A Player object not controlled by conventional input, but by an AI engine.\n\n"
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"@brief A Player object not controlled by conventional input, but by an AI engine.\n\n"
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"The AIPlayer provides a Player object that may be controlled from script. You control "
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"The AIPlayer provides a Player object that may be controlled from script. You control "
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"where the player moves and how fast. You may also set where the AIPlayer is aiming at "
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"-- either a location or another game object.\n\n"
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@ -70,19 +70,19 @@ ConsoleDocClass( AIPlayer,
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"position to the center of the target's bounding box. The LOS ray test only checks against interiors, "
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"statis shapes, and terrain.\n\n"
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"@tsexample\n"
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"// Create the demo player object\n"
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"%player = new AiPlayer()\n"
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"{\n"
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" dataBlock = DemoPlayer;\n"
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" path = \"\";\n"
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"};\n"
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"@endtsexample\n\n"
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"@tsexample\n"
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"// Create the demo player object\n"
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"%player = new AiPlayer()\n"
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"{\n"
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" dataBlock = DemoPlayer;\n"
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" path = \"\";\n"
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"};\n"
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"@endtsexample\n\n"
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"@see Player for a list of all inherited functions, variables, and base description\n"
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"@see Player for a list of all inherited functions, variables, and base description\n"
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"@ingroup AI\n"
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"@ingroup gameObjects\n");
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"@ingroup AI\n"
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"@ingroup gameObjects\n");
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/**
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* Constructor
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*/
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@ -147,7 +147,7 @@ void AIPlayer::initPersistFields()
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addField( "AttackRadius", TypeF32, Offset( mAttackRadius, AIPlayer ),
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"@brief Distance considered in firing range for callback purposes.");
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endGroup( "AI" );
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#ifdef TORQUE_NAVIGATION_ENABLED
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@ -399,11 +399,11 @@ bool AIPlayer::getAIMove(Move *movePtr)
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{
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clearPath();
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mMoveState = ModeStop;
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throwCallback("onTargetInRange");
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throwCallback("onTargetInRange");
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}
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else if((getPosition() - mFollowData.object->getPosition()).len() < mAttackRadius)
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{
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throwCallback("onTargetInFiringRange");
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throwCallback("onTargetInFiringRange");
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}
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}
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}
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@ -854,7 +854,7 @@ DefineEngineMethod(AIPlayer, getPathDestination, Point3F, (),,
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"@see setPathDestination()\n")
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{
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return object->getPathDestination();
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return object->getPathDestination();
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}
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void AIPlayer::followNavPath(NavPath *path)
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@ -1148,7 +1148,7 @@ DefineEngineMethod( AIPlayer, setMoveSpeed, void, ( F32 speed ),,
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"@see getMoveDestination()\n")
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{
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object->setMoveSpeed(speed);
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object->setMoveSpeed(speed);
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}
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DefineEngineMethod( AIPlayer, getMoveSpeed, F32, ( ),,
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@ -1186,7 +1186,7 @@ DefineEngineMethod( AIPlayer, getMoveDestination, Point3F, (),,
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"@see setMoveDestination()\n")
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{
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return object->getMoveDestination();
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return object->getMoveDestination();
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}
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DefineEngineMethod( AIPlayer, setAimLocation, void, ( Point3F target ),,
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@ -1196,7 +1196,7 @@ DefineEngineMethod( AIPlayer, setAimLocation, void, ( Point3F target ),,
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"@see getAimLocation()\n")
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{
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object->setAimLocation(target);
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object->setAimLocation(target);
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}
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DefineEngineMethod( AIPlayer, getAimLocation, Point3F, (),,
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@ -1212,7 +1212,7 @@ DefineEngineMethod( AIPlayer, getAimLocation, Point3F, (),,
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"@see setAimLocation()\n"
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"@see setAimObject()\n")
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{
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return object->getAimLocation();
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return object->getAimLocation();
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}
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ConsoleDocFragment _setAimObject(
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@ -1240,7 +1240,7 @@ ConsoleDocFragment _setAimObject(
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DefineConsoleMethod( AIPlayer, setAimObject, void, ( const char * objName, Point3F offset ), (Point3F::Zero), "( GameBase obj, [Point3F offset] )"
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"Sets the bot's target object. Optionally set an offset from target location."
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"@hide")
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"@hide")
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{
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// Find the target
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@ -1262,7 +1262,7 @@ DefineEngineMethod( AIPlayer, getAimObject, S32, (),,
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"@see setAimObject()\n")
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{
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GameBase* obj = object->getAimObject();
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GameBase* obj = object->getAimObject();
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return obj? obj->getId(): -1;
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}
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@ -1351,7 +1351,7 @@ void Camera::consoleInit()
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// ExtendedMove support
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Con::addVariable("$camera::extendedMovePosRotIndex", TypeS32, &smExtendedMovePosRotIndex,
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"@brief The ExtendedMove position/rotation index used for camera movements.\n\n"
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"@ingroup BaseCamera\n");
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"@ingroup BaseCamera\n");
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}
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//-----------------------------------------------------------------------------
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@ -546,7 +546,7 @@ void DecalManager::removeDecal( DecalInstance *inst )
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// Remove the decal from the instance vector.
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if( inst->mId != -1 && inst->mId < mDecalInstanceVec.size() )
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if( inst->mId != -1 && inst->mId < mDecalInstanceVec.size() )
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mDecalInstanceVec[ inst->mId ] = NULL;
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// Release its geometry (if it has any).
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@ -674,23 +674,23 @@ DecalInstance* DecalManager::raycast( const Point3F &start, const Point3F &end,
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if ( !worldSphere.intersectsRay( start, end ) )
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continue;
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RayInfo ri;
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bool containsPoint = false;
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if ( gServerContainer.castRayRendered( start, end, STATIC_COLLISION_TYPEMASK, &ri ) )
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{
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Point2F poly[4];
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poly[0].set( inst->mPosition.x - (inst->mSize / 2), inst->mPosition.y + (inst->mSize / 2));
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poly[1].set( inst->mPosition.x - (inst->mSize / 2), inst->mPosition.y - (inst->mSize / 2));
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poly[2].set( inst->mPosition.x + (inst->mSize / 2), inst->mPosition.y - (inst->mSize / 2));
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poly[3].set( inst->mPosition.x + (inst->mSize / 2), inst->mPosition.y + (inst->mSize / 2));
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if ( MathUtils::pointInPolygon( poly, 4, Point2F(ri.point.x, ri.point.y) ) )
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containsPoint = true;
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}
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RayInfo ri;
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bool containsPoint = false;
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if ( gServerContainer.castRayRendered( start, end, STATIC_COLLISION_TYPEMASK, &ri ) )
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{
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Point2F poly[4];
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poly[0].set( inst->mPosition.x - (inst->mSize / 2), inst->mPosition.y + (inst->mSize / 2));
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poly[1].set( inst->mPosition.x - (inst->mSize / 2), inst->mPosition.y - (inst->mSize / 2));
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poly[2].set( inst->mPosition.x + (inst->mSize / 2), inst->mPosition.y - (inst->mSize / 2));
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poly[3].set( inst->mPosition.x + (inst->mSize / 2), inst->mPosition.y + (inst->mSize / 2));
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if ( MathUtils::pointInPolygon( poly, 4, Point2F(ri.point.x, ri.point.y) ) )
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containsPoint = true;
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}
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if( !containsPoint )
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continue;
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if( !containsPoint )
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continue;
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hitDecals.push_back( inst );
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}
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@ -1406,7 +1406,7 @@ void DecalManager::prepRenderImage( SceneRenderState* state )
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query.init( rootFrustum.getPosition(),
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rootFrustum.getTransform().getForwardVector(),
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rootFrustum.getFarDist() );
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query.getLights( baseRenderInst.lights, 8 );
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query.getLights( baseRenderInst.lights, 8 );
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}
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// Submit render inst...
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@ -1575,7 +1575,7 @@ void DecalManager::clearData()
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}
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mData = NULL;
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mDecalInstanceVec.clear();
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mDecalInstanceVec.clear();
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_freePools();
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}
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@ -1758,7 +1758,7 @@ DefineEngineFunction( decalManagerEditDecal, bool, ( S32 decalID, Point3F pos, P
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{
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DecalInstance *decalInstance = gDecalManager->getDecal( decalID );
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if( !decalInstance )
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return false;
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return false;
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//Internally we need Point3F tangent instead of the user friendly F32 rotAroundNormal
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MatrixF mat( true );
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@ -540,8 +540,8 @@ void Lightning::renderObject(ObjectRenderInst *ri, SceneRenderState *state, Base
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}
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//GFX->setZWriteEnable(true);
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//GFX->setAlphaTestEnable(false);
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//GFX->setAlphaBlendEnable(false);
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//GFX->setAlphaTestEnable(false);
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//GFX->setAlphaBlendEnable(false);
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}
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void Lightning::scheduleThunder(Strike* newStrike)
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@ -743,9 +743,9 @@ void Lightning::warningFlashes()
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{
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LightningStrikeEvent* pEvent = new LightningStrikeEvent;
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pEvent->mLightning = this;
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pEvent->mStart.x = strikePoint.x;
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pEvent->mStart.y = strikePoint.y;
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pEvent->mStart.x = strikePoint.x;
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pEvent->mStart.y = strikePoint.y;
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nc->postNetEvent(pEvent);
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}
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@ -905,7 +905,7 @@ void Lightning::strikeObject(ShapeBase* targetObj)
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{
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LightningStrikeEvent* pEvent = new LightningStrikeEvent;
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pEvent->mLightning = this;
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pEvent->mStart.x = strikePoint.x;
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pEvent->mStart.y = strikePoint.y;
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pEvent->mTarget = targetObj;
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@ -1100,7 +1100,7 @@ void LightningBolt::render( const Point3F &camPos )
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renderSegment(mMinorNodes[i], camPos, false);
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}
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PrimBuild::end();
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PrimBuild::end();
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for(LightingBoltList::Iterator i = splitList.begin(); i != splitList.end(); ++i)
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{
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@ -1230,7 +1230,7 @@ void LightningBolt::createSplit( const Point3F &startingPoint, const Point3F &en
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{
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if( depth == 0 )
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return;
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F32 chanceToEnd = gRandGen.randF();
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if( chanceToEnd > 0.70f )
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return;
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@ -1275,7 +1275,7 @@ void LightningBolt::startSplits()
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for( U32 i=0; i<mMajorNodes.numNodes-1; i++ )
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{
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if( gRandGen.randF() > 0.3f )
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continue;
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continue;
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Node node = mMajorNodes.nodeList[i];
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Node node2 = mMajorNodes.nodeList[i+1];
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@ -76,7 +76,7 @@ bool BtBody::init( PhysicsCollision *shape,
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AssertFatal( shape, "BtBody::init - Got a null collision shape!" );
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AssertFatal( dynamic_cast<BtCollision*>( shape ), "BtBody::init - The collision shape is the wrong type!" );
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AssertFatal( ((BtCollision*)shape)->getShape(), "BtBody::init - Got empty collision shape!" );
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// Cleanup any previous actor.
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_releaseActor();
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@ -97,20 +97,20 @@ bool BtBody::init( PhysicsCollision *shape,
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btScalar *masses = new btScalar[ btCompound->getNumChildShapes() ];
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for ( U32 j=0; j < btCompound->getNumChildShapes(); j++ )
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masses[j] = mass / btCompound->getNumChildShapes();
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masses[j] = mass / btCompound->getNumChildShapes();
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btVector3 principalInertia;
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btTransform principal;
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btCompound->calculatePrincipalAxisTransform( masses, principal, principalInertia );
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delete [] masses;
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// Create a new compound with the shifted children.
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btColShape = mCompound = new btCompoundShape();
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for ( U32 i=0; i < btCompound->getNumChildShapes(); i++ )
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{
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btTransform newChildTransform = principal.inverse() * btCompound->getChildTransform(i);
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mCompound->addChildShape( newChildTransform, btCompound->getChildShape(i) );
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}
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// Create a new compound with the shifted children.
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btColShape = mCompound = new btCompoundShape();
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for ( U32 i=0; i < btCompound->getNumChildShapes(); i++ )
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{
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btTransform newChildTransform = principal.inverse() * btCompound->getChildTransform(i);
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mCompound->addChildShape( newChildTransform, btCompound->getChildShape(i) );
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}
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localXfm = btCast<MatrixF>( principal );
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}
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|
|
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@ -53,7 +53,7 @@ bool BtWorld::initWorld( bool isServer, ProcessList *processList )
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{
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// Collision configuration contains default setup for memory, collision setup.
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mCollisionConfiguration = new btDefaultCollisionConfiguration();
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mDispatcher = new btCollisionDispatcher( mCollisionConfiguration );
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mDispatcher = new btCollisionDispatcher( mCollisionConfiguration );
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btVector3 worldMin( -2000, -2000, -1000 );
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btVector3 worldMax( 2000, 2000, 1000 );
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|
|
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|
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@ -242,7 +242,7 @@ void PhysicsShapeData::onRemove()
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void PhysicsShapeData::_onResourceChanged( const Torque::Path &path )
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{
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if ( path != Path( shapeName ) )
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if ( path != Path( shapeName ) )
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return;
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// Reload the changed shape.
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|
|
@ -360,8 +360,8 @@ bool PhysicsShapeData::preload( bool server, String &errorBuffer )
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Vector<FConvexResult*> mHulls;
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};
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DecompDesc d;
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d.mVcount = polyList.mVertexList.size();
|
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DecompDesc d;
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d.mVcount = polyList.mVertexList.size();
|
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d.mVertices = doubleVerts.address();
|
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d.mTcount = polyList.mIndexList.size() / 3;
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d.mIndices = polyList.mIndexList.address();
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|
|
@ -659,7 +659,7 @@ void PhysicsShape::onRemove()
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PhysicsPlugin::getPhysicsResetSignal().remove( this, &PhysicsShape::_onPhysicsReset );
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if ( mDestroyedShape )
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mDestroyedShape->deleteObject();
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mDestroyedShape->deleteObject();
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||||
}
|
||||
|
||||
// Remove the resource change signal.
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||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@ bool Px3Body::init( PhysicsCollision *shape,
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AssertFatal( shape, "Px3Body::init - Got a null collision shape!" );
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AssertFatal( dynamic_cast<Px3Collision*>( shape ), "Px3Body::init - The collision shape is the wrong type!" );
|
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AssertFatal( !((Px3Collision*)shape)->getShapes().empty(), "Px3Body::init - Got empty collision shape!" );
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|
||||
|
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// Cleanup any previous actor.
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_releaseActor();
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||||
|
||||
|
|
@ -94,10 +94,10 @@ bool Px3Body::init( PhysicsCollision *shape,
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|||
|
||||
if ( isKinematic )
|
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{
|
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mActor = gPhysics3SDK->createRigidDynamic(physx::PxTransform(physx::PxIDENTITY()));
|
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physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
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actor->setRigidDynamicFlag(physx::PxRigidDynamicFlag::eKINEMATIC, true);
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actor->setMass(getMax( mass, 1.0f ));
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mActor = gPhysics3SDK->createRigidDynamic(physx::PxTransform(physx::PxIDENTITY()));
|
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physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
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actor->setRigidDynamicFlag(physx::PxRigidDynamicFlag::eKINEMATIC, true);
|
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actor->setMass(getMax( mass, 1.0f ));
|
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}
|
||||
else if ( mass > 0.0f )
|
||||
{
|
||||
|
|
@ -107,7 +107,7 @@ bool Px3Body::init( PhysicsCollision *shape,
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|||
{
|
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mActor = gPhysics3SDK->createRigidStatic(physx::PxTransform(physx::PxIDENTITY()));
|
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mIsStatic = true;
|
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}
|
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}
|
||||
|
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mMaterial = gPhysics3SDK->createMaterial(0.6f,0.4f,0.1f);
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||||
|
||||
|
|
@ -115,22 +115,22 @@ bool Px3Body::init( PhysicsCollision *shape,
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const Vector<Px3CollisionDesc*> &shapes = mColShape->getShapes();
|
||||
for ( U32 i=0; i < shapes.size(); i++ )
|
||||
{
|
||||
Px3CollisionDesc* desc = shapes[i];
|
||||
if( mass > 0.0f )
|
||||
{
|
||||
if(desc->pGeometry->getType() == physx::PxGeometryType::eTRIANGLEMESH)
|
||||
{
|
||||
Con::errorf("PhysX3 Dynamic Triangle Mesh is not supported.");
|
||||
}
|
||||
}
|
||||
physx::PxShape * pShape = mActor->createShape(*desc->pGeometry,*mMaterial);
|
||||
physx::PxFilterData colData;
|
||||
if(isDebris)
|
||||
colData.word0 = PX3_DEBRIS;
|
||||
else if(isTrigger)
|
||||
Px3CollisionDesc* desc = shapes[i];
|
||||
if( mass > 0.0f )
|
||||
{
|
||||
if(desc->pGeometry->getType() == physx::PxGeometryType::eTRIANGLEMESH)
|
||||
{
|
||||
Con::errorf("PhysX3 Dynamic Triangle Mesh is not supported.");
|
||||
}
|
||||
}
|
||||
physx::PxShape * pShape = mActor->createShape(*desc->pGeometry,*mMaterial);
|
||||
physx::PxFilterData colData;
|
||||
if(isDebris)
|
||||
colData.word0 = PX3_DEBRIS;
|
||||
else if(isTrigger)
|
||||
colData.word0 = PX3_TRIGGER;
|
||||
else
|
||||
colData.word0 = PX3_DEFAULT;
|
||||
else
|
||||
colData.word0 = PX3_DEFAULT;
|
||||
|
||||
//set local pose - actor->createShape with a local pose is deprecated in physx 3.3
|
||||
pShape->setLocalPose(desc->pose);
|
||||
|
|
@ -145,8 +145,8 @@ bool Px3Body::init( PhysicsCollision *shape,
|
|||
//mass & intertia has to be set after creating the shape
|
||||
if ( mass > 0.0f )
|
||||
{
|
||||
physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
||||
physx::PxRigidBodyExt::setMassAndUpdateInertia(*actor,mass);
|
||||
physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
||||
physx::PxRigidBodyExt::setMassAndUpdateInertia(*actor,mass);
|
||||
}
|
||||
|
||||
// This sucks, but it has to happen if we want
|
||||
|
|
@ -178,9 +178,9 @@ void Px3Body::setMaterial( F32 restitution,
|
|||
actor->wakeUp();
|
||||
}
|
||||
|
||||
mMaterial->setRestitution(restitution);
|
||||
mMaterial->setStaticFriction(staticFriction);
|
||||
mMaterial->setDynamicFriction(friction);
|
||||
mMaterial->setRestitution(restitution);
|
||||
mMaterial->setStaticFriction(staticFriction);
|
||||
mMaterial->setDynamicFriction(friction);
|
||||
|
||||
}
|
||||
|
||||
|
|
@ -189,7 +189,7 @@ void Px3Body::setSleepThreshold( F32 linear, F32 angular )
|
|||
AssertFatal( mActor, "Px3Body::setSleepThreshold - The actor is null!" );
|
||||
|
||||
if(mIsStatic)
|
||||
return;
|
||||
return;
|
||||
|
||||
physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
||||
physx::PxF32 massNormalized= (linear*linear+angular*angular)/2.0f;
|
||||
|
|
@ -200,7 +200,7 @@ void Px3Body::setDamping( F32 linear, F32 angular )
|
|||
{
|
||||
AssertFatal( mActor, "Px3Body::setDamping - The actor is null!" );
|
||||
if(mIsStatic)
|
||||
return;
|
||||
return;
|
||||
|
||||
physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
||||
actor->setLinearDamping( linear );
|
||||
|
|
@ -227,7 +227,7 @@ F32 Px3Body::getMass() const
|
|||
{
|
||||
AssertFatal( mActor, "PxBody::getCMassPosition - The actor is null!" );
|
||||
if(mIsStatic)
|
||||
return 0;
|
||||
return 0;
|
||||
|
||||
const physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
||||
return actor->getMass();
|
||||
|
|
@ -237,7 +237,7 @@ Point3F Px3Body::getCMassPosition() const
|
|||
{
|
||||
AssertFatal( mActor, "Px3Body::getCMassPosition - The actor is null!" );
|
||||
if(mIsStatic)
|
||||
return px3Cast<Point3F>(mActor->getGlobalPose().p);
|
||||
return px3Cast<Point3F>(mActor->getGlobalPose().p);
|
||||
|
||||
physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
||||
physx::PxTransform pose = actor->getGlobalPose() * actor->getCMassLocalPose();
|
||||
|
|
@ -326,11 +326,11 @@ Box3F Px3Body::getWorldBounds()
|
|||
|
||||
|
||||
U32 shapeCount = mActor->getNbShapes();
|
||||
physx::PxShape **shapes = new physx::PxShape*[shapeCount];
|
||||
mActor->getShapes(shapes, shapeCount);
|
||||
physx::PxShape **shapes = new physx::PxShape*[shapeCount];
|
||||
mActor->getShapes(shapes, shapeCount);
|
||||
for ( U32 i = 0; i < shapeCount; i++ )
|
||||
{
|
||||
// Get the shape's bounds.
|
||||
// Get the shape's bounds.
|
||||
shapeBounds = physx::PxShapeExt::getWorldBounds(*shapes[i],*mActor);
|
||||
// Combine them into the total bounds.
|
||||
bounds.include( shapeBounds );
|
||||
|
|
@ -355,11 +355,11 @@ void Px3Body::setSimulationEnabled( bool enabled )
|
|||
mWorld->releaseWriteLock();
|
||||
|
||||
U32 shapeCount = mActor->getNbShapes();
|
||||
physx::PxShape **shapes = new physx::PxShape*[shapeCount];
|
||||
mActor->getShapes(shapes, shapeCount);
|
||||
physx::PxShape **shapes = new physx::PxShape*[shapeCount];
|
||||
mActor->getShapes(shapes, shapeCount);
|
||||
for ( S32 i = 0; i < mActor->getNbShapes(); i++ )
|
||||
{
|
||||
shapes[i]->setFlag(physx::PxShapeFlag::eSIMULATION_SHAPE,!mIsEnabled);//?????
|
||||
shapes[i]->setFlag(physx::PxShapeFlag::eSIMULATION_SHAPE,!mIsEnabled);//?????
|
||||
}
|
||||
|
||||
delete [] shapes;
|
||||
|
|
@ -377,10 +377,10 @@ void Px3Body::setTransform( const MatrixF &transform )
|
|||
mActor->setGlobalPose(px3Cast<physx::PxTransform>(transform),false);
|
||||
|
||||
if(mIsStatic)
|
||||
return;
|
||||
return;
|
||||
|
||||
physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
||||
bool kinematic = actor->getRigidDynamicFlags() & physx::PxRigidDynamicFlag::eKINEMATIC;
|
||||
physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
||||
bool kinematic = actor->getRigidDynamicFlags() & physx::PxRigidDynamicFlag::eKINEMATIC;
|
||||
// If its dynamic we have more to do.
|
||||
if ( isDynamic() && !kinematic )
|
||||
{
|
||||
|
|
@ -412,8 +412,8 @@ void Px3Body::applyImpulse( const Point3F &origin, const Point3F &force )
|
|||
physx::PxRigidDynamic *actor = mActor->is<physx::PxRigidDynamic>();
|
||||
if ( mIsEnabled && isDynamic() )
|
||||
physx::PxRigidBodyExt::addForceAtPos(*actor,px3Cast<physx::PxVec3>(force),
|
||||
px3Cast<physx::PxVec3>(origin),
|
||||
physx::PxForceMode::eIMPULSE);
|
||||
px3Cast<physx::PxVec3>(origin),
|
||||
physx::PxForceMode::eIMPULSE);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -41,9 +41,9 @@ class Px3Collision;
|
|||
struct Px3CollisionDesc;
|
||||
|
||||
namespace physx{
|
||||
class PxRigidActor;
|
||||
class PxMaterial;
|
||||
class PxShape;
|
||||
class PxRigidActor;
|
||||
class PxMaterial;
|
||||
class PxShape;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -71,113 +71,113 @@ Px3World::~Px3World()
|
|||
|
||||
physx::PxCooking *Px3World::getCooking()
|
||||
{
|
||||
return smCooking;
|
||||
return smCooking;
|
||||
}
|
||||
|
||||
bool Px3World::restartSDK( bool destroyOnly, Px3World *clientWorld, Px3World *serverWorld)
|
||||
{
|
||||
// If either the client or the server still exist
|
||||
// then we cannot reset the SDK.
|
||||
if ( clientWorld || serverWorld )
|
||||
return false;
|
||||
// If either the client or the server still exist
|
||||
// then we cannot reset the SDK.
|
||||
if ( clientWorld || serverWorld )
|
||||
return false;
|
||||
|
||||
if(smPvdConnection)
|
||||
smPvdConnection->release();
|
||||
if(smPvdConnection)
|
||||
smPvdConnection->release();
|
||||
|
||||
if(smCooking)
|
||||
smCooking->release();
|
||||
if(smCooking)
|
||||
smCooking->release();
|
||||
|
||||
if(smCpuDispatcher)
|
||||
smCpuDispatcher->release();
|
||||
if(smCpuDispatcher)
|
||||
smCpuDispatcher->release();
|
||||
|
||||
// Destroy the existing SDK.
|
||||
if ( gPhysics3SDK )
|
||||
{
|
||||
PxCloseExtensions();
|
||||
gPhysics3SDK->release();
|
||||
}
|
||||
if ( gPhysics3SDK )
|
||||
{
|
||||
PxCloseExtensions();
|
||||
gPhysics3SDK->release();
|
||||
}
|
||||
|
||||
if(smErrorCallback)
|
||||
{
|
||||
SAFE_DELETE(smErrorCallback);
|
||||
}
|
||||
|
||||
if(smFoundation)
|
||||
{
|
||||
smFoundation->release();
|
||||
SAFE_DELETE(smErrorCallback);
|
||||
}
|
||||
if(smFoundation)
|
||||
{
|
||||
smFoundation->release();
|
||||
SAFE_DELETE(smErrorCallback);
|
||||
}
|
||||
|
||||
// If we're not supposed to restart... return.
|
||||
if ( destroyOnly )
|
||||
// If we're not supposed to restart... return.
|
||||
if ( destroyOnly )
|
||||
return true;
|
||||
|
||||
bool memTrack = false;
|
||||
bool memTrack = false;
|
||||
#ifdef TORQUE_DEBUG
|
||||
memTrack = true;
|
||||
memTrack = true;
|
||||
#endif
|
||||
|
||||
smErrorCallback = new Px3ConsoleStream;
|
||||
smFoundation = PxCreateFoundation(PX_PHYSICS_VERSION, smMemoryAlloc, *smErrorCallback);
|
||||
smProfileZoneManager = &physx::PxProfileZoneManager::createProfileZoneManager(smFoundation);
|
||||
gPhysics3SDK = PxCreatePhysics(PX_PHYSICS_VERSION, *smFoundation, physx::PxTolerancesScale(),memTrack,smProfileZoneManager);
|
||||
smErrorCallback = new Px3ConsoleStream;
|
||||
smFoundation = PxCreateFoundation(PX_PHYSICS_VERSION, smMemoryAlloc, *smErrorCallback);
|
||||
smProfileZoneManager = &physx::PxProfileZoneManager::createProfileZoneManager(smFoundation);
|
||||
gPhysics3SDK = PxCreatePhysics(PX_PHYSICS_VERSION, *smFoundation, physx::PxTolerancesScale(),memTrack,smProfileZoneManager);
|
||||
|
||||
if ( !gPhysics3SDK )
|
||||
{
|
||||
Con::errorf( "PhysX3 failed to initialize!" );
|
||||
Platform::messageBox( Con::getVariable( "$appName" ),
|
||||
if ( !gPhysics3SDK )
|
||||
{
|
||||
Con::errorf( "PhysX3 failed to initialize!" );
|
||||
Platform::messageBox( Con::getVariable( "$appName" ),
|
||||
avar("PhysX3 could not be started!\r\n"),
|
||||
MBOk, MIStop );
|
||||
Platform::forceShutdown( -1 );
|
||||
Platform::forceShutdown( -1 );
|
||||
|
||||
// We shouldn't get here, but this shuts up
|
||||
// source diagnostic tools.
|
||||
return false;
|
||||
}
|
||||
// We shouldn't get here, but this shuts up
|
||||
// source diagnostic tools.
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!PxInitExtensions(*gPhysics3SDK))
|
||||
{
|
||||
Con::errorf( "PhysX3 failed to initialize extensions!" );
|
||||
Platform::messageBox( Con::getVariable( "$appName" ),
|
||||
if(!PxInitExtensions(*gPhysics3SDK))
|
||||
{
|
||||
Con::errorf( "PhysX3 failed to initialize extensions!" );
|
||||
Platform::messageBox( Con::getVariable( "$appName" ),
|
||||
avar("PhysX3 could not be started!\r\n"),
|
||||
MBOk, MIStop );
|
||||
Platform::forceShutdown( -1 );
|
||||
return false;
|
||||
}
|
||||
Platform::forceShutdown( -1 );
|
||||
return false;
|
||||
}
|
||||
|
||||
smCooking = PxCreateCooking(PX_PHYSICS_VERSION, *smFoundation, physx::PxCookingParams(physx::PxTolerancesScale()));
|
||||
if(!smCooking)
|
||||
{
|
||||
Con::errorf( "PhysX3 failed to initialize cooking!" );
|
||||
Platform::messageBox( Con::getVariable( "$appName" ),
|
||||
smCooking = PxCreateCooking(PX_PHYSICS_VERSION, *smFoundation, physx::PxCookingParams(physx::PxTolerancesScale()));
|
||||
if(!smCooking)
|
||||
{
|
||||
Con::errorf( "PhysX3 failed to initialize cooking!" );
|
||||
Platform::messageBox( Con::getVariable( "$appName" ),
|
||||
avar("PhysX3 could not be started!\r\n"),
|
||||
MBOk, MIStop );
|
||||
Platform::forceShutdown( -1 );
|
||||
return false;
|
||||
}
|
||||
Platform::forceShutdown( -1 );
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef TORQUE_DEBUG
|
||||
physx::PxVisualDebuggerConnectionFlags connectionFlags(physx::PxVisualDebuggerExt::getAllConnectionFlags());
|
||||
smPvdConnection = physx::PxVisualDebuggerExt::createConnection(gPhysics3SDK->getPvdConnectionManager(),
|
||||
"localhost", 5425, 100, connectionFlags);
|
||||
physx::PxVisualDebuggerConnectionFlags connectionFlags(physx::PxVisualDebuggerExt::getAllConnectionFlags());
|
||||
smPvdConnection = physx::PxVisualDebuggerExt::createConnection(gPhysics3SDK->getPvdConnectionManager(),
|
||||
"localhost", 5425, 100, connectionFlags);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Px3World::destroyWorld()
|
||||
{
|
||||
getPhysicsResults();
|
||||
getPhysicsResults();
|
||||
|
||||
mRenderBuffer = NULL;
|
||||
|
||||
// Release the tick processing signals.
|
||||
if ( mProcessList )
|
||||
{
|
||||
mProcessList->preTickSignal().remove( this, &Px3World::getPhysicsResults );
|
||||
mProcessList->postTickSignal().remove( this, &Px3World::tickPhysics );
|
||||
mProcessList = NULL;
|
||||
}
|
||||
// Release the tick processing signals.
|
||||
if ( mProcessList )
|
||||
{
|
||||
mProcessList->preTickSignal().remove( this, &Px3World::getPhysicsResults );
|
||||
mProcessList->postTickSignal().remove( this, &Px3World::tickPhysics );
|
||||
mProcessList = NULL;
|
||||
}
|
||||
|
||||
if(mControllerManager)
|
||||
{
|
||||
|
|
@ -185,13 +185,13 @@ void Px3World::destroyWorld()
|
|||
mControllerManager = NULL;
|
||||
}
|
||||
|
||||
// Destroy the scene.
|
||||
if ( mScene )
|
||||
{
|
||||
// Release the scene.
|
||||
mScene->release();
|
||||
mScene = NULL;
|
||||
}
|
||||
// Destroy the scene.
|
||||
if ( mScene )
|
||||
{
|
||||
// Release the scene.
|
||||
mScene->release();
|
||||
mScene = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
bool Px3World::initWorld( bool isServer, ProcessList *processList )
|
||||
|
|
@ -203,7 +203,7 @@ bool Px3World::initWorld( bool isServer, ProcessList *processList )
|
|||
}
|
||||
|
||||
mIsServer = isServer;
|
||||
|
||||
|
||||
physx::PxSceneDesc sceneDesc(gPhysics3SDK->getTolerancesScale());
|
||||
|
||||
sceneDesc.gravity = px3Cast<physx::PxVec3>(mGravity);
|
||||
|
|
@ -217,26 +217,26 @@ bool Px3World::initWorld( bool isServer, ProcessList *processList )
|
|||
sceneDesc.cpuDispatcher = smCpuDispatcher;
|
||||
Con::printf("PhysX3 using Cpu: %d workers", smCpuDispatcher->getWorkerCount());
|
||||
}
|
||||
|
||||
|
||||
sceneDesc.flags |= physx::PxSceneFlag::eENABLE_CCD;
|
||||
sceneDesc.flags |= physx::PxSceneFlag::eENABLE_ACTIVETRANSFORMS;
|
||||
sceneDesc.filterShader = physx::PxDefaultSimulationFilterShader;
|
||||
|
||||
mScene = gPhysics3SDK->createScene(sceneDesc);
|
||||
mScene = gPhysics3SDK->createScene(sceneDesc);
|
||||
//cache renderbuffer for use with debug drawing
|
||||
mRenderBuffer = const_cast<physx::PxRenderBuffer*>(&mScene->getRenderBuffer());
|
||||
|
||||
physx::PxDominanceGroupPair debrisDominance( 0.0f, 1.0f );
|
||||
mScene->setDominanceGroupPair(0,31,debrisDominance);
|
||||
physx::PxDominanceGroupPair debrisDominance( 0.0f, 1.0f );
|
||||
mScene->setDominanceGroupPair(0,31,debrisDominance);
|
||||
|
||||
mControllerManager = PxCreateControllerManager(*mScene);
|
||||
|
||||
AssertFatal( processList, "Px3World::init() - We need a process list to create the world!" );
|
||||
mProcessList = processList;
|
||||
mProcessList->preTickSignal().notify( this, &Px3World::getPhysicsResults );
|
||||
mProcessList->postTickSignal().notify( this, &Px3World::tickPhysics, 1000.0f );
|
||||
AssertFatal( processList, "Px3World::init() - We need a process list to create the world!" );
|
||||
mProcessList = processList;
|
||||
mProcessList->preTickSignal().notify( this, &Px3World::getPhysicsResults );
|
||||
mProcessList->postTickSignal().notify( this, &Px3World::tickPhysics, 1000.0f );
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
// Most of this borrowed from bullet physics library, see btDiscreteDynamicsWorld.cpp
|
||||
bool Px3World::_simulate(const F32 dt)
|
||||
|
|
@ -249,21 +249,21 @@ bool Px3World::_simulate(const F32 dt)
|
|||
numSimulationSubSteps = S32(mAccumulator / smPhysicsStepTime);
|
||||
mAccumulator -= numSimulationSubSteps * smPhysicsStepTime;
|
||||
}
|
||||
if (numSimulationSubSteps)
|
||||
{
|
||||
//clamp the number of substeps, to prevent simulation grinding spiralling down to a halt
|
||||
S32 clampedSimulationSteps = (numSimulationSubSteps > smPhysicsMaxSubSteps)? smPhysicsMaxSubSteps : numSimulationSubSteps;
|
||||
|
||||
for (S32 i=0;i<clampedSimulationSteps;i++)
|
||||
{
|
||||
mScene->fetchResults(true);
|
||||
mScene->simulate(smPhysicsStepTime);
|
||||
}
|
||||
}
|
||||
|
||||
mIsSimulating = true;
|
||||
if (numSimulationSubSteps)
|
||||
{
|
||||
//clamp the number of substeps, to prevent simulation grinding spiralling down to a halt
|
||||
S32 clampedSimulationSteps = (numSimulationSubSteps > smPhysicsMaxSubSteps)? smPhysicsMaxSubSteps : numSimulationSubSteps;
|
||||
|
||||
for (S32 i=0;i<clampedSimulationSteps;i++)
|
||||
{
|
||||
mScene->fetchResults(true);
|
||||
mScene->simulate(smPhysicsStepTime);
|
||||
}
|
||||
}
|
||||
|
||||
mIsSimulating = true;
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Px3World::tickPhysics( U32 elapsedMs )
|
||||
|
|
@ -290,45 +290,45 @@ void Px3World::tickPhysics( U32 elapsedMs )
|
|||
|
||||
void Px3World::getPhysicsResults()
|
||||
{
|
||||
if ( !mScene || !mIsSimulating )
|
||||
return;
|
||||
if ( !mScene || !mIsSimulating )
|
||||
return;
|
||||
|
||||
PROFILE_SCOPE(Px3World_GetPhysicsResults);
|
||||
PROFILE_SCOPE(Px3World_GetPhysicsResults);
|
||||
|
||||
// Get results from scene.
|
||||
mScene->fetchResults(true);
|
||||
mIsSimulating = false;
|
||||
mTickCount++;
|
||||
// Get results from scene.
|
||||
mScene->fetchResults(true);
|
||||
mIsSimulating = false;
|
||||
mTickCount++;
|
||||
|
||||
// Con::printf( "%s PhysXWorld::getPhysicsResults!", this == smClientWorld ? "Client" : "Server" );
|
||||
}
|
||||
|
||||
void Px3World::releaseWriteLocks()
|
||||
{
|
||||
Px3World *world = dynamic_cast<Px3World*>( PHYSICSMGR->getWorld( "server" ) );
|
||||
Px3World *world = dynamic_cast<Px3World*>( PHYSICSMGR->getWorld( "server" ) );
|
||||
|
||||
if ( world )
|
||||
world->releaseWriteLock();
|
||||
if ( world )
|
||||
world->releaseWriteLock();
|
||||
|
||||
world = dynamic_cast<Px3World*>( PHYSICSMGR->getWorld( "client" ) );
|
||||
world = dynamic_cast<Px3World*>( PHYSICSMGR->getWorld( "client" ) );
|
||||
|
||||
if ( world )
|
||||
world->releaseWriteLock();
|
||||
if ( world )
|
||||
world->releaseWriteLock();
|
||||
}
|
||||
|
||||
void Px3World::releaseWriteLock()
|
||||
{
|
||||
if ( !mScene || !mIsSimulating )
|
||||
return;
|
||||
if ( !mScene || !mIsSimulating )
|
||||
return;
|
||||
|
||||
PROFILE_SCOPE(PxWorld_ReleaseWriteLock);
|
||||
PROFILE_SCOPE(PxWorld_ReleaseWriteLock);
|
||||
|
||||
// We use checkResults here to release the write lock
|
||||
// but we do not change the simulation flag or increment
|
||||
// the tick count... we may have gotten results, but the
|
||||
// simulation hasn't really ticked!
|
||||
mScene->checkResults( true );
|
||||
//AssertFatal( mScene->isWritable(), "PhysX3World::releaseWriteLock() - We should have been writable now!" );
|
||||
// We use checkResults here to release the write lock
|
||||
// but we do not change the simulation flag or increment
|
||||
// the tick count... we may have gotten results, but the
|
||||
// simulation hasn't really ticked!
|
||||
mScene->checkResults( true );
|
||||
//AssertFatal( mScene->isWritable(), "PhysX3World::releaseWriteLock() - We should have been writable now!" );
|
||||
}
|
||||
|
||||
void Px3World::lockScenes()
|
||||
|
|
@ -390,7 +390,7 @@ void Px3World::unlockScene()
|
|||
bool Px3World::castRay( const Point3F &startPnt, const Point3F &endPnt, RayInfo *ri, const Point3F &impulse )
|
||||
{
|
||||
|
||||
physx::PxVec3 orig = px3Cast<physx::PxVec3>( startPnt );
|
||||
physx::PxVec3 orig = px3Cast<physx::PxVec3>( startPnt );
|
||||
physx::PxVec3 dir = px3Cast<physx::PxVec3>( endPnt - startPnt );
|
||||
physx::PxF32 maxDist = dir.magnitude();
|
||||
dir.normalize();
|
||||
|
|
@ -404,11 +404,11 @@ bool Px3World::castRay( const Point3F &startPnt, const Point3F &endPnt, RayInfo
|
|||
physx::PxRaycastBuffer buf;
|
||||
|
||||
if(!mScene->raycast(orig,dir,maxDist,buf,outFlags,filterData))
|
||||
return false;
|
||||
return false;
|
||||
if(!buf.hasBlock)
|
||||
return false;
|
||||
return false;
|
||||
|
||||
const physx::PxRaycastHit hit = buf.block;
|
||||
const physx::PxRaycastHit hit = buf.block;
|
||||
physx::PxRigidActor *actor = hit.actor;
|
||||
PhysicsUserData *userData = PhysicsUserData::cast( actor->userData );
|
||||
|
||||
|
|
@ -456,15 +456,15 @@ PhysicsBody* Px3World::castRay( const Point3F &start, const Point3F &end, U32 bo
|
|||
physx::PxHitFlags outFlags(physx::PxHitFlag::eDISTANCE | physx::PxHitFlag::eIMPACT | physx::PxHitFlag::eNORMAL);
|
||||
physx::PxQueryFilterData filterData;
|
||||
if(bodyTypes & BT_Static)
|
||||
filterData.flags |= physx::PxQueryFlag::eSTATIC;
|
||||
filterData.flags |= physx::PxQueryFlag::eSTATIC;
|
||||
if(bodyTypes & BT_Dynamic)
|
||||
filterData.flags |= physx::PxQueryFlag::eDYNAMIC;
|
||||
filterData.flags |= physx::PxQueryFlag::eDYNAMIC;
|
||||
|
||||
filterData.data.word0 = groups;
|
||||
physx::PxRaycastBuffer buf;
|
||||
|
||||
if( !mScene->raycast(orig,dir,maxDist,buf,outFlags,filterData) )
|
||||
return NULL;
|
||||
return NULL;
|
||||
if(!buf.hasBlock)
|
||||
return NULL;
|
||||
|
||||
|
|
@ -478,7 +478,7 @@ PhysicsBody* Px3World::castRay( const Point3F &start, const Point3F &end, U32 bo
|
|||
|
||||
void Px3World::explosion( const Point3F &pos, F32 radius, F32 forceMagnitude )
|
||||
{
|
||||
physx::PxVec3 nxPos = px3Cast<physx::PxVec3>( pos );
|
||||
physx::PxVec3 nxPos = px3Cast<physx::PxVec3>( pos );
|
||||
const physx::PxU32 bufferSize = 10;
|
||||
physx::PxSphereGeometry worldSphere(radius);
|
||||
physx::PxTransform pose(nxPos);
|
||||
|
|
@ -520,14 +520,14 @@ void Px3World::setEnabled( bool enabled )
|
|||
|
||||
physx::PxController* Px3World::createController( physx::PxControllerDesc &desc )
|
||||
{
|
||||
if ( !mScene )
|
||||
return NULL;
|
||||
if ( !mScene )
|
||||
return NULL;
|
||||
|
||||
// We need the writelock!
|
||||
releaseWriteLock();
|
||||
physx::PxController* pController = mControllerManager->createController(desc);
|
||||
AssertFatal( pController, "Px3World::createController - Got a null!" );
|
||||
return pController;
|
||||
// We need the writelock!
|
||||
releaseWriteLock();
|
||||
physx::PxController* pController = mControllerManager->createController(desc);
|
||||
AssertFatal( pController, "Px3World::createController - Got a null!" );
|
||||
return pController;
|
||||
}
|
||||
|
||||
static ColorI getDebugColor( physx::PxU32 packed )
|
||||
|
|
|
|||
|
|
@ -42,66 +42,66 @@ class FixedStepper;
|
|||
|
||||
enum Px3CollisionGroup
|
||||
{
|
||||
PX3_DEFAULT = BIT(0),
|
||||
PX3_PLAYER = BIT(1),
|
||||
PX3_DEBRIS = BIT(2),
|
||||
PX3_TRIGGER = BIT(3),
|
||||
PX3_DEFAULT = BIT(0),
|
||||
PX3_PLAYER = BIT(1),
|
||||
PX3_DEBRIS = BIT(2),
|
||||
PX3_TRIGGER = BIT(3),
|
||||
};
|
||||
|
||||
class Px3World : public PhysicsWorld
|
||||
{
|
||||
protected:
|
||||
|
||||
physx::PxScene* mScene;
|
||||
bool mIsEnabled;
|
||||
bool mIsSimulating;
|
||||
bool mIsServer;
|
||||
physx::PxScene* mScene;
|
||||
bool mIsEnabled;
|
||||
bool mIsSimulating;
|
||||
bool mIsServer;
|
||||
bool mIsSceneLocked;
|
||||
U32 mTickCount;
|
||||
ProcessList *mProcessList;
|
||||
F32 mEditorTimeScale;
|
||||
bool mErrorReport;
|
||||
U32 mTickCount;
|
||||
ProcessList *mProcessList;
|
||||
F32 mEditorTimeScale;
|
||||
bool mErrorReport;
|
||||
physx::PxRenderBuffer *mRenderBuffer;
|
||||
physx::PxControllerManager* mControllerManager;
|
||||
static Px3ConsoleStream *smErrorCallback;
|
||||
static physx::PxDefaultAllocator smMemoryAlloc;
|
||||
static physx::PxFoundation* smFoundation;
|
||||
static physx::PxCooking *smCooking;
|
||||
static physx::PxProfileZoneManager* smProfileZoneManager;
|
||||
static physx::PxDefaultCpuDispatcher* smCpuDispatcher;
|
||||
static physx::PxVisualDebuggerConnection* smPvdConnection;
|
||||
F32 mAccumulator;
|
||||
bool _simulate(const F32 dt);
|
||||
physx::PxControllerManager* mControllerManager;
|
||||
static Px3ConsoleStream *smErrorCallback;
|
||||
static physx::PxDefaultAllocator smMemoryAlloc;
|
||||
static physx::PxFoundation* smFoundation;
|
||||
static physx::PxCooking *smCooking;
|
||||
static physx::PxProfileZoneManager* smProfileZoneManager;
|
||||
static physx::PxDefaultCpuDispatcher* smCpuDispatcher;
|
||||
static physx::PxVisualDebuggerConnection* smPvdConnection;
|
||||
F32 mAccumulator;
|
||||
bool _simulate(const F32 dt);
|
||||
|
||||
public:
|
||||
|
||||
Px3World();
|
||||
virtual ~Px3World();
|
||||
Px3World();
|
||||
virtual ~Px3World();
|
||||
|
||||
virtual bool initWorld( bool isServer, ProcessList *processList );
|
||||
virtual void destroyWorld();
|
||||
virtual void onDebugDraw( const SceneRenderState *state );
|
||||
virtual void reset() {}
|
||||
virtual bool castRay( const Point3F &startPnt, const Point3F &endPnt, RayInfo *ri, const Point3F &impulse );
|
||||
virtual PhysicsBody* castRay( const Point3F &start, const Point3F &end, U32 bodyTypes = BT_All );
|
||||
virtual void explosion( const Point3F &pos, F32 radius, F32 forceMagnitude );
|
||||
virtual bool isEnabled() const { return mIsEnabled; }
|
||||
physx::PxScene* getScene(){ return mScene;}
|
||||
void setEnabled( bool enabled );
|
||||
U32 getTick() { return mTickCount; }
|
||||
virtual bool initWorld( bool isServer, ProcessList *processList );
|
||||
virtual void destroyWorld();
|
||||
virtual void onDebugDraw( const SceneRenderState *state );
|
||||
virtual void reset() {}
|
||||
virtual bool castRay( const Point3F &startPnt, const Point3F &endPnt, RayInfo *ri, const Point3F &impulse );
|
||||
virtual PhysicsBody* castRay( const Point3F &start, const Point3F &end, U32 bodyTypes = BT_All );
|
||||
virtual void explosion( const Point3F &pos, F32 radius, F32 forceMagnitude );
|
||||
virtual bool isEnabled() const { return mIsEnabled; }
|
||||
physx::PxScene* getScene(){ return mScene;}
|
||||
void setEnabled( bool enabled );
|
||||
U32 getTick() { return mTickCount; }
|
||||
void tickPhysics( U32 elapsedMs );
|
||||
void getPhysicsResults();
|
||||
void setEditorTimeScale( F32 timeScale ) { mEditorTimeScale = timeScale; }
|
||||
const F32 getEditorTimeScale() const { return mEditorTimeScale; }
|
||||
void releaseWriteLock();
|
||||
bool isServer(){return mIsServer;}
|
||||
physx::PxController* createController( physx::PxControllerDesc &desc );
|
||||
void getPhysicsResults();
|
||||
void setEditorTimeScale( F32 timeScale ) { mEditorTimeScale = timeScale; }
|
||||
const F32 getEditorTimeScale() const { return mEditorTimeScale; }
|
||||
void releaseWriteLock();
|
||||
bool isServer(){return mIsServer;}
|
||||
physx::PxController* createController( physx::PxControllerDesc &desc );
|
||||
void lockScene();
|
||||
void unlockScene();
|
||||
//static
|
||||
static bool restartSDK( bool destroyOnly = false, Px3World *clientWorld = NULL, Px3World *serverWorld = NULL );
|
||||
static void releaseWriteLocks();
|
||||
static physx::PxCooking *getCooking();
|
||||
//static
|
||||
static bool restartSDK( bool destroyOnly = false, Px3World *clientWorld = NULL, Px3World *serverWorld = NULL );
|
||||
static void releaseWriteLocks();
|
||||
static physx::PxCooking *getCooking();
|
||||
static void lockScenes();
|
||||
static void unlockScenes();
|
||||
};
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@ EndImplementEnumType;
|
|||
ImplementEnumType( ShapeBaseImageLightType,
|
||||
"@brief The type of light to attach to this ShapeBaseImage.\n\n"
|
||||
"@ingroup gameObjects\n\n")
|
||||
{ ShapeBaseImageData::NoLight, "NoLight", "No light is attached.\n" },
|
||||
{ ShapeBaseImageData::NoLight, "NoLight", "No light is attached.\n" },
|
||||
{ ShapeBaseImageData::ConstantLight, "ConstantLight", "A constant emitting light is attached.\n" },
|
||||
{ ShapeBaseImageData::SpotLight, "SpotLight", "A spotlight is attached.\n" },
|
||||
{ ShapeBaseImageData::PulsingLight, "PulsingLight", "A pusling light is attached.\n" },
|
||||
|
|
@ -1532,7 +1532,7 @@ bool ShapeBase::unmountImage(U32 imageSlot)
|
|||
{
|
||||
AssertFatal(imageSlot<MaxMountedImages,"Out of range image slot");
|
||||
|
||||
bool returnValue = false;
|
||||
bool returnValue = false;
|
||||
MountedImage& image = mMountedImageList[imageSlot];
|
||||
if (image.dataBlock)
|
||||
{
|
||||
|
|
@ -2772,7 +2772,7 @@ void ShapeBase::setImageState(U32 imageSlot, U32 newState,bool force)
|
|||
if( stateData.sound && isGhost() )
|
||||
{
|
||||
const Point3F& velocity = getVelocity();
|
||||
image.addSoundSource(SFX->createSource( stateData.sound, &getRenderTransform(), &velocity ));
|
||||
image.addSoundSource(SFX->createSource( stateData.sound, &getRenderTransform(), &velocity ));
|
||||
}
|
||||
|
||||
// Play animation
|
||||
|
|
|
|||
|
|
@ -45,48 +45,48 @@ static const U32 sgAllowedDynamicTypes = 0xffffff;
|
|||
IMPLEMENT_CO_DATABLOCK_V1(StaticShapeData);
|
||||
|
||||
ConsoleDocClass( StaticShapeData,
|
||||
"@brief The most basic ShapeBaseData derrived shape datablock available in Torque 3D.\n\n"
|
||||
"@brief The most basic ShapeBaseData derrived shape datablock available in Torque 3D.\n\n"
|
||||
|
||||
"When it comes to placing 3D objects in the scene, you effectively have two options:\n\n"
|
||||
"1. TSStatic objects\n\n"
|
||||
"2. ShapeBase derived objects\n\n"
|
||||
"When it comes to placing 3D objects in the scene, you effectively have two options:\n\n"
|
||||
"1. TSStatic objects\n\n"
|
||||
"2. ShapeBase derived objects\n\n"
|
||||
|
||||
"Since ShapeBase and ShapeBaseData are not meant to be instantiated in script, you "
|
||||
"will use one of its child classes instead. Several game related objects are derived "
|
||||
"from ShapeBase: Player, Vehicle, Item, and so on.\n\n"
|
||||
"Since ShapeBase and ShapeBaseData are not meant to be instantiated in script, you "
|
||||
"will use one of its child classes instead. Several game related objects are derived "
|
||||
"from ShapeBase: Player, Vehicle, Item, and so on.\n\n"
|
||||
|
||||
"When you need a 3D object with datablock capabilities, you will use an object derived "
|
||||
"from ShapeBase. When you need an object with extremely low overhead, and with no other "
|
||||
"purpose than to be a 3D object in the scene, you will use TSStatic.\n\n"
|
||||
"When you need a 3D object with datablock capabilities, you will use an object derived "
|
||||
"from ShapeBase. When you need an object with extremely low overhead, and with no other "
|
||||
"purpose than to be a 3D object in the scene, you will use TSStatic.\n\n"
|
||||
|
||||
"The most basic child of ShapeBase is StaticShape. It does not introduce any of the "
|
||||
"additional functionality you see in Player, Item, Vehicle or the other game play "
|
||||
"heavy classes. At its core, it is comparable to a TSStatic, but with a datbalock. Having "
|
||||
"The most basic child of ShapeBase is StaticShape. It does not introduce any of the "
|
||||
"additional functionality you see in Player, Item, Vehicle or the other game play "
|
||||
"heavy classes. At its core, it is comparable to a TSStatic, but with a datbalock. Having "
|
||||
"a datablock provides a location for common variables as well as having access to "
|
||||
"various ShapeBaseData, GameBaseData and SimDataBlock callbacks.\n\n"
|
||||
|
||||
"@tsexample\n"
|
||||
"// Create a StaticShape using a datablock\n"
|
||||
"datablock StaticShapeData(BasicShapeData)\n"
|
||||
"{\n"
|
||||
" shapeFile = \"art/shapes/items/kit/healthkit.dts\";\n"
|
||||
" testVar = \"Simple string, not a stock variable\";\n"
|
||||
"};\n\n"
|
||||
"new StaticShape()\n"
|
||||
"{\n"
|
||||
" dataBlock = \"BasicShapeData\";\n"
|
||||
" position = \"0.0 0.0 0.0\";\n"
|
||||
" rotation = \"1 0 0 0\";\n"
|
||||
" scale = \"1 1 1\";\n"
|
||||
"};\n"
|
||||
"@endtsexample\n\n"
|
||||
"@tsexample\n"
|
||||
"// Create a StaticShape using a datablock\n"
|
||||
"datablock StaticShapeData(BasicShapeData)\n"
|
||||
"{\n"
|
||||
" shapeFile = \"art/shapes/items/kit/healthkit.dts\";\n"
|
||||
" testVar = \"Simple string, not a stock variable\";\n"
|
||||
"};\n\n"
|
||||
"new StaticShape()\n"
|
||||
"{\n"
|
||||
" dataBlock = \"BasicShapeData\";\n"
|
||||
" position = \"0.0 0.0 0.0\";\n"
|
||||
" rotation = \"1 0 0 0\";\n"
|
||||
" scale = \"1 1 1\";\n"
|
||||
"};\n"
|
||||
"@endtsexample\n\n"
|
||||
|
||||
"@see StaticShape\n"
|
||||
"@see StaticShape\n"
|
||||
"@see ShapeBaseData\n"
|
||||
"@see TSStatic\n\n"
|
||||
"@see TSStatic\n\n"
|
||||
|
||||
"@ingroup gameObjects\n"
|
||||
"@ingroup Datablocks");
|
||||
"@ingroup gameObjects\n"
|
||||
"@ingroup Datablocks");
|
||||
|
||||
StaticShapeData::StaticShapeData()
|
||||
{
|
||||
|
|
@ -128,47 +128,47 @@ void StaticShapeData::unpackData(BitStream* stream)
|
|||
IMPLEMENT_CO_NETOBJECT_V1(StaticShape);
|
||||
|
||||
ConsoleDocClass( StaticShape,
|
||||
"@brief The most basic 3D shape with a datablock available in Torque 3D.\n\n"
|
||||
"@brief The most basic 3D shape with a datablock available in Torque 3D.\n\n"
|
||||
|
||||
"When it comes to placing 3D objects in the scene, you technically have two options:\n\n"
|
||||
"1. TSStatic objects\n\n"
|
||||
"2. ShapeBase derived objects\n\n"
|
||||
"When it comes to placing 3D objects in the scene, you technically have two options:\n\n"
|
||||
"1. TSStatic objects\n\n"
|
||||
"2. ShapeBase derived objects\n\n"
|
||||
|
||||
"Since ShapeBase and ShapeBaseData are not meant to be instantiated in script, you "
|
||||
"will use one of its child classes instead. Several game related objects are derived "
|
||||
"from ShapeBase: Player, Vehicle, Item, and so on.\n\n"
|
||||
"Since ShapeBase and ShapeBaseData are not meant to be instantiated in script, you "
|
||||
"will use one of its child classes instead. Several game related objects are derived "
|
||||
"from ShapeBase: Player, Vehicle, Item, and so on.\n\n"
|
||||
|
||||
"When you need a 3D object with datablock capabilities, you will use an object derived "
|
||||
"from ShapeBase. When you need an object with extremely low overhead, and with no other "
|
||||
"purpose than to be a 3D object in the scene, you will use TSStatic.\n\n"
|
||||
"When you need a 3D object with datablock capabilities, you will use an object derived "
|
||||
"from ShapeBase. When you need an object with extremely low overhead, and with no other "
|
||||
"purpose than to be a 3D object in the scene, you will use TSStatic.\n\n"
|
||||
|
||||
"The most basic child of ShapeBase is StaticShape. It does not introduce any of the "
|
||||
"additional functionality you see in Player, Item, Vehicle or the other game play "
|
||||
"heavy classes. At its core, it is comparable to a TSStatic, but with a datbalock. Having "
|
||||
"The most basic child of ShapeBase is StaticShape. It does not introduce any of the "
|
||||
"additional functionality you see in Player, Item, Vehicle or the other game play "
|
||||
"heavy classes. At its core, it is comparable to a TSStatic, but with a datbalock. Having "
|
||||
"a datablock provides a location for common variables as well as having access to "
|
||||
"various ShapeBaseData, GameBaseData and SimDataBlock callbacks.\n\n"
|
||||
|
||||
"@tsexample\n"
|
||||
"// Create a StaticShape using a datablock\n"
|
||||
"datablock StaticShapeData(BasicShapeData)\n"
|
||||
"{\n"
|
||||
" shapeFile = \"art/shapes/items/kit/healthkit.dts\";\n"
|
||||
" testVar = \"Simple string, not a stock variable\";\n"
|
||||
"};\n\n"
|
||||
"new StaticShape()\n"
|
||||
"{\n"
|
||||
" dataBlock = \"BasicShapeData\";\n"
|
||||
" position = \"0.0 0.0 0.0\";\n"
|
||||
" rotation = \"1 0 0 0\";\n"
|
||||
" scale = \"1 1 1\";\n"
|
||||
"};\n"
|
||||
"@endtsexample\n\n"
|
||||
"@tsexample\n"
|
||||
"// Create a StaticShape using a datablock\n"
|
||||
"datablock StaticShapeData(BasicShapeData)\n"
|
||||
"{\n"
|
||||
" shapeFile = \"art/shapes/items/kit/healthkit.dts\";\n"
|
||||
" testVar = \"Simple string, not a stock variable\";\n"
|
||||
"};\n\n"
|
||||
"new StaticShape()\n"
|
||||
"{\n"
|
||||
" dataBlock = \"BasicShapeData\";\n"
|
||||
" position = \"0.0 0.0 0.0\";\n"
|
||||
" rotation = \"1 0 0 0\";\n"
|
||||
" scale = \"1 1 1\";\n"
|
||||
"};\n"
|
||||
"@endtsexample\n\n"
|
||||
|
||||
"@see StaticShapeData\n"
|
||||
"@see ShapeBase\n"
|
||||
"@see TSStatic\n\n"
|
||||
"@see StaticShapeData\n"
|
||||
"@see ShapeBase\n"
|
||||
"@see TSStatic\n\n"
|
||||
|
||||
"@ingroup gameObjects\n");
|
||||
"@ingroup gameObjects\n");
|
||||
|
||||
StaticShape::StaticShape()
|
||||
{
|
||||
|
|
@ -303,7 +303,7 @@ void StaticShape::unpackUpdate(NetConnection *connection, BitStream *bstream)
|
|||
// Marked internal, as this is flagged to be deleted
|
||||
// [8/1/2010 mperry]
|
||||
DefineConsoleMethod( StaticShape, setPoweredState, void, (bool isPowered), , "(bool isPowered)"
|
||||
"@internal")
|
||||
"@internal")
|
||||
{
|
||||
if(!object->isServerObject())
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -1222,17 +1222,17 @@ DefineEngineMethod( TSStatic, getTargetName, const char*, ( S32 index ),(0),
|
|||
"@return the name of the indexed material.\n"
|
||||
"@see getTargetCount()\n")
|
||||
{
|
||||
TSStatic *obj = dynamic_cast< TSStatic* > ( object );
|
||||
if(obj)
|
||||
{
|
||||
// Try to use the client object (so we get the reskinned targets in the Material Editor)
|
||||
if ((TSStatic*)obj->getClientObject())
|
||||
obj = (TSStatic*)obj->getClientObject();
|
||||
TSStatic *obj = dynamic_cast< TSStatic* > ( object );
|
||||
if(obj)
|
||||
{
|
||||
// Try to use the client object (so we get the reskinned targets in the Material Editor)
|
||||
if ((TSStatic*)obj->getClientObject())
|
||||
obj = (TSStatic*)obj->getClientObject();
|
||||
|
||||
return obj->getShapeInstance()->getTargetName(index);
|
||||
}
|
||||
return obj->getShapeInstance()->getTargetName(index);
|
||||
}
|
||||
|
||||
return "";
|
||||
return "";
|
||||
}
|
||||
|
||||
DefineEngineMethod( TSStatic, getTargetCount, S32,(),,
|
||||
|
|
@ -1240,17 +1240,17 @@ DefineEngineMethod( TSStatic, getTargetCount, S32,(),,
|
|||
"@return the number of materials in the shape.\n"
|
||||
"@see getTargetName()\n")
|
||||
{
|
||||
TSStatic *obj = dynamic_cast< TSStatic* > ( object );
|
||||
if(obj)
|
||||
{
|
||||
// Try to use the client object (so we get the reskinned targets in the Material Editor)
|
||||
if ((TSStatic*)obj->getClientObject())
|
||||
obj = (TSStatic*)obj->getClientObject();
|
||||
TSStatic *obj = dynamic_cast< TSStatic* > ( object );
|
||||
if(obj)
|
||||
{
|
||||
// Try to use the client object (so we get the reskinned targets in the Material Editor)
|
||||
if ((TSStatic*)obj->getClientObject())
|
||||
obj = (TSStatic*)obj->getClientObject();
|
||||
|
||||
return obj->getShapeInstance()->getTargetCount();
|
||||
}
|
||||
return obj->getShapeInstance()->getTargetCount();
|
||||
}
|
||||
|
||||
return -1;
|
||||
return -1;
|
||||
}
|
||||
|
||||
// This method is able to change materials per map to with others. The material that is being replaced is being mapped to
|
||||
|
|
@ -1317,10 +1317,10 @@ DefineEngineMethod( TSStatic, getModelFile, const char *, (),,
|
|||
|
||||
"@return the shape filename\n\n"
|
||||
"@tsexample\n"
|
||||
"// Acquire the model filename used on this shape.\n"
|
||||
"%modelFilename = %obj.getModelFile();\n"
|
||||
"// Acquire the model filename used on this shape.\n"
|
||||
"%modelFilename = %obj.getModelFile();\n"
|
||||
"@endtsexample\n"
|
||||
)
|
||||
{
|
||||
return object->getShapeFileName();
|
||||
return object->getShapeFileName();
|
||||
}
|
||||
|
|
|
|||
1330
Engine/source/T3D/tsStatic.cpp.orig
Normal file
1330
Engine/source/T3D/tsStatic.cpp.orig
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -156,7 +156,7 @@ void GuiSpeedometerHud::onRender(Point2I offset, const RectI &updateRect)
|
|||
if (!conn)
|
||||
return;
|
||||
|
||||
// Requires either a vehicle control object or a vehicle-mounted player
|
||||
// Requires either a vehicle control object or a vehicle-mounted player
|
||||
Vehicle* vehicle = dynamic_cast<Vehicle*>(conn->getControlObject());
|
||||
if(!vehicle){
|
||||
Player * player = dynamic_cast<Player*>(conn->getControlObject());
|
||||
|
|
@ -183,20 +183,20 @@ void GuiSpeedometerHud::onRender(Point2I offset, const RectI &updateRect)
|
|||
F32 fillOffset = GFX->getFillConventionOffset(); // Find the fill offset
|
||||
Point2F viewCenter(offset.x + fillOffset + center.x, offset.y + fillOffset + center.y);
|
||||
|
||||
// Handle rotation calculations
|
||||
// Handle rotation calculations
|
||||
F32 rotation, spinAngle;
|
||||
rotation = mMinAngle + (mMaxAngle - mMinAngle) * (mSpeed / mMaxSpeed);
|
||||
spinAngle = mDegToRad(rotation);
|
||||
MatrixF rotMatrix(EulerF(0.0, 0.0, spinAngle));
|
||||
|
||||
// Set up the needle vertex list
|
||||
Point3F vertList[5];
|
||||
vertList[0].set(+mNeedleLength,-mNeedleWidth,0);
|
||||
vertList[1].set(+mNeedleLength,+mNeedleWidth,0);
|
||||
vertList[2].set(-mTailLength ,+mNeedleWidth,0);
|
||||
vertList[3].set(-mTailLength ,-mNeedleWidth,0);
|
||||
vertList[4].set(+mNeedleLength,-mNeedleWidth,0); //// Get back to the start!
|
||||
|
||||
// Set up the needle vertex list
|
||||
Point3F vertList[5];
|
||||
vertList[0].set(+mNeedleLength,-mNeedleWidth,0);
|
||||
vertList[1].set(+mNeedleLength,+mNeedleWidth,0);
|
||||
vertList[2].set(-mTailLength ,+mNeedleWidth,0);
|
||||
vertList[3].set(-mTailLength ,-mNeedleWidth,0);
|
||||
vertList[4].set(+mNeedleLength,-mNeedleWidth,0); //// Get back to the start!
|
||||
|
||||
// Create a GFXStateBlock description if one has not been set.
|
||||
if (mBlendSB.isNull())
|
||||
{
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ void BadWordFilter::create()
|
|||
{
|
||||
Con::addVariable("pref::enableBadWordFilter", TypeBool, &filteringEnabled,
|
||||
"@brief If true, the bad word filter will be enabled.\n\n"
|
||||
"@ingroup Game");
|
||||
"@ingroup Game");
|
||||
gBadWordFilter = new BadWordFilter;
|
||||
gBadWordFilter->addBadWord("shit");
|
||||
gBadWordFilter->addBadWord("fuck");
|
||||
|
|
@ -251,7 +251,7 @@ DefineEngineFunction(addBadWord, bool, (const char* badWord),,
|
|||
|
||||
"@ingroup Game")
|
||||
{
|
||||
return gBadWordFilter->addBadWord(badWord);
|
||||
return gBadWordFilter->addBadWord(badWord);
|
||||
}
|
||||
|
||||
DefineEngineFunction(filterString, const char *, (const char* baseString, const char* replacementChars), (nullAsType<const char*>(), nullAsType<const char*>()),
|
||||
|
|
@ -279,17 +279,17 @@ DefineEngineFunction(filterString, const char *, (const char* baseString, const
|
|||
|
||||
"@ingroup Game")
|
||||
{
|
||||
const char *replaceStr = NULL;
|
||||
const char *replaceStr = NULL;
|
||||
|
||||
if(replacementChars)
|
||||
replaceStr = replacementChars;
|
||||
else
|
||||
replaceStr = gBadWordFilter->getDefaultReplaceStr();
|
||||
if(replacementChars)
|
||||
replaceStr = replacementChars;
|
||||
else
|
||||
replaceStr = gBadWordFilter->getDefaultReplaceStr();
|
||||
|
||||
char *ret = Con::getReturnBuffer(dStrlen(baseString) + 1);
|
||||
dStrcpy(ret, baseString);
|
||||
gBadWordFilter->filterString(ret, replaceStr);
|
||||
return ret;
|
||||
char *ret = Con::getReturnBuffer(dStrlen(baseString) + 1);
|
||||
dStrcpy(ret, baseString);
|
||||
gBadWordFilter->filterString(ret, replaceStr);
|
||||
return ret;
|
||||
}
|
||||
|
||||
DefineEngineFunction(containsBadWords, bool, (const char* text),,
|
||||
|
|
@ -316,17 +316,17 @@ DefineEngineFunction(containsBadWords, bool, (const char* text),,
|
|||
"// Otherwise print the original text\n"
|
||||
"if(containsBadWords(%userText))\n"
|
||||
"{\n"
|
||||
" // Filter the string\n"
|
||||
" %filteredText = filterString(%userText, %replacementChars);\n\n"
|
||||
" // Print filtered text\n"
|
||||
" echo(%filteredText);\n"
|
||||
" // Filter the string\n"
|
||||
" %filteredText = filterString(%userText, %replacementChars);\n\n"
|
||||
" // Print filtered text\n"
|
||||
" echo(%filteredText);\n"
|
||||
"}\n"
|
||||
"else\n"
|
||||
" echo(%userText);\n\n"
|
||||
" echo(%userText);\n\n"
|
||||
"@endtsexample\n"
|
||||
|
||||
"@ingroup Game")
|
||||
{
|
||||
return gBadWordFilter->containsBadWords(text);
|
||||
return gBadWordFilter->containsBadWords(text);
|
||||
}
|
||||
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -45,7 +45,7 @@ class SimXMLDocument: public SimObject
|
|||
{
|
||||
// This typedef is required for tie ins with the script language.
|
||||
// --------------------------------------------------------------------------
|
||||
protected:
|
||||
protected:
|
||||
typedef SimObject Parent;
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
|
|
@ -85,8 +85,8 @@ class SimXMLDocument: public SimObject
|
|||
bool nextSiblingElement(const char* rName);
|
||||
// push child element at index onto stack.
|
||||
bool pushChildElement(S32 index);
|
||||
// Get element value
|
||||
const char* elementValue();
|
||||
// Get element value
|
||||
const char* elementValue();
|
||||
|
||||
// Pop last element off of stack.
|
||||
void popElement(void);
|
||||
|
|
@ -94,16 +94,16 @@ class SimXMLDocument: public SimObject
|
|||
// Get attribute from top element on element stack.
|
||||
const char* attribute(const char* rAttribute);
|
||||
|
||||
// Does the attribute exist in the current element
|
||||
// Does the attribute exist in the current element
|
||||
bool attributeExists(const char* rAttribute);
|
||||
|
||||
// Obtain the name of the current element's first or last attribute
|
||||
const char* firstAttribute();
|
||||
const char* lastAttribute();
|
||||
// Obtain the name of the current element's first or last attribute
|
||||
const char* firstAttribute();
|
||||
const char* lastAttribute();
|
||||
|
||||
// Move through the current element's attributes to obtain their names
|
||||
const char* nextAttribute();
|
||||
const char* prevAttribute();
|
||||
// Move through the current element's attributes to obtain their names
|
||||
const char* nextAttribute();
|
||||
const char* prevAttribute();
|
||||
|
||||
// Set attribute of top element on element stack.
|
||||
void setAttribute(const char* rAttribute, const char* rVal);
|
||||
|
|
@ -139,8 +139,8 @@ class SimXMLDocument: public SimObject
|
|||
TiXmlDocument* m_qDocument;
|
||||
// Stack of nodes.
|
||||
Vector<TiXmlElement*> m_paNode;
|
||||
// The current attribute
|
||||
TiXmlAttribute* m_CurrentAttribute;
|
||||
// The current attribute
|
||||
TiXmlAttribute* m_CurrentAttribute;
|
||||
|
||||
public:
|
||||
DECLARE_CONOBJECT(SimXMLDocument);
|
||||
|
|
|
|||
|
|
@ -102,7 +102,7 @@ public:
|
|||
|
||||
/// Returns the value for a given index.
|
||||
/// Will return a null value for an invalid index
|
||||
const String& getValueFromIndex( S32 index ) const;
|
||||
const String& getValueFromIndex( S32 index ) const;
|
||||
|
||||
///
|
||||
S32 getIndexFromKeyValue( const String &key, const String &value ) const;
|
||||
|
|
|
|||
|
|
@ -11,78 +11,78 @@
|
|||
#define yychar CMDchar
|
||||
#define yydebug CMDdebug
|
||||
#define yynerrs CMDnerrs
|
||||
#define rwDEFINE 258
|
||||
#define rwENDDEF 259
|
||||
#define rwDECLARE 260
|
||||
#define rwDECLARESINGLETON 261
|
||||
#define rwBREAK 262
|
||||
#define rwELSE 263
|
||||
#define rwCONTINUE 264
|
||||
#define rwGLOBAL 265
|
||||
#define rwIF 266
|
||||
#define rwNIL 267
|
||||
#define rwRETURN 268
|
||||
#define rwWHILE 269
|
||||
#define rwDO 270
|
||||
#define rwENDIF 271
|
||||
#define rwENDWHILE 272
|
||||
#define rwENDFOR 273
|
||||
#define rwDEFAULT 274
|
||||
#define rwFOR 275
|
||||
#define rwFOREACH 276
|
||||
#define rwFOREACHSTR 277
|
||||
#define rwIN 278
|
||||
#define rwDATABLOCK 279
|
||||
#define rwSWITCH 280
|
||||
#define rwCASE 281
|
||||
#define rwSWITCHSTR 282
|
||||
#define rwCASEOR 283
|
||||
#define rwPACKAGE 284
|
||||
#define rwNAMESPACE 285
|
||||
#define rwCLASS 286
|
||||
#define rwASSERT 287
|
||||
#define ILLEGAL_TOKEN 288
|
||||
#define CHRCONST 289
|
||||
#define INTCONST 290
|
||||
#define TTAG 291
|
||||
#define VAR 292
|
||||
#define IDENT 293
|
||||
#define TYPEIDENT 294
|
||||
#define DOCBLOCK 295
|
||||
#define STRATOM 296
|
||||
#define TAGATOM 297
|
||||
#define FLTCONST 298
|
||||
#define opINTNAME 299
|
||||
#define opINTNAMER 300
|
||||
#define opMINUSMINUS 301
|
||||
#define opPLUSPLUS 302
|
||||
#define STMT_SEP 303
|
||||
#define opSHL 304
|
||||
#define opSHR 305
|
||||
#define opPLASN 306
|
||||
#define opMIASN 307
|
||||
#define opMLASN 308
|
||||
#define opDVASN 309
|
||||
#define opMODASN 310
|
||||
#define opANDASN 311
|
||||
#define opXORASN 312
|
||||
#define opORASN 313
|
||||
#define opSLASN 314
|
||||
#define opSRASN 315
|
||||
#define opCAT 316
|
||||
#define opEQ 317
|
||||
#define opNE 318
|
||||
#define opGE 319
|
||||
#define opLE 320
|
||||
#define opAND 321
|
||||
#define opOR 322
|
||||
#define opSTREQ 323
|
||||
#define opCOLONCOLON 324
|
||||
#define opMDASN 325
|
||||
#define opNDASN 326
|
||||
#define opNTASN 327
|
||||
#define opSTRNE 328
|
||||
#define UNARY 329
|
||||
#define rwDEFINE 258
|
||||
#define rwENDDEF 259
|
||||
#define rwDECLARE 260
|
||||
#define rwDECLARESINGLETON 261
|
||||
#define rwBREAK 262
|
||||
#define rwELSE 263
|
||||
#define rwCONTINUE 264
|
||||
#define rwGLOBAL 265
|
||||
#define rwIF 266
|
||||
#define rwNIL 267
|
||||
#define rwRETURN 268
|
||||
#define rwWHILE 269
|
||||
#define rwDO 270
|
||||
#define rwENDIF 271
|
||||
#define rwENDWHILE 272
|
||||
#define rwENDFOR 273
|
||||
#define rwDEFAULT 274
|
||||
#define rwFOR 275
|
||||
#define rwFOREACH 276
|
||||
#define rwFOREACHSTR 277
|
||||
#define rwIN 278
|
||||
#define rwDATABLOCK 279
|
||||
#define rwSWITCH 280
|
||||
#define rwCASE 281
|
||||
#define rwSWITCHSTR 282
|
||||
#define rwCASEOR 283
|
||||
#define rwPACKAGE 284
|
||||
#define rwNAMESPACE 285
|
||||
#define rwCLASS 286
|
||||
#define rwASSERT 287
|
||||
#define ILLEGAL_TOKEN 288
|
||||
#define CHRCONST 289
|
||||
#define INTCONST 290
|
||||
#define TTAG 291
|
||||
#define VAR 292
|
||||
#define IDENT 293
|
||||
#define TYPEIDENT 294
|
||||
#define DOCBLOCK 295
|
||||
#define STRATOM 296
|
||||
#define TAGATOM 297
|
||||
#define FLTCONST 298
|
||||
#define opINTNAME 299
|
||||
#define opINTNAMER 300
|
||||
#define opMINUSMINUS 301
|
||||
#define opPLUSPLUS 302
|
||||
#define STMT_SEP 303
|
||||
#define opSHL 304
|
||||
#define opSHR 305
|
||||
#define opPLASN 306
|
||||
#define opMIASN 307
|
||||
#define opMLASN 308
|
||||
#define opDVASN 309
|
||||
#define opMODASN 310
|
||||
#define opANDASN 311
|
||||
#define opXORASN 312
|
||||
#define opORASN 313
|
||||
#define opSLASN 314
|
||||
#define opSRASN 315
|
||||
#define opCAT 316
|
||||
#define opEQ 317
|
||||
#define opNE 318
|
||||
#define opGE 319
|
||||
#define opLE 320
|
||||
#define opAND 321
|
||||
#define opOR 322
|
||||
#define opSTREQ 323
|
||||
#define opCOLONCOLON 324
|
||||
#define opMDASN 325
|
||||
#define opNDASN 326
|
||||
#define opNTASN 327
|
||||
#define opSTRNE 328
|
||||
#define UNARY 329
|
||||
|
||||
#line 1 "cmdgram.y"
|
||||
|
||||
|
|
@ -182,9 +182,9 @@ typedef
|
|||
|
||||
|
||||
|
||||
#define YYFINAL 388
|
||||
#define YYFLAG -32768
|
||||
#define YYNTBASE 100
|
||||
#define YYFINAL 388
|
||||
#define YYFLAG -32768
|
||||
#define YYNTBASE 100
|
||||
|
||||
#define YYTRANSLATE(x) ((unsigned)(x) <= 329 ? yytranslate[x] : 140)
|
||||
|
||||
|
|
@ -502,7 +502,7 @@ static const short yypgoto[] = {-32768,
|
|||
};
|
||||
|
||||
|
||||
#define YYLAST 3042
|
||||
#define YYLAST 3042
|
||||
|
||||
|
||||
static const short yytable[] = { 47,
|
||||
|
|
@ -1183,50 +1183,50 @@ void *alloca ();
|
|||
It is replaced by the list of actions, each action
|
||||
as one case of the switch. */
|
||||
|
||||
#define yyerrok (yyerrstatus = 0)
|
||||
#define yyclearin (yychar = YYEMPTY)
|
||||
#define YYEMPTY -2
|
||||
#define YYEOF 0
|
||||
#define YYACCEPT return(0)
|
||||
#define YYABORT return(1)
|
||||
#define YYERROR goto yyerrlab1
|
||||
#define yyerrok (yyerrstatus = 0)
|
||||
#define yyclearin (yychar = YYEMPTY)
|
||||
#define YYEMPTY -2
|
||||
#define YYEOF 0
|
||||
#define YYACCEPT return(0)
|
||||
#define YYABORT return(1)
|
||||
#define YYERROR goto yyerrlab1
|
||||
/* Like YYERROR except do call yyerror.
|
||||
This remains here temporarily to ease the
|
||||
transition to the new meaning of YYERROR, for GCC.
|
||||
Once GCC version 2 has supplanted version 1, this can go. */
|
||||
#define YYFAIL goto yyerrlab
|
||||
#define YYFAIL goto yyerrlab
|
||||
#define YYRECOVERING() (!!yyerrstatus)
|
||||
#define YYBACKUP(token, value) \
|
||||
do \
|
||||
if (yychar == YYEMPTY && yylen == 1) \
|
||||
{ yychar = (token), yylval = (value); \
|
||||
yychar1 = YYTRANSLATE (yychar); \
|
||||
YYPOPSTACK; \
|
||||
goto yybackup; \
|
||||
} \
|
||||
else \
|
||||
{ yyerror ("syntax error: cannot back up"); YYERROR; } \
|
||||
do \
|
||||
if (yychar == YYEMPTY && yylen == 1) \
|
||||
{ yychar = (token), yylval = (value); \
|
||||
yychar1 = YYTRANSLATE (yychar); \
|
||||
YYPOPSTACK; \
|
||||
goto yybackup; \
|
||||
} \
|
||||
else \
|
||||
{ yyerror ("syntax error: cannot back up"); YYERROR; } \
|
||||
while (0)
|
||||
|
||||
#define YYTERROR 1
|
||||
#define YYERRCODE 256
|
||||
#define YYTERROR 1
|
||||
#define YYERRCODE 256
|
||||
|
||||
#ifndef YYPURE
|
||||
#define YYLEX yylex()
|
||||
#define YYLEX yylex()
|
||||
#endif
|
||||
|
||||
#ifdef YYPURE
|
||||
#ifdef YYLSP_NEEDED
|
||||
#ifdef YYLEX_PARAM
|
||||
#define YYLEX yylex(&yylval, &yylloc, YYLEX_PARAM)
|
||||
#define YYLEX yylex(&yylval, &yylloc, YYLEX_PARAM)
|
||||
#else
|
||||
#define YYLEX yylex(&yylval, &yylloc)
|
||||
#define YYLEX yylex(&yylval, &yylloc)
|
||||
#endif
|
||||
#else /* not YYLSP_NEEDED */
|
||||
#ifdef YYLEX_PARAM
|
||||
#define YYLEX yylex(&yylval, YYLEX_PARAM)
|
||||
#define YYLEX yylex(&yylval, YYLEX_PARAM)
|
||||
#else
|
||||
#define YYLEX yylex(&yylval)
|
||||
#define YYLEX yylex(&yylval)
|
||||
#endif
|
||||
#endif /* not YYLSP_NEEDED */
|
||||
#endif
|
||||
|
|
@ -1235,27 +1235,27 @@ while (0)
|
|||
|
||||
#ifndef YYPURE
|
||||
|
||||
int yychar; /* the lookahead symbol */
|
||||
YYSTYPE yylval; /* the semantic value of the */
|
||||
/* lookahead symbol */
|
||||
int yychar; /* the lookahead symbol */
|
||||
YYSTYPE yylval; /* the semantic value of the */
|
||||
/* lookahead symbol */
|
||||
|
||||
#ifdef YYLSP_NEEDED
|
||||
YYLTYPE yylloc; /* location data for the lookahead */
|
||||
/* symbol */
|
||||
YYLTYPE yylloc; /* location data for the lookahead */
|
||||
/* symbol */
|
||||
#endif
|
||||
|
||||
int yynerrs; /* number of parse errors so far */
|
||||
int yynerrs; /* number of parse errors so far */
|
||||
#endif /* not YYPURE */
|
||||
|
||||
#if YYDEBUG != 0
|
||||
int yydebug; /* nonzero means print parse trace */
|
||||
int yydebug; /* nonzero means print parse trace */
|
||||
/* Since this is uninitialized, it does not stop multiple parsers
|
||||
from coexisting. */
|
||||
#endif
|
||||
|
||||
/* YYINITDEPTH indicates the initial size of the parser's stacks */
|
||||
/* YYINITDEPTH indicates the initial size of the parser's stacks */
|
||||
|
||||
#ifndef YYINITDEPTH
|
||||
#ifndef YYINITDEPTH
|
||||
#define YYINITDEPTH 200
|
||||
#endif
|
||||
|
||||
|
|
@ -1275,9 +1275,9 @@ int yydebug; /* nonzero means print parse trace */
|
|||
int yyparse (void);
|
||||
#endif
|
||||
|
||||
#if __GNUC__ > 1 /* GNU C and GNU C++ define this. */
|
||||
#define __yy_memcpy(FROM,TO,COUNT) __builtin_memcpy(TO,FROM,COUNT)
|
||||
#else /* not GNU C or C++ */
|
||||
#if __GNUC__ > 1 /* GNU C and GNU C++ define this. */
|
||||
#define __yy_memcpy(FROM,TO,COUNT) __builtin_memcpy(TO,FROM,COUNT)
|
||||
#else /* not GNU C or C++ */
|
||||
#ifndef __cplusplus
|
||||
|
||||
/* This is the most reliable way to avoid incompatibilities
|
||||
|
|
@ -1337,17 +1337,17 @@ yyparse(YYPARSE_PARAM)
|
|||
int yyn;
|
||||
short *yyssp;
|
||||
YYSTYPE *yyvsp;
|
||||
int yyerrstatus; /* number of tokens to shift before error messages enabled */
|
||||
int yychar1 = 0; /* lookahead token as an internal (translated) token number */
|
||||
int yyerrstatus; /* number of tokens to shift before error messages enabled */
|
||||
int yychar1 = 0; /* lookahead token as an internal (translated) token number */
|
||||
|
||||
short yyssa[YYINITDEPTH]; /* the state stack */
|
||||
YYSTYPE yyvsa[YYINITDEPTH]; /* the semantic value stack */
|
||||
short yyssa[YYINITDEPTH]; /* the state stack */
|
||||
YYSTYPE yyvsa[YYINITDEPTH]; /* the semantic value stack */
|
||||
|
||||
short *yyss = yyssa; /* refer to the stacks thru separate pointers */
|
||||
YYSTYPE *yyvs = yyvsa; /* to allow yyoverflow to reallocate them elsewhere */
|
||||
short *yyss = yyssa; /* refer to the stacks thru separate pointers */
|
||||
YYSTYPE *yyvs = yyvsa; /* to allow yyoverflow to reallocate them elsewhere */
|
||||
|
||||
#ifdef YYLSP_NEEDED
|
||||
YYLTYPE yylsa[YYINITDEPTH]; /* the location stack */
|
||||
YYLTYPE yylsa[YYINITDEPTH]; /* the location stack */
|
||||
YYLTYPE *yyls = yylsa;
|
||||
YYLTYPE *yylsp;
|
||||
|
||||
|
|
@ -1367,9 +1367,9 @@ yyparse(YYPARSE_PARAM)
|
|||
#endif
|
||||
#endif
|
||||
|
||||
YYSTYPE yyval; /* the variable used to return */
|
||||
/* semantic values from the action */
|
||||
/* routines */
|
||||
YYSTYPE yyval; /* the variable used to return */
|
||||
/* semantic values from the action */
|
||||
/* routines */
|
||||
|
||||
int yylen;
|
||||
|
||||
|
|
@ -1381,7 +1381,7 @@ yyparse(YYPARSE_PARAM)
|
|||
yystate = 0;
|
||||
yyerrstatus = 0;
|
||||
yynerrs = 0;
|
||||
yychar = YYEMPTY; /* Cause a token to be read. */
|
||||
yychar = YYEMPTY; /* Cause a token to be read. */
|
||||
|
||||
/* Initialize stack pointers.
|
||||
Waste one element of value and location stack
|
||||
|
|
@ -1416,20 +1416,20 @@ yynewstate:
|
|||
|
||||
#ifdef yyoverflow
|
||||
/* Each stack pointer address is followed by the size of
|
||||
the data in use in that stack, in bytes. */
|
||||
the data in use in that stack, in bytes. */
|
||||
#ifdef YYLSP_NEEDED
|
||||
/* This used to be a conditional around just the two extra args,
|
||||
but that might be undefined if yyoverflow is a macro. */
|
||||
but that might be undefined if yyoverflow is a macro. */
|
||||
yyoverflow("parser stack overflow",
|
||||
&yyss1, size * sizeof (*yyssp),
|
||||
&yyvs1, size * sizeof (*yyvsp),
|
||||
&yyls1, size * sizeof (*yylsp),
|
||||
&yystacksize);
|
||||
&yyss1, size * sizeof (*yyssp),
|
||||
&yyvs1, size * sizeof (*yyvsp),
|
||||
&yyls1, size * sizeof (*yylsp),
|
||||
&yystacksize);
|
||||
#else
|
||||
yyoverflow("parser stack overflow",
|
||||
&yyss1, size * sizeof (*yyssp),
|
||||
&yyvs1, size * sizeof (*yyvsp),
|
||||
&yystacksize);
|
||||
&yyss1, size * sizeof (*yyssp),
|
||||
&yyvs1, size * sizeof (*yyvsp),
|
||||
&yystacksize);
|
||||
#endif
|
||||
|
||||
yyss = yyss1; yyvs = yyvs1;
|
||||
|
|
@ -1439,13 +1439,13 @@ yynewstate:
|
|||
#else /* no yyoverflow */
|
||||
/* Extend the stack our own way. */
|
||||
if (yystacksize >= YYMAXDEPTH)
|
||||
{
|
||||
yyerror("parser stack overflow");
|
||||
return 2;
|
||||
}
|
||||
{
|
||||
yyerror("parser stack overflow");
|
||||
return 2;
|
||||
}
|
||||
yystacksize *= 2;
|
||||
if (yystacksize > YYMAXDEPTH)
|
||||
yystacksize = YYMAXDEPTH;
|
||||
yystacksize = YYMAXDEPTH;
|
||||
yyss = (short *) alloca (yystacksize * sizeof (*yyssp));
|
||||
__yy_memcpy ((char *)yyss1, (char *)yyss, size * sizeof (*yyssp));
|
||||
yyvs = (YYSTYPE *) alloca (yystacksize * sizeof (*yyvsp));
|
||||
|
|
@ -1464,11 +1464,11 @@ yynewstate:
|
|||
|
||||
#if YYDEBUG != 0
|
||||
if (yydebug)
|
||||
fprintf(stderr, "Stack size increased to %d\n", yystacksize);
|
||||
fprintf(stderr, "Stack size increased to %d\n", yystacksize);
|
||||
#endif
|
||||
|
||||
if (yyssp >= yyss + yystacksize - 1)
|
||||
YYABORT;
|
||||
YYABORT;
|
||||
}
|
||||
|
||||
#if YYDEBUG != 0
|
||||
|
|
@ -1498,21 +1498,21 @@ yynewstate:
|
|||
{
|
||||
#if YYDEBUG != 0
|
||||
if (yydebug)
|
||||
fprintf(stderr, "Reading a token: ");
|
||||
fprintf(stderr, "Reading a token: ");
|
||||
#endif
|
||||
yychar = YYLEX;
|
||||
}
|
||||
|
||||
/* Convert token to internal form (in yychar1) for indexing tables with */
|
||||
|
||||
if (yychar <= 0) /* This means end of input. */
|
||||
if (yychar <= 0) /* This means end of input. */
|
||||
{
|
||||
yychar1 = 0;
|
||||
yychar = YYEOF; /* Don't call YYLEX any more */
|
||||
yychar = YYEOF; /* Don't call YYLEX any more */
|
||||
|
||||
#if YYDEBUG != 0
|
||||
if (yydebug)
|
||||
fprintf(stderr, "Now at end of input.\n");
|
||||
fprintf(stderr, "Now at end of input.\n");
|
||||
#endif
|
||||
}
|
||||
else
|
||||
|
|
@ -1521,15 +1521,15 @@ yynewstate:
|
|||
|
||||
#if YYDEBUG != 0
|
||||
if (yydebug)
|
||||
{
|
||||
fprintf (stderr, "Next token is %d (%s", yychar, yytname[yychar1]);
|
||||
/* Give the individual parser a way to print the precise meaning
|
||||
of a token, for further debugging info. */
|
||||
{
|
||||
fprintf (stderr, "Next token is %d (%s", yychar, yytname[yychar1]);
|
||||
/* Give the individual parser a way to print the precise meaning
|
||||
of a token, for further debugging info. */
|
||||
#ifdef YYPRINT
|
||||
YYPRINT (stderr, yychar, yylval);
|
||||
YYPRINT (stderr, yychar, yylval);
|
||||
#endif
|
||||
fprintf (stderr, ")\n");
|
||||
}
|
||||
fprintf (stderr, ")\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
@ -1549,7 +1549,7 @@ yynewstate:
|
|||
if (yyn < 0)
|
||||
{
|
||||
if (yyn == YYFLAG)
|
||||
goto yyerrlab;
|
||||
goto yyerrlab;
|
||||
yyn = -yyn;
|
||||
goto yyreduce;
|
||||
}
|
||||
|
|
@ -1600,11 +1600,11 @@ yyreduce:
|
|||
int i;
|
||||
|
||||
fprintf (stderr, "Reducing via rule %d (line %d), ",
|
||||
yyn, yyrline[yyn]);
|
||||
yyn, yyrline[yyn]);
|
||||
|
||||
/* Print the symbols being reduced, and their result. */
|
||||
for (i = yyprhs[yyn]; yyrhs[i] > 0; i++)
|
||||
fprintf (stderr, "%s ", yytname[yyrhs[i]]);
|
||||
fprintf (stderr, "%s ", yytname[yyrhs[i]]);
|
||||
fprintf (stderr, " -> %s\n", yytname[yyr1[yyn]]);
|
||||
}
|
||||
#endif
|
||||
|
|
@ -2265,7 +2265,7 @@ case 162:
|
|||
short *ssp1 = yyss - 1;
|
||||
fprintf (stderr, "state stack now");
|
||||
while (ssp1 != yyssp)
|
||||
fprintf (stderr, " %d", *++ssp1);
|
||||
fprintf (stderr, " %d", *++ssp1);
|
||||
fprintf (stderr, "\n");
|
||||
}
|
||||
#endif
|
||||
|
|
@ -2315,44 +2315,44 @@ yyerrlab: /* here on detecting error */
|
|||
yyn = yypact[yystate];
|
||||
|
||||
if (yyn > YYFLAG && yyn < YYLAST)
|
||||
{
|
||||
int size = 0;
|
||||
char *msg;
|
||||
int x, count;
|
||||
{
|
||||
int size = 0;
|
||||
char *msg;
|
||||
int x, count;
|
||||
|
||||
count = 0;
|
||||
/* Start X at -yyn if nec to avoid negative indexes in yycheck. */
|
||||
for (x = (yyn < 0 ? -yyn : 0);
|
||||
x < (sizeof(yytname) / sizeof(char *)); x++)
|
||||
if (yycheck[x + yyn] == x)
|
||||
size += strlen(yytname[x]) + 15, count++;
|
||||
msg = (char *) malloc(size + 15);
|
||||
if (msg != 0)
|
||||
{
|
||||
strcpy(msg, "parse error");
|
||||
count = 0;
|
||||
/* Start X at -yyn if nec to avoid negative indexes in yycheck. */
|
||||
for (x = (yyn < 0 ? -yyn : 0);
|
||||
x < (sizeof(yytname) / sizeof(char *)); x++)
|
||||
if (yycheck[x + yyn] == x)
|
||||
size += strlen(yytname[x]) + 15, count++;
|
||||
msg = (char *) malloc(size + 15);
|
||||
if (msg != 0)
|
||||
{
|
||||
strcpy(msg, "parse error");
|
||||
|
||||
if (count < 5)
|
||||
{
|
||||
count = 0;
|
||||
for (x = (yyn < 0 ? -yyn : 0);
|
||||
x < (sizeof(yytname) / sizeof(char *)); x++)
|
||||
if (yycheck[x + yyn] == x)
|
||||
{
|
||||
strcat(msg, count == 0 ? ", expecting `" : " or `");
|
||||
strcat(msg, yytname[x]);
|
||||
strcat(msg, "'");
|
||||
count++;
|
||||
}
|
||||
}
|
||||
yyerror(msg);
|
||||
free(msg);
|
||||
}
|
||||
else
|
||||
yyerror ("parse error; also virtual memory exceeded");
|
||||
}
|
||||
if (count < 5)
|
||||
{
|
||||
count = 0;
|
||||
for (x = (yyn < 0 ? -yyn : 0);
|
||||
x < (sizeof(yytname) / sizeof(char *)); x++)
|
||||
if (yycheck[x + yyn] == x)
|
||||
{
|
||||
strcat(msg, count == 0 ? ", expecting `" : " or `");
|
||||
strcat(msg, yytname[x]);
|
||||
strcat(msg, "'");
|
||||
count++;
|
||||
}
|
||||
}
|
||||
yyerror(msg);
|
||||
free(msg);
|
||||
}
|
||||
else
|
||||
yyerror ("parse error; also virtual memory exceeded");
|
||||
}
|
||||
else
|
||||
#endif /* YYERROR_VERBOSE */
|
||||
yyerror("parse error");
|
||||
yyerror("parse error");
|
||||
}
|
||||
|
||||
goto yyerrlab1;
|
||||
|
|
@ -2364,11 +2364,11 @@ yyerrlab1: /* here on error raised explicitly by an action */
|
|||
|
||||
/* return failure if at end of input */
|
||||
if (yychar == YYEOF)
|
||||
YYABORT;
|
||||
YYABORT;
|
||||
|
||||
#if YYDEBUG != 0
|
||||
if (yydebug)
|
||||
fprintf(stderr, "Discarding token %d (%s).\n", yychar, yytname[yychar1]);
|
||||
fprintf(stderr, "Discarding token %d (%s).\n", yychar, yytname[yychar1]);
|
||||
#endif
|
||||
|
||||
yychar = YYEMPTY;
|
||||
|
|
@ -2377,7 +2377,7 @@ yyerrlab1: /* here on error raised explicitly by an action */
|
|||
/* Else will try to reuse lookahead token
|
||||
after shifting the error token. */
|
||||
|
||||
yyerrstatus = 3; /* Each real token shifted decrements this */
|
||||
yyerrstatus = 3; /* Each real token shifted decrements this */
|
||||
|
||||
goto yyerrhandle;
|
||||
|
||||
|
|
@ -2405,7 +2405,7 @@ yyerrpop: /* pop the current state because it cannot handle the error token */
|
|||
short *ssp1 = yyss - 1;
|
||||
fprintf (stderr, "Error: state stack now");
|
||||
while (ssp1 != yyssp)
|
||||
fprintf (stderr, " %d", *++ssp1);
|
||||
fprintf (stderr, " %d", *++ssp1);
|
||||
fprintf (stderr, "\n");
|
||||
}
|
||||
#endif
|
||||
|
|
@ -2424,7 +2424,7 @@ yyerrhandle:
|
|||
if (yyn < 0)
|
||||
{
|
||||
if (yyn == YYFLAG)
|
||||
goto yyerrpop;
|
||||
goto yyerrpop;
|
||||
yyn = -yyn;
|
||||
goto yyreduce;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,78 +15,78 @@ typedef union {
|
|||
AssignDecl asn;
|
||||
IfStmtNode* ifnode;
|
||||
} YYSTYPE;
|
||||
#define rwDEFINE 258
|
||||
#define rwENDDEF 259
|
||||
#define rwDECLARE 260
|
||||
#define rwDECLARESINGLETON 261
|
||||
#define rwBREAK 262
|
||||
#define rwELSE 263
|
||||
#define rwCONTINUE 264
|
||||
#define rwGLOBAL 265
|
||||
#define rwIF 266
|
||||
#define rwNIL 267
|
||||
#define rwRETURN 268
|
||||
#define rwWHILE 269
|
||||
#define rwDO 270
|
||||
#define rwENDIF 271
|
||||
#define rwENDWHILE 272
|
||||
#define rwENDFOR 273
|
||||
#define rwDEFAULT 274
|
||||
#define rwFOR 275
|
||||
#define rwFOREACH 276
|
||||
#define rwFOREACHSTR 277
|
||||
#define rwIN 278
|
||||
#define rwDATABLOCK 279
|
||||
#define rwSWITCH 280
|
||||
#define rwCASE 281
|
||||
#define rwSWITCHSTR 282
|
||||
#define rwCASEOR 283
|
||||
#define rwPACKAGE 284
|
||||
#define rwNAMESPACE 285
|
||||
#define rwCLASS 286
|
||||
#define rwASSERT 287
|
||||
#define ILLEGAL_TOKEN 288
|
||||
#define CHRCONST 289
|
||||
#define INTCONST 290
|
||||
#define TTAG 291
|
||||
#define VAR 292
|
||||
#define IDENT 293
|
||||
#define TYPEIDENT 294
|
||||
#define DOCBLOCK 295
|
||||
#define STRATOM 296
|
||||
#define TAGATOM 297
|
||||
#define FLTCONST 298
|
||||
#define opINTNAME 299
|
||||
#define opINTNAMER 300
|
||||
#define opMINUSMINUS 301
|
||||
#define opPLUSPLUS 302
|
||||
#define STMT_SEP 303
|
||||
#define opSHL 304
|
||||
#define opSHR 305
|
||||
#define opPLASN 306
|
||||
#define opMIASN 307
|
||||
#define opMLASN 308
|
||||
#define opDVASN 309
|
||||
#define opMODASN 310
|
||||
#define opANDASN 311
|
||||
#define opXORASN 312
|
||||
#define opORASN 313
|
||||
#define opSLASN 314
|
||||
#define opSRASN 315
|
||||
#define opCAT 316
|
||||
#define opEQ 317
|
||||
#define opNE 318
|
||||
#define opGE 319
|
||||
#define opLE 320
|
||||
#define opAND 321
|
||||
#define opOR 322
|
||||
#define opSTREQ 323
|
||||
#define opCOLONCOLON 324
|
||||
#define opMDASN 325
|
||||
#define opNDASN 326
|
||||
#define opNTASN 327
|
||||
#define opSTRNE 328
|
||||
#define UNARY 329
|
||||
#define rwDEFINE 258
|
||||
#define rwENDDEF 259
|
||||
#define rwDECLARE 260
|
||||
#define rwDECLARESINGLETON 261
|
||||
#define rwBREAK 262
|
||||
#define rwELSE 263
|
||||
#define rwCONTINUE 264
|
||||
#define rwGLOBAL 265
|
||||
#define rwIF 266
|
||||
#define rwNIL 267
|
||||
#define rwRETURN 268
|
||||
#define rwWHILE 269
|
||||
#define rwDO 270
|
||||
#define rwENDIF 271
|
||||
#define rwENDWHILE 272
|
||||
#define rwENDFOR 273
|
||||
#define rwDEFAULT 274
|
||||
#define rwFOR 275
|
||||
#define rwFOREACH 276
|
||||
#define rwFOREACHSTR 277
|
||||
#define rwIN 278
|
||||
#define rwDATABLOCK 279
|
||||
#define rwSWITCH 280
|
||||
#define rwCASE 281
|
||||
#define rwSWITCHSTR 282
|
||||
#define rwCASEOR 283
|
||||
#define rwPACKAGE 284
|
||||
#define rwNAMESPACE 285
|
||||
#define rwCLASS 286
|
||||
#define rwASSERT 287
|
||||
#define ILLEGAL_TOKEN 288
|
||||
#define CHRCONST 289
|
||||
#define INTCONST 290
|
||||
#define TTAG 291
|
||||
#define VAR 292
|
||||
#define IDENT 293
|
||||
#define TYPEIDENT 294
|
||||
#define DOCBLOCK 295
|
||||
#define STRATOM 296
|
||||
#define TAGATOM 297
|
||||
#define FLTCONST 298
|
||||
#define opINTNAME 299
|
||||
#define opINTNAMER 300
|
||||
#define opMINUSMINUS 301
|
||||
#define opPLUSPLUS 302
|
||||
#define STMT_SEP 303
|
||||
#define opSHL 304
|
||||
#define opSHR 305
|
||||
#define opPLASN 306
|
||||
#define opMIASN 307
|
||||
#define opMLASN 308
|
||||
#define opDVASN 309
|
||||
#define opMODASN 310
|
||||
#define opANDASN 311
|
||||
#define opXORASN 312
|
||||
#define opORASN 313
|
||||
#define opSLASN 314
|
||||
#define opSRASN 315
|
||||
#define opCAT 316
|
||||
#define opEQ 317
|
||||
#define opNE 318
|
||||
#define opGE 319
|
||||
#define opLE 320
|
||||
#define opAND 321
|
||||
#define opOR 322
|
||||
#define opSTREQ 323
|
||||
#define opCOLONCOLON 324
|
||||
#define opMDASN 325
|
||||
#define opNDASN 326
|
||||
#define opNTASN 327
|
||||
#define opSTRNE 328
|
||||
#define UNARY 329
|
||||
|
||||
|
||||
extern YYSTYPE CMDlval;
|
||||
|
|
|
|||
|
|
@ -242,7 +242,7 @@ inline void ExprEvalState::setCurVarName(StringTableEntry name)
|
|||
else if( getStackDepth() > 0 )
|
||||
currentVariable = getCurrentFrame().lookup(name);
|
||||
if(!currentVariable && gWarnUndefinedScriptVariables)
|
||||
Con::warnf(ConsoleLogEntry::Script, "Variable referenced before assignment: %s", name);
|
||||
Con::warnf(ConsoleLogEntry::Script, "Variable referenced before assignment: %s", name);
|
||||
}
|
||||
|
||||
inline void ExprEvalState::setCurVarNameCreate(StringTableEntry name)
|
||||
|
|
@ -316,7 +316,7 @@ inline void ExprEvalState::setCopyVariable()
|
|||
default:
|
||||
currentVariable->setStringValue(copyVariable->getStringValue());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -398,7 +398,7 @@ static void setFieldComponent( SimObject* object, StringTableEntry field, const
|
|||
|
||||
// Ensure that the variable has a value
|
||||
if (!prevVal)
|
||||
return;
|
||||
return;
|
||||
|
||||
static const StringTableEntry xyzw[] =
|
||||
{
|
||||
|
|
@ -419,7 +419,7 @@ static void setFieldComponent( SimObject* object, StringTableEntry field, const
|
|||
// Insert the value into the specified
|
||||
// component of the string.
|
||||
if ( subField == xyzw[0] || subField == rgba[0] )
|
||||
dStrcpy( val, StringUnit::setUnit( prevVal, 0, strValue, " \t\n") );
|
||||
dStrcpy( val, StringUnit::setUnit( prevVal, 0, strValue, " \t\n") );
|
||||
|
||||
else if ( subField == xyzw[1] || subField == rgba[1] )
|
||||
dStrcpy( val, StringUnit::setUnit( prevVal, 1, strValue, " \t\n") );
|
||||
|
|
@ -1020,7 +1020,7 @@ breakContinue:
|
|||
dataBlock->deleteObject();
|
||||
currentNewObject = NULL;
|
||||
ip = failJump;
|
||||
|
||||
|
||||
// Prevent stack value corruption
|
||||
CSTK.popFrame();
|
||||
STR.popFrame();
|
||||
|
|
@ -1164,8 +1164,8 @@ breakContinue:
|
|||
|
||||
// This fixes a bug when not explicitly returning a value.
|
||||
case OP_RETURN_VOID:
|
||||
STR.setStringValue("");
|
||||
// We're falling thru here on purpose.
|
||||
STR.setStringValue("");
|
||||
// We're falling thru here on purpose.
|
||||
|
||||
case OP_RETURN:
|
||||
retValue = STR.getStringValuePtr();
|
||||
|
|
@ -1437,7 +1437,7 @@ breakContinue:
|
|||
case OP_SAVEVAR_STR:
|
||||
gEvalState.setStringVariable(STR.getStringValue());
|
||||
break;
|
||||
|
||||
|
||||
case OP_SAVEVAR_VAR:
|
||||
// this basically handles %var1 = %var2
|
||||
gEvalState.setCopyVariable();
|
||||
|
|
|
|||
|
|
@ -278,8 +278,8 @@ bool useTimestamp = false;
|
|||
ConsoleFunctionGroupBegin( Clipboard, "Miscellaneous functions to control the clipboard and clear the console.");
|
||||
|
||||
DefineConsoleFunction( cls, void, (), , "()"
|
||||
"@brief Clears the console output.\n\n"
|
||||
"@ingroup Console")
|
||||
"@brief Clears the console output.\n\n"
|
||||
"@ingroup Console")
|
||||
{
|
||||
if(consoleLogLocked)
|
||||
return;
|
||||
|
|
@ -288,17 +288,17 @@ DefineConsoleFunction( cls, void, (), , "()"
|
|||
};
|
||||
|
||||
DefineConsoleFunction( getClipboard, const char*, (), , "()"
|
||||
"@brief Get text from the clipboard.\n\n"
|
||||
"@internal")
|
||||
"@brief Get text from the clipboard.\n\n"
|
||||
"@internal")
|
||||
{
|
||||
return Platform::getClipboard();
|
||||
return Platform::getClipboard();
|
||||
};
|
||||
|
||||
DefineConsoleFunction( setClipboard, bool, (const char* text), , "(string text)"
|
||||
"@brief Set the system clipboard.\n\n"
|
||||
"@internal")
|
||||
"@internal")
|
||||
{
|
||||
return Platform::setClipboard(text);
|
||||
return Platform::setClipboard(text);
|
||||
};
|
||||
|
||||
ConsoleFunctionGroupEnd( Clipboard );
|
||||
|
|
@ -332,25 +332,25 @@ void init()
|
|||
// Variables
|
||||
setVariable("Con::prompt", "% ");
|
||||
addVariable("Con::logBufferEnabled", TypeBool, &logBufferEnabled, "If true, the log buffer will be enabled.\n"
|
||||
"@ingroup Console\n");
|
||||
"@ingroup Console\n");
|
||||
addVariable("Con::printLevel", TypeS32, &printLevel,
|
||||
"@brief This is deprecated.\n\n"
|
||||
"It is no longer in use and does nothing.\n"
|
||||
"@ingroup Console\n");
|
||||
"@ingroup Console\n");
|
||||
addVariable("Con::warnUndefinedVariables", TypeBool, &gWarnUndefinedScriptVariables, "If true, a warning will be displayed in the console whenever a undefined variable is used in script.\n"
|
||||
"@ingroup Console\n");
|
||||
"@ingroup Console\n");
|
||||
addVariable( "instantGroup", TypeRealString, &gInstantGroup, "The group that objects will be added to when they are created.\n"
|
||||
"@ingroup Console\n");
|
||||
"@ingroup Console\n");
|
||||
|
||||
addVariable("Con::objectCopyFailures", TypeS32, &gObjectCopyFailures, "If greater than zero then it counts the number of object creation "
|
||||
"failures based on a missing copy object and does not report an error..\n"
|
||||
"@ingroup Console\n");
|
||||
"@ingroup Console\n");
|
||||
|
||||
// Current script file name and root
|
||||
addVariable( "Con::File", TypeString, &gCurrentFile, "The currently executing script file.\n"
|
||||
"@ingroup FileSystem\n");
|
||||
"@ingroup FileSystem\n");
|
||||
addVariable( "Con::Root", TypeString, &gCurrentRoot, "The mod folder for the currently executing script file.\n"
|
||||
"@ingroup FileSystem\n" );
|
||||
"@ingroup FileSystem\n" );
|
||||
|
||||
// alwaysUseDebugOutput determines whether to send output to the platform's
|
||||
// "debug" system. see winConsole for an example.
|
||||
|
|
@ -364,14 +364,14 @@ void init()
|
|||
addVariable("Con::alwaysUseDebugOutput", TypeBool, &alwaysUseDebugOutput,
|
||||
"@brief Determines whether to send output to the platform's \"debug\" system.\n\n"
|
||||
"@note This is disabled in shipping builds.\n"
|
||||
"@ingroup Console");
|
||||
"@ingroup Console");
|
||||
#else
|
||||
alwaysUseDebugOutput = false;
|
||||
#endif
|
||||
|
||||
// controls whether a timestamp is prepended to every console message
|
||||
addVariable("Con::useTimestamp", TypeBool, &useTimestamp, "If true a timestamp is prepended to every console message.\n"
|
||||
"@ingroup Console\n");
|
||||
"@ingroup Console\n");
|
||||
|
||||
// Plug us into the journaled console input signal.
|
||||
smConsoleInput.notify(postConsoleInput);
|
||||
|
|
@ -599,7 +599,7 @@ static void log(const char *string)
|
|||
static void _printf(ConsoleLogEntry::Level level, ConsoleLogEntry::Type type, const char* fmt, va_list argptr)
|
||||
{
|
||||
if (!active)
|
||||
return;
|
||||
return;
|
||||
Con::active = false;
|
||||
|
||||
char buffer[8192];
|
||||
|
|
@ -781,7 +781,7 @@ Dictionary::Entry *getAddVariableEntry(const char *name)
|
|||
StringTableEntry stName = StringTable->insert(name);
|
||||
Dictionary::Entry *entry = gEvalState.globalVars.lookup(stName);
|
||||
if (!entry)
|
||||
entry = gEvalState.globalVars.add(stName);
|
||||
entry = gEvalState.globalVars.add(stName);
|
||||
return entry;
|
||||
}
|
||||
|
||||
|
|
@ -791,7 +791,7 @@ Dictionary::Entry *getAddLocalVariableEntry(const char *name)
|
|||
StringTableEntry stName = StringTable->insert(name);
|
||||
Dictionary::Entry *entry = gEvalState.getCurrentFrame().lookup(stName);
|
||||
if (!entry)
|
||||
entry = gEvalState.getCurrentFrame().add(stName);
|
||||
entry = gEvalState.getCurrentFrame().add(stName);
|
||||
return entry;
|
||||
}
|
||||
|
||||
|
|
@ -802,7 +802,7 @@ void setVariable(const char *name, const char *value)
|
|||
|
||||
if (getVariableObjectField(name, &obj, &objField))
|
||||
{
|
||||
obj->setDataField(StringTable->insert(objField), 0, value);
|
||||
obj->setDataField(StringTable->insert(objField), 0, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -824,13 +824,13 @@ void setBoolVariable(const char *varName, bool value)
|
|||
|
||||
if (getVariableObjectField(varName, &obj, &objField))
|
||||
{
|
||||
obj->setDataField(StringTable->insert(objField), 0, value ? "1" : "0");
|
||||
obj->setDataField(StringTable->insert(objField), 0, value ? "1" : "0");
|
||||
}
|
||||
else
|
||||
{
|
||||
varName = prependDollar(varName);
|
||||
Dictionary::Entry *entry = getAddVariableEntry(varName);
|
||||
entry->setStringValue(value ? "1" : "0");
|
||||
entry->setStringValue(value ? "1" : "0");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -841,9 +841,9 @@ void setIntVariable(const char *varName, S32 value)
|
|||
|
||||
if (getVariableObjectField(varName, &obj, &objField))
|
||||
{
|
||||
char scratchBuffer[32];
|
||||
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%d", value);
|
||||
obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
|
||||
char scratchBuffer[32];
|
||||
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%d", value);
|
||||
obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -860,15 +860,15 @@ void setFloatVariable(const char *varName, F32 value)
|
|||
|
||||
if (getVariableObjectField(varName, &obj, &objField))
|
||||
{
|
||||
char scratchBuffer[32];
|
||||
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%g", value);
|
||||
obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
|
||||
char scratchBuffer[32];
|
||||
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%g", value);
|
||||
obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
varName = prependDollar(varName);
|
||||
Dictionary::Entry *entry = getAddVariableEntry(varName);
|
||||
entry->setFloatValue(value);
|
||||
entry->setFloatValue(value);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1020,7 +1020,7 @@ F32 getFloatVariable(const char *varName, F32 def)
|
|||
else
|
||||
{
|
||||
Dictionary::Entry *entry = getVariableEntry(varName);
|
||||
return entry ? entry->getFloatValue() : def;
|
||||
return entry ? entry->getFloatValue() : def;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1308,8 +1308,8 @@ bool executeFile(const char* fileName, bool noCalls, bool journalScript)
|
|||
|
||||
// Let's do a sanity check to complain about DSOs in the future.
|
||||
//
|
||||
// MM: This doesn't seem to be working correctly for now so let's just not issue
|
||||
// the warning until someone knows how to resolve it.
|
||||
// MM: This doesn't seem to be working correctly for now so let's just not issue
|
||||
// the warning until someone knows how to resolve it.
|
||||
//
|
||||
//if(compiled && rCom && rScr && Platform::compareFileTimes(comModifyTime, scrModifyTime) < 0)
|
||||
//{
|
||||
|
|
@ -1515,7 +1515,7 @@ ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[])
|
|||
#endif
|
||||
ConsoleStackFrameSaver stackSaver;
|
||||
stackSaver.save();
|
||||
return _internalExecute(argc, argv);
|
||||
return _internalExecute(argc, argv);
|
||||
#ifdef TORQUE_MULTITHREAD
|
||||
}
|
||||
else
|
||||
|
|
@ -2616,7 +2616,7 @@ const char *ConsoleValue::getStringValue()
|
|||
|
||||
U32 stringLen = dStrlen(internalValue);
|
||||
U32 newLen = ((stringLen + 1) + 15) & ~15; // pad upto next cache line
|
||||
|
||||
|
||||
if (bufferLen == 0)
|
||||
sval = (char *) dMalloc(newLen);
|
||||
else if(newLen > bufferLen)
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@ DefineConsoleFunction( dumpConsoleClasses, void, (bool dumpScript, bool dumpEngi
|
|||
"@brief Dumps all declared console classes to the console.\n\n"
|
||||
"@param dumpScript Optional parameter specifying whether or not classes defined in script should be dumped.\n"
|
||||
"@param dumpEngine Optional parameter specifying whether or not classes defined in the engine should be dumped.\n"
|
||||
"@ingroup Logging")
|
||||
"@ingroup Logging")
|
||||
{
|
||||
Namespace::dumpClasses( dumpScript, dumpEngine );
|
||||
}
|
||||
|
|
@ -54,7 +54,7 @@ DefineConsoleFunction(dumpConsoleFunctions, void, ( bool dumpScript, bool dumpEn
|
|||
"@brief Dumps all declared console functions to the console.\n"
|
||||
"@param dumpScript Optional parameter specifying whether or not functions defined in script should be dumped.\n"
|
||||
"@param dumpEngine Optional parameter specitying whether or not functions defined in the engine should be dumped.\n"
|
||||
"@ingroup Logging")
|
||||
"@ingroup Logging")
|
||||
{
|
||||
Namespace::dumpFunctions( dumpScript, dumpEngine );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -463,12 +463,12 @@ DefineConsoleFunction( strposr, S32, ( const char* haystack, const char* needle,
|
|||
U32 sublen = dStrlen( needle );
|
||||
U32 strlen = dStrlen( haystack );
|
||||
S32 start = strlen - offset;
|
||||
|
||||
|
||||
if(start < 0 || start > strlen)
|
||||
return -1;
|
||||
|
||||
if (start + sublen > strlen)
|
||||
start = strlen - sublen;
|
||||
start = strlen - sublen;
|
||||
for(; start >= 0; start--)
|
||||
if(!dStrncmp(haystack + start, needle, sublen))
|
||||
return start;
|
||||
|
|
@ -1022,15 +1022,15 @@ DefineConsoleFunction( strrchrpos, S32, ( const char* str, const char* chr, S32
|
|||
//----------------------------------------------------------------
|
||||
|
||||
DefineConsoleFunction(ColorFloatToInt, ColorI, (ColorF color), ,
|
||||
"Convert from a float color to an integer color (0.0 - 1.0 to 0 to 255).\n"
|
||||
"@param color Float color value to be converted in the form \"R G B A\", where R is red, G is green, B is blue, and A is alpha.\n"
|
||||
"@return Converted color value (0 - 255)\n\n"
|
||||
"@tsexample\n"
|
||||
"ColorFloatToInt( \"0 0 1 0.5\" ) // Returns \"0 0 255 128\".\n"
|
||||
"@endtsexample\n"
|
||||
"@ingroup Strings")
|
||||
"Convert from a float color to an integer color (0.0 - 1.0 to 0 to 255).\n"
|
||||
"@param color Float color value to be converted in the form \"R G B A\", where R is red, G is green, B is blue, and A is alpha.\n"
|
||||
"@return Converted color value (0 - 255)\n\n"
|
||||
"@tsexample\n"
|
||||
"ColorFloatToInt( \"0 0 1 0.5\" ) // Returns \"0 0 255 128\".\n"
|
||||
"@endtsexample\n"
|
||||
"@ingroup Strings")
|
||||
{
|
||||
return (ColorI)color;
|
||||
return (ColorI)color;
|
||||
}
|
||||
|
||||
DefineConsoleFunction(ColorIntToFloat, ColorF, (ColorI color), ,
|
||||
|
|
@ -1201,8 +1201,8 @@ DefineConsoleFunction( isValidIP, bool, ( const char* str),,
|
|||
ConsoleFunction(addCaseSensitiveStrings,void,2,0,"[string1, string2, ...]"
|
||||
"Adds case sensitive strings to the StringTable.")
|
||||
{
|
||||
for(int i = 1; i < argc; i++)
|
||||
StringTable->insert(argv[i], true);
|
||||
for(int i = 1; i < argc; i++)
|
||||
StringTable->insert(argv[i], true);
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
|
|
@ -1645,7 +1645,7 @@ DefineConsoleFunction( nextToken, const char*, ( const char* str1, const char* t
|
|||
"@endtsexample\n\n"
|
||||
"@ingroup Strings" )
|
||||
{
|
||||
char buffer[4096];
|
||||
char buffer[4096];
|
||||
dStrncpy(buffer, str1, 4096);
|
||||
char *str = buffer;
|
||||
|
||||
|
|
@ -1812,7 +1812,7 @@ DefineEngineFunction( detag, const char*, ( const char* str ),,
|
|||
"{\n"
|
||||
" onChatMessage(detag(%msgString), %voice, %pitch);\n"
|
||||
"}\n"
|
||||
"@endtsexample\n\n"
|
||||
"@endtsexample\n\n"
|
||||
|
||||
"@see \\ref syntaxDataTypes under Tagged %Strings\n"
|
||||
"@see getTag()\n"
|
||||
|
|
@ -2017,8 +2017,8 @@ DefineConsoleFunction( collapseEscape, const char*, ( const char* text ),,
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineEngineFunction( setLogMode, void, ( S32 mode ),,
|
||||
"@brief Determines how log files are written.\n\n"
|
||||
"Sets the operational mode of the console logging system.\n\n"
|
||||
"@brief Determines how log files are written.\n\n"
|
||||
"Sets the operational mode of the console logging system.\n\n"
|
||||
"@param mode Parameter specifying the logging mode. This can be:\n"
|
||||
"- 1: Open and close the console log file for each seperate string of output. This will ensure that all "
|
||||
"parts get written out to disk and that no parts remain in intermediate buffers even if the process crashes.\n"
|
||||
|
|
@ -2030,8 +2030,8 @@ DefineEngineFunction( setLogMode, void, ( S32 mode ),,
|
|||
"combined by binary OR with 0x4 to cause the logging system to flush all console log messages that had already been "
|
||||
"issued to the console system into the newly created log file.\n\n"
|
||||
|
||||
"@note Xbox 360 does not support logging to a file. Use Platform::OutputDebugStr in C++ instead."
|
||||
"@ingroup Logging" )
|
||||
"@note Xbox 360 does not support logging to a file. Use Platform::OutputDebugStr in C++ instead."
|
||||
"@ingroup Logging" )
|
||||
{
|
||||
Con::setLogMode( mode );
|
||||
}
|
||||
|
|
@ -2144,7 +2144,7 @@ DefineEngineFunction( gotoWebPage, void, ( const char* address ),,
|
|||
DefineEngineFunction( displaySplashWindow, bool, (const char* path), (""),
|
||||
"Display a startup splash window suitable for showing while the engine still starts up.\n\n"
|
||||
"@note This is currently only implemented on Windows.\n\n"
|
||||
"@param path relative path to splash screen image to display.\n"
|
||||
"@param path relative path to splash screen image to display.\n"
|
||||
"@return True if the splash window could be successfully initialized.\n\n"
|
||||
"@ingroup Platform" )
|
||||
{
|
||||
|
|
@ -2395,19 +2395,19 @@ DefineConsoleFunction( setVariable, void, ( const char* varName, const char* val
|
|||
}
|
||||
|
||||
DefineConsoleFunction( isFunction, bool, ( const char* funcName ), , "(string funcName)"
|
||||
"@brief Determines if a function exists or not\n\n"
|
||||
"@param funcName String containing name of the function\n"
|
||||
"@return True if the function exists, false if not\n"
|
||||
"@ingroup Scripting")
|
||||
"@brief Determines if a function exists or not\n\n"
|
||||
"@param funcName String containing name of the function\n"
|
||||
"@return True if the function exists, false if not\n"
|
||||
"@ingroup Scripting")
|
||||
{
|
||||
return Con::isFunction(funcName);
|
||||
}
|
||||
|
||||
DefineConsoleFunction( getFunctionPackage, const char*, ( const char* funcName ), , "(string funcName)"
|
||||
"@brief Provides the name of the package the function belongs to\n\n"
|
||||
"@param funcName String containing name of the function\n"
|
||||
"@return The name of the function's package\n"
|
||||
"@ingroup Packages")
|
||||
"@brief Provides the name of the package the function belongs to\n\n"
|
||||
"@param funcName String containing name of the function\n"
|
||||
"@return The name of the function's package\n"
|
||||
"@ingroup Packages")
|
||||
{
|
||||
Namespace::Entry* nse = Namespace::global()->lookup( StringTable->insert( funcName ) );
|
||||
if( !nse )
|
||||
|
|
@ -2417,11 +2417,11 @@ DefineConsoleFunction( getFunctionPackage, const char*, ( const char* funcName )
|
|||
}
|
||||
|
||||
DefineConsoleFunction( isMethod, bool, ( const char* nameSpace, const char* method ), , "(string namespace, string method)"
|
||||
"@brief Determines if a class/namespace method exists\n\n"
|
||||
"@param namespace Class or namespace, such as Player\n"
|
||||
"@param method Name of the function to search for\n"
|
||||
"@return True if the method exists, false if not\n"
|
||||
"@ingroup Scripting\n")
|
||||
"@brief Determines if a class/namespace method exists\n\n"
|
||||
"@param namespace Class or namespace, such as Player\n"
|
||||
"@param method Name of the function to search for\n"
|
||||
"@return True if the method exists, false if not\n"
|
||||
"@ingroup Scripting\n")
|
||||
{
|
||||
Namespace* ns = Namespace::find( StringTable->insert( nameSpace ) );
|
||||
Namespace::Entry* nse = ns->lookup( StringTable->insert( method ) );
|
||||
|
|
@ -2432,11 +2432,11 @@ DefineConsoleFunction( isMethod, bool, ( const char* nameSpace, const char* meth
|
|||
}
|
||||
|
||||
DefineConsoleFunction( getMethodPackage, const char*, ( const char* nameSpace, const char* method ), , "(string namespace, string method)"
|
||||
"@brief Provides the name of the package the method belongs to\n\n"
|
||||
"@param namespace Class or namespace, such as Player\n"
|
||||
"@param method Name of the funciton to search for\n"
|
||||
"@return The name of the method's package\n"
|
||||
"@ingroup Packages")
|
||||
"@brief Provides the name of the package the method belongs to\n\n"
|
||||
"@param namespace Class or namespace, such as Player\n"
|
||||
"@param method Name of the funciton to search for\n"
|
||||
"@return The name of the method's package\n"
|
||||
"@ingroup Packages")
|
||||
{
|
||||
Namespace* ns = Namespace::find( StringTable->insert( nameSpace ) );
|
||||
if( !ns )
|
||||
|
|
@ -2450,13 +2450,13 @@ DefineConsoleFunction( getMethodPackage, const char*, ( const char* nameSpace, c
|
|||
}
|
||||
|
||||
DefineConsoleFunction( isDefined, bool, ( const char* varName, const char* varValue ), ("") , "(string varName)"
|
||||
"@brief Determines if a variable exists and contains a value\n"
|
||||
"@param varName Name of the variable to search for\n"
|
||||
"@return True if the variable was defined in script, false if not\n"
|
||||
"@brief Determines if a variable exists and contains a value\n"
|
||||
"@param varName Name of the variable to search for\n"
|
||||
"@return True if the variable was defined in script, false if not\n"
|
||||
"@tsexample\n"
|
||||
"isDefined( \"$myVar\" );\n"
|
||||
"@endtsexample\n\n"
|
||||
"@ingroup Scripting")
|
||||
"@ingroup Scripting")
|
||||
{
|
||||
if(String::isEmpty(varName))
|
||||
{
|
||||
|
|
@ -2595,10 +2595,10 @@ DefineConsoleFunction( isCurrentScriptToolScript, bool, (), , "()"
|
|||
}
|
||||
|
||||
DefineConsoleFunction( getModNameFromPath, const char *, ( const char* path ), , "(string path)"
|
||||
"@brief Attempts to extract a mod directory from path. Returns empty string on failure.\n\n"
|
||||
"@param File path of mod folder\n"
|
||||
"@note This is no longer relevant in Torque 3D (which does not use mod folders), should be deprecated\n"
|
||||
"@internal")
|
||||
"@brief Attempts to extract a mod directory from path. Returns empty string on failure.\n\n"
|
||||
"@param File path of mod folder\n"
|
||||
"@note This is no longer relevant in Torque 3D (which does not use mod folders), should be deprecated\n"
|
||||
"@internal")
|
||||
{
|
||||
StringTableEntry modPath = Con::getModNameFromPath(path);
|
||||
return modPath ? modPath : "";
|
||||
|
|
@ -2607,11 +2607,11 @@ DefineConsoleFunction( getModNameFromPath, const char *, ( const char* path ), ,
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleFunction( pushInstantGroup, void, ( String group ),("") , "([group])"
|
||||
"@brief Pushes the current $instantGroup on a stack "
|
||||
"and sets it to the given value (or clears it).\n\n"
|
||||
"@note Currently only used for editors\n"
|
||||
"@ingroup Editors\n"
|
||||
"@internal")
|
||||
"@brief Pushes the current $instantGroup on a stack "
|
||||
"and sets it to the given value (or clears it).\n\n"
|
||||
"@note Currently only used for editors\n"
|
||||
"@ingroup Editors\n"
|
||||
"@internal")
|
||||
{
|
||||
if( group.size() > 0 )
|
||||
Con::pushInstantGroup( group );
|
||||
|
|
@ -2620,10 +2620,10 @@ DefineConsoleFunction( pushInstantGroup, void, ( String group ),("") , "([group]
|
|||
}
|
||||
|
||||
DefineConsoleFunction( popInstantGroup, void, (), , "()"
|
||||
"@brief Pop and restore the last setting of $instantGroup off the stack.\n\n"
|
||||
"@note Currently only used for editors\n\n"
|
||||
"@ingroup Editors\n"
|
||||
"@internal")
|
||||
"@brief Pop and restore the last setting of $instantGroup off the stack.\n\n"
|
||||
"@note Currently only used for editors\n\n"
|
||||
"@ingroup Editors\n"
|
||||
"@internal")
|
||||
{
|
||||
Con::popInstantGroup();
|
||||
}
|
||||
|
|
@ -2631,8 +2631,8 @@ DefineConsoleFunction( popInstantGroup, void, (), , "()"
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleFunction( getPrefsPath, const char *, ( const char* relativeFileName ), (""), "([relativeFileName])"
|
||||
"@note Appears to be useless in Torque 3D, should be deprecated\n"
|
||||
"@internal")
|
||||
"@note Appears to be useless in Torque 3D, should be deprecated\n"
|
||||
"@internal")
|
||||
{
|
||||
const char *filename = Platform::getPrefsPath(relativeFileName);
|
||||
if(filename == NULL || *filename == 0)
|
||||
|
|
@ -2644,13 +2644,13 @@ DefineConsoleFunction( getPrefsPath, const char *, ( const char* relativeFileNam
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
ConsoleFunction( execPrefs, bool, 2, 4, "( string relativeFileName, bool noCalls=false, bool journalScript=false )"
|
||||
"@brief Manually execute a special script file that contains game or editor preferences\n\n"
|
||||
"@param relativeFileName Name and path to file from project folder\n"
|
||||
"@param noCalls Deprecated\n"
|
||||
"@param journalScript Deprecated\n"
|
||||
"@return True if script was successfully executed\n"
|
||||
"@note Appears to be useless in Torque 3D, should be deprecated\n"
|
||||
"@ingroup Scripting")
|
||||
"@brief Manually execute a special script file that contains game or editor preferences\n\n"
|
||||
"@param relativeFileName Name and path to file from project folder\n"
|
||||
"@param noCalls Deprecated\n"
|
||||
"@param journalScript Deprecated\n"
|
||||
"@return True if script was successfully executed\n"
|
||||
"@note Appears to be useless in Torque 3D, should be deprecated\n"
|
||||
"@ingroup Scripting")
|
||||
{
|
||||
const char *filename = Platform::getPrefsPath(argv[1]);
|
||||
if(filename == NULL || *filename == 0)
|
||||
|
|
@ -2791,8 +2791,8 @@ DefineEngineFunction( isToolBuild, bool, (),,
|
|||
}
|
||||
|
||||
DefineEngineFunction( getMaxDynamicVerts, S32, (),,
|
||||
"Get max number of allowable dynamic vertices in a single vertex buffer.\n\n"
|
||||
"@return the max number of allowable dynamic vertices in a single vertex buffer" )
|
||||
"Get max number of allowable dynamic vertices in a single vertex buffer.\n\n"
|
||||
"@return the max number of allowable dynamic vertices in a single vertex buffer" )
|
||||
{
|
||||
return MAX_DYNAMIC_VERTS / 2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -510,7 +510,7 @@ void ConsoleValue::setStringValue(const char * value)
|
|||
return;
|
||||
}
|
||||
*/
|
||||
if (value == typeValueEmpty)
|
||||
if (value == typeValueEmpty)
|
||||
{
|
||||
if (bufferLen > 0)
|
||||
{
|
||||
|
|
@ -544,7 +544,7 @@ void ConsoleValue::setStringValue(const char * value)
|
|||
|
||||
// may as well pad to the next cache line
|
||||
U32 newLen = ((stringLen + 1) + 15) & ~15;
|
||||
|
||||
|
||||
if(bufferLen == 0)
|
||||
sval = (char *) dMalloc(newLen);
|
||||
else if(newLen > bufferLen)
|
||||
|
|
@ -573,7 +573,7 @@ void ConsoleValue::setStackStringValue(const char *value)
|
|||
bufferLen = 0;
|
||||
}
|
||||
|
||||
if (value == typeValueEmpty)
|
||||
if (value == typeValueEmpty)
|
||||
{
|
||||
sval = typeValueEmpty;
|
||||
fval = 0.f;
|
||||
|
|
@ -607,7 +607,7 @@ void ConsoleValue::setStringStackPtrValue(StringStackPtr ptrValue)
|
|||
if(type <= ConsoleValue::TypeInternalString)
|
||||
{
|
||||
const char *value = StringStackPtrRef(ptrValue).getPtr(&STR);
|
||||
if (bufferLen > 0)
|
||||
if (bufferLen > 0)
|
||||
{
|
||||
dFree(sval);
|
||||
bufferLen = 0;
|
||||
|
|
@ -1418,14 +1418,14 @@ ConsoleValueRef Namespace::Entry::execute(S32 argc, ConsoleValueRef *argv, ExprE
|
|||
case StringCallbackType:
|
||||
return ConsoleValueRef::fromValue(CSTK.pushStackString(cb.mStringCallbackFunc(state->thisObject, argc, argv)));
|
||||
case IntCallbackType:
|
||||
return ConsoleValueRef::fromValue(CSTK.pushUINT((U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv)));
|
||||
return ConsoleValueRef::fromValue(CSTK.pushUINT((U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv)));
|
||||
case FloatCallbackType:
|
||||
return ConsoleValueRef::fromValue(CSTK.pushFLT((U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv)));
|
||||
return ConsoleValueRef::fromValue(CSTK.pushFLT((U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv)));
|
||||
case VoidCallbackType:
|
||||
cb.mVoidCallbackFunc(state->thisObject, argc, argv);
|
||||
return ConsoleValueRef();
|
||||
case BoolCallbackType:
|
||||
return ConsoleValueRef::fromValue(CSTK.pushUINT((U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv)));
|
||||
return ConsoleValueRef::fromValue(CSTK.pushUINT((U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv)));
|
||||
}
|
||||
|
||||
return ConsoleValueRef();
|
||||
|
|
|
|||
|
|
@ -226,20 +226,20 @@ void ConsoleLogger::log( const char *consoleLine )
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( ConsoleLogger, attach, bool, (), , "() Attaches the logger to the console and begins writing to file"
|
||||
"@tsexample\n"
|
||||
"// Create the logger\n"
|
||||
"// Will automatically start writing to testLogging.txt with normal priority\n"
|
||||
"new ConsoleLogger(logger, \"testLogging.txt\", false);\n\n"
|
||||
"// Send something to the console, with the logger consumes and writes to file\n"
|
||||
"echo(\"This is logged to the file\");\n\n"
|
||||
"// Stop logging, but do not delete the logger\n"
|
||||
"logger.detach();\n\n"
|
||||
"echo(\"This is not logged to the file\");\n\n"
|
||||
"// Attach the logger to the console again\n"
|
||||
"logger.attach();\n\n"
|
||||
"// Logging has resumed\n"
|
||||
"echo(\"Logging has resumed\");"
|
||||
"@endtsexample\n\n")
|
||||
"@tsexample\n"
|
||||
"// Create the logger\n"
|
||||
"// Will automatically start writing to testLogging.txt with normal priority\n"
|
||||
"new ConsoleLogger(logger, \"testLogging.txt\", false);\n\n"
|
||||
"// Send something to the console, with the logger consumes and writes to file\n"
|
||||
"echo(\"This is logged to the file\");\n\n"
|
||||
"// Stop logging, but do not delete the logger\n"
|
||||
"logger.detach();\n\n"
|
||||
"echo(\"This is not logged to the file\");\n\n"
|
||||
"// Attach the logger to the console again\n"
|
||||
"logger.attach();\n\n"
|
||||
"// Logging has resumed\n"
|
||||
"echo(\"Logging has resumed\");"
|
||||
"@endtsexample\n\n")
|
||||
{
|
||||
ConsoleLogger *logger = static_cast<ConsoleLogger *>( object );
|
||||
return logger->attach();
|
||||
|
|
@ -248,20 +248,20 @@ DefineConsoleMethod( ConsoleLogger, attach, bool, (), , "() Attaches the logger
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( ConsoleLogger, detach, bool, (), , "() Detaches the logger from the console and stops writing to file"
|
||||
"@tsexample\n"
|
||||
"// Create the logger\n"
|
||||
"// Will automatically start writing to testLogging.txt with normal priority\n"
|
||||
"new ConsoleLogger(logger, \"testLogging.txt\", false);\n\n"
|
||||
"// Send something to the console, with the logger consumes and writes to file\n"
|
||||
"echo(\"This is logged to the file\");\n\n"
|
||||
"// Stop logging, but do not delete the logger\n"
|
||||
"logger.detach();\n\n"
|
||||
"echo(\"This is not logged to the file\");\n\n"
|
||||
"// Attach the logger to the console again\n"
|
||||
"logger.attach();\n\n"
|
||||
"// Logging has resumed\n"
|
||||
"echo(\"Logging has resumed\");"
|
||||
"@endtsexample\n\n")
|
||||
"@tsexample\n"
|
||||
"// Create the logger\n"
|
||||
"// Will automatically start writing to testLogging.txt with normal priority\n"
|
||||
"new ConsoleLogger(logger, \"testLogging.txt\", false);\n\n"
|
||||
"// Send something to the console, with the logger consumes and writes to file\n"
|
||||
"echo(\"This is logged to the file\");\n\n"
|
||||
"// Stop logging, but do not delete the logger\n"
|
||||
"logger.detach();\n\n"
|
||||
"echo(\"This is not logged to the file\");\n\n"
|
||||
"// Attach the logger to the console again\n"
|
||||
"logger.attach();\n\n"
|
||||
"// Logging has resumed\n"
|
||||
"echo(\"Logging has resumed\");"
|
||||
"@endtsexample\n\n")
|
||||
{
|
||||
ConsoleLogger *logger = static_cast<ConsoleLogger *>( object );
|
||||
return logger->detach();
|
||||
|
|
|
|||
|
|
@ -334,15 +334,15 @@ AbstractClassRep *AbstractClassRep::getCommonParent( const AbstractClassRep *oth
|
|||
static char replacebuf[1024];
|
||||
static char* suppressSpaces(const char* in_pname)
|
||||
{
|
||||
U32 i = 0;
|
||||
char chr;
|
||||
do
|
||||
{
|
||||
chr = in_pname[i];
|
||||
replacebuf[i++] = (chr != 32) ? chr : '_';
|
||||
} while(chr);
|
||||
U32 i = 0;
|
||||
char chr;
|
||||
do
|
||||
{
|
||||
chr = in_pname[i];
|
||||
replacebuf[i++] = (chr != 32) ? chr : '_';
|
||||
} while(chr);
|
||||
|
||||
return replacebuf;
|
||||
return replacebuf;
|
||||
}
|
||||
|
||||
void ConsoleObject::addGroup(const char* in_pGroupname, const char* in_pGroupDocs)
|
||||
|
|
@ -740,8 +740,8 @@ static const char* returnClassList( Vector< AbstractClassRep* >& classes, U32 bu
|
|||
//------------------------------------------------------------------------------
|
||||
|
||||
DefineEngineFunction( isClass, bool, ( const char* identifier ),,
|
||||
"@brief Returns true if the passed identifier is the name of a declared class.\n\n"
|
||||
"@ingroup Console")
|
||||
"@brief Returns true if the passed identifier is the name of a declared class.\n\n"
|
||||
"@ingroup Console")
|
||||
{
|
||||
AbstractClassRep* rep = AbstractClassRep::findClassRep( identifier );
|
||||
return rep != NULL;
|
||||
|
|
@ -765,10 +765,10 @@ DefineEngineFunction( isMemberOfClass, bool, ( const char* className, const char
|
|||
}
|
||||
|
||||
DefineEngineFunction( getDescriptionOfClass, const char*, ( const char* className ),,
|
||||
"@brief Returns the description string for the named class.\n\n"
|
||||
"@param className The name of the class.\n"
|
||||
"@return The class description in string format.\n"
|
||||
"@ingroup Console")
|
||||
"@brief Returns the description string for the named class.\n\n"
|
||||
"@param className The name of the class.\n"
|
||||
"@return The class description in string format.\n"
|
||||
"@ingroup Console")
|
||||
{
|
||||
AbstractClassRep* rep = AbstractClassRep::findClassRep( className );
|
||||
if( rep )
|
||||
|
|
@ -779,9 +779,9 @@ DefineEngineFunction( getDescriptionOfClass, const char*, ( const char* classNam
|
|||
}
|
||||
|
||||
DefineEngineFunction( getCategoryOfClass, const char*, ( const char* className ),,
|
||||
"@brief Returns the category of the given class.\n\n"
|
||||
"@param className The name of the class.\n"
|
||||
"@ingroup Console")
|
||||
"@brief Returns the category of the given class.\n\n"
|
||||
"@param className The name of the class.\n"
|
||||
"@ingroup Console")
|
||||
{
|
||||
AbstractClassRep* rep = AbstractClassRep::findClassRep( className );
|
||||
if( rep )
|
||||
|
|
@ -792,12 +792,12 @@ DefineEngineFunction( getCategoryOfClass, const char*, ( const char* className
|
|||
}
|
||||
|
||||
DefineEngineFunction( enumerateConsoleClasses, const char*, ( const char* className ), ( "" ),
|
||||
"@brief Returns a list of classes that derive from the named class.\n\n"
|
||||
"@brief Returns a list of classes that derive from the named class.\n\n"
|
||||
"If the named class is omitted this dumps all the classes.\n"
|
||||
"@param className The optional base class name.\n"
|
||||
"@return A tab delimited list of classes.\n"
|
||||
"@return A tab delimited list of classes.\n"
|
||||
"@ingroup Editors\n"
|
||||
"@internal")
|
||||
"@internal")
|
||||
{
|
||||
AbstractClassRep *base = NULL;
|
||||
if(className && *className)
|
||||
|
|
@ -822,11 +822,11 @@ DefineEngineFunction( enumerateConsoleClasses, const char*, ( const char* classN
|
|||
}
|
||||
|
||||
DefineEngineFunction( enumerateConsoleClassesByCategory, const char*, ( String category ),,
|
||||
"@brief Provide a list of classes that belong to the given category.\n\n"
|
||||
"@param category The category name.\n"
|
||||
"@return A tab delimited list of classes.\n"
|
||||
"@ingroup Editors\n"
|
||||
"@internal")
|
||||
"@brief Provide a list of classes that belong to the given category.\n\n"
|
||||
"@param category The category name.\n"
|
||||
"@return A tab delimited list of classes.\n"
|
||||
"@ingroup Editors\n"
|
||||
"@internal")
|
||||
{
|
||||
U32 categoryLength = category.length();
|
||||
|
||||
|
|
@ -914,10 +914,10 @@ DefineEngineFunction( dumpNetStats, void, (),,
|
|||
}
|
||||
|
||||
DefineEngineFunction( sizeof, S32, ( const char *objectOrClass ),,
|
||||
"@brief Determines the memory consumption of a class or object.\n\n"
|
||||
"@param objectOrClass The object or class being measured.\n"
|
||||
"@return Returns the total size of an object in bytes.\n"
|
||||
"@ingroup Debugging\n")
|
||||
"@brief Determines the memory consumption of a class or object.\n\n"
|
||||
"@param objectOrClass The object or class being measured.\n"
|
||||
"@return Returns the total size of an object in bytes.\n"
|
||||
"@ingroup Debugging\n")
|
||||
{
|
||||
AbstractClassRep *acr = NULL;
|
||||
SimObject *obj = Sim::findObject(objectOrClass);
|
||||
|
|
|
|||
|
|
@ -35,21 +35,21 @@ static ConsoleParser *gDefaultParser = NULL;
|
|||
|
||||
void freeConsoleParserList(void)
|
||||
{
|
||||
while(gParserList)
|
||||
{
|
||||
while(gParserList)
|
||||
{
|
||||
ConsoleParser * pParser = gParserList;
|
||||
gParserList = pParser->next;
|
||||
delete pParser;
|
||||
}
|
||||
gParserList = pParser->next;
|
||||
delete pParser;
|
||||
}
|
||||
|
||||
gDefaultParser = NULL;
|
||||
gDefaultParser = NULL;
|
||||
}
|
||||
|
||||
bool addConsoleParser(char *ext, fnGetCurrentFile gcf, fnGetCurrentLine gcl, fnParse p, fnRestart r, fnSetScanBuffer ssb, bool def)
|
||||
{
|
||||
AssertFatal(ext && gcf && gcl && p && r, "AddConsoleParser called with one or more NULL arguments");
|
||||
AssertFatal(ext && gcf && gcl && p && r, "AddConsoleParser called with one or more NULL arguments");
|
||||
|
||||
ConsoleParser * pParser = new ConsoleParser;
|
||||
ConsoleParser * pParser = new ConsoleParser;
|
||||
|
||||
pParser->ext = ext;
|
||||
pParser->getCurrentFile = gcf;
|
||||
|
|
@ -69,23 +69,23 @@ bool addConsoleParser(char *ext, fnGetCurrentFile gcf, fnGetCurrentLine gcl, fnP
|
|||
|
||||
ConsoleParser * getParserForFile(const char *filename)
|
||||
{
|
||||
if(filename == NULL)
|
||||
return gDefaultParser;
|
||||
if(filename == NULL)
|
||||
return gDefaultParser;
|
||||
|
||||
char *ptr = dStrrchr((char *)filename, '.');
|
||||
if(ptr != NULL)
|
||||
{
|
||||
ptr++;
|
||||
char *ptr = dStrrchr((char *)filename, '.');
|
||||
if(ptr != NULL)
|
||||
{
|
||||
ptr++;
|
||||
|
||||
ConsoleParser *p;
|
||||
for(p = gParserList; p; p = p->next)
|
||||
{
|
||||
if(dStricmp(ptr, p->ext) == 0)
|
||||
return p;
|
||||
}
|
||||
}
|
||||
ConsoleParser *p;
|
||||
for(p = gParserList; p; p = p->next)
|
||||
{
|
||||
if(dStricmp(ptr, p->ext) == 0)
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
return gDefaultParser;
|
||||
return gDefaultParser;
|
||||
}
|
||||
|
||||
} // end namespace Con
|
||||
|
|
|
|||
|
|
@ -57,15 +57,15 @@ typedef void (*fnSetScanBuffer)(const char *sb, const char *fn);
|
|||
//-----------------------------------------------------------------------------
|
||||
struct ConsoleParser
|
||||
{
|
||||
struct ConsoleParser *next; //!< Next object in list or NULL
|
||||
struct ConsoleParser *next; //!< Next object in list or NULL
|
||||
|
||||
char *ext; //!< Filename extension handled by this parser
|
||||
|
||||
fnGetCurrentFile getCurrentFile; //!< GetCurrentFile lexer function
|
||||
fnGetCurrentLine getCurrentLine; //!< GetCurrentLine lexer function
|
||||
fnParse parse; //!< Parse lexer function
|
||||
fnRestart restart; //!< Restart lexer function
|
||||
fnSetScanBuffer setScanBuffer; //!< SetScanBuffer lexer function
|
||||
char *ext; //!< Filename extension handled by this parser
|
||||
|
||||
fnGetCurrentFile getCurrentFile; //!< GetCurrentFile lexer function
|
||||
fnGetCurrentLine getCurrentLine; //!< GetCurrentLine lexer function
|
||||
fnParse parse; //!< Parse lexer function
|
||||
fnRestart restart; //!< Restart lexer function
|
||||
fnSetScanBuffer setScanBuffer; //!< SetScanBuffer lexer function
|
||||
};
|
||||
|
||||
// Macros
|
||||
|
|
@ -74,18 +74,18 @@ struct ConsoleParser
|
|||
/// \brief Declare a parser's function prototypes
|
||||
//-----------------------------------------------------------------------------
|
||||
#define CON_DECLARE_PARSER(prefix) \
|
||||
const char * prefix##GetCurrentFile(); \
|
||||
S32 prefix##GetCurrentLine(); \
|
||||
void prefix##SetScanBuffer(const char *sb, const char *fn); \
|
||||
S32 prefix##parse(); \
|
||||
void prefix##restart(FILE *input_file)
|
||||
const char * prefix##GetCurrentFile(); \
|
||||
S32 prefix##GetCurrentLine(); \
|
||||
void prefix##SetScanBuffer(const char *sb, const char *fn); \
|
||||
S32 prefix##parse(); \
|
||||
void prefix##restart(FILE *input_file)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \brief Helper macro to add console parsers
|
||||
//-----------------------------------------------------------------------------
|
||||
#define CON_ADD_PARSER(prefix, ext, def) \
|
||||
Compiler::addConsoleParser(ext, prefix##GetCurrentFile, prefix##GetCurrentLine, prefix##parse, \
|
||||
prefix##restart, prefix##SetScanBuffer, def)
|
||||
Compiler::addConsoleParser(ext, prefix##GetCurrentFile, prefix##GetCurrentLine, prefix##parse, \
|
||||
prefix##restart, prefix##SetScanBuffer, def)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \brief Free the console parser list
|
||||
|
|
|
|||
|
|
@ -99,7 +99,7 @@ U32 postEvent(SimObject *destObject, SimEvent* event,U32 time)
|
|||
|
||||
Mutex::lockMutex(gEventQueueMutex);
|
||||
|
||||
if( time == -1 )
|
||||
if( time == -1 ) // FIXME: a smart compiler will remove this check. - see http://garagegames.com/community/resources/view/19785 for a fix
|
||||
time = gCurrentTime;
|
||||
|
||||
event->time = time;
|
||||
|
|
|
|||
|
|
@ -611,31 +611,31 @@ bool GBitmap::checkForTransparency()
|
|||
//------------------------------------------------------------------------------
|
||||
ColorF GBitmap::sampleTexel(F32 u, F32 v) const
|
||||
{
|
||||
ColorF col(0.5f, 0.5f, 0.5f);
|
||||
// normally sampling wraps all the way around at 1.0,
|
||||
// but locking doesn't support this, and we seem to calc
|
||||
// the uv based on a clamped 0 - 1...
|
||||
Point2F max((F32)(getWidth()-1), (F32)(getHeight()-1));
|
||||
Point2F posf;
|
||||
posf.x = mClampF(((u) * max.x), 0.0f, max.x);
|
||||
posf.y = mClampF(((v) * max.y), 0.0f, max.y);
|
||||
Point2I posi((S32)posf.x, (S32)posf.y);
|
||||
ColorF col(0.5f, 0.5f, 0.5f);
|
||||
// normally sampling wraps all the way around at 1.0,
|
||||
// but locking doesn't support this, and we seem to calc
|
||||
// the uv based on a clamped 0 - 1...
|
||||
Point2F max((F32)(getWidth()-1), (F32)(getHeight()-1));
|
||||
Point2F posf;
|
||||
posf.x = mClampF(((u) * max.x), 0.0f, max.x);
|
||||
posf.y = mClampF(((v) * max.y), 0.0f, max.y);
|
||||
Point2I posi((S32)posf.x, (S32)posf.y);
|
||||
|
||||
const U8 *buffer = getBits();
|
||||
U32 lexelindex = ((posi.y * getWidth()) + posi.x) * mBytesPerPixel;
|
||||
const U8 *buffer = getBits();
|
||||
U32 lexelindex = ((posi.y * getWidth()) + posi.x) * mBytesPerPixel;
|
||||
|
||||
if(mBytesPerPixel == 2)
|
||||
{
|
||||
//U16 *buffer = (U16 *)lockrect->pBits;
|
||||
}
|
||||
else if(mBytesPerPixel > 2)
|
||||
{
|
||||
col.red = F32(buffer[lexelindex + 0]) / 255.0f;
|
||||
if(mBytesPerPixel == 2)
|
||||
{
|
||||
//U16 *buffer = (U16 *)lockrect->pBits;
|
||||
}
|
||||
else if(mBytesPerPixel > 2)
|
||||
{
|
||||
col.red = F32(buffer[lexelindex + 0]) / 255.0f;
|
||||
col.green = F32(buffer[lexelindex + 1]) / 255.0f;
|
||||
col.blue = F32(buffer[lexelindex + 2]) / 255.0f;
|
||||
}
|
||||
col.blue = F32(buffer[lexelindex + 2]) / 255.0f;
|
||||
}
|
||||
|
||||
return col;
|
||||
return col;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@ mModuleId(StringTable->EmptyString()),
|
|||
mSynchronized( false ),
|
||||
mDeprecated( false ),
|
||||
mCriticalMerge( false ),
|
||||
mOverrideExitingObjects(false),
|
||||
mOverrideExistingObjects(false),
|
||||
mModuleDescription( StringTable->EmptyString() ),
|
||||
mAuthor(StringTable->EmptyString()),
|
||||
mModuleGroup(StringTable->EmptyString()),
|
||||
|
|
@ -92,7 +92,7 @@ void ModuleDefinition::initPersistFields()
|
|||
addProtectedField( "Synchronized", TypeBool, Offset(mSynchronized, ModuleDefinition), &setSynchronized, &defaultProtectedGetFn, &writeSynchronized, "Whether the module should be synchronized or not. Optional: If not specified then the module is not synchronized." );
|
||||
addProtectedField( "Deprecated", TypeBool, Offset(mDeprecated, ModuleDefinition), &setDeprecated, &defaultProtectedGetFn, &writeDeprecated, "Whether the module is deprecated or not. Optional: If not specified then the module is not deprecated." );
|
||||
addProtectedField( "CriticalMerge", TypeBool, Offset(mCriticalMerge, ModuleDefinition), &setDeprecated, &defaultProtectedGetFn, &writeCriticalMerge, "Whether the merging of a module prior to a restart is critical or not. Optional: If not specified then the module is not merge critical." );
|
||||
addProtectedField( "OverrideExistingObjects", TypeBool, Offset(mOverrideExitingObjects, ModuleDefinition), &setOverrideExistingObjects, &defaultProtectedGetFn, &writeOverrideExistingObjects, "Controls if when this module is loaded and the create function is executed, it will replace existing objects that share names or not.");
|
||||
addProtectedField( "OverrideExistingObjects", TypeBool, Offset(mOverrideExistingObjects, ModuleDefinition), &setOverrideExistingObjects, &defaultProtectedGetFn, &writeOverrideExistingObjects, "Controls if when this module is loaded and the create function is executed, it will replace existing objects that share names or not.");
|
||||
addProtectedField( "Description", TypeString, Offset(mModuleDescription, ModuleDefinition), &setModuleDescription, &defaultProtectedGetFn, &writeModuleDescription, "The description typically used for debugging purposes but can be used for anything." );
|
||||
addProtectedField( "Author", TypeString, Offset(mAuthor, ModuleDefinition), &setAuthor, &defaultProtectedGetFn, &writeAuthor, "The author of the module." );
|
||||
addProtectedField( "Group", TypeString, Offset(mModuleGroup, ModuleDefinition), &setModuleGroup, &defaultProtectedGetFn, "The module group used typically when loading modules as a group." );
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@ private:
|
|||
bool mSynchronized;
|
||||
bool mDeprecated;
|
||||
bool mCriticalMerge;
|
||||
bool mOverrideExitingObjects;
|
||||
bool mOverrideExistingObjects;
|
||||
StringTableEntry mModuleDescription;
|
||||
StringTableEntry mAuthor;;
|
||||
StringTableEntry mModuleGroup;
|
||||
|
|
@ -142,8 +142,8 @@ public:
|
|||
inline bool getDeprecated( void ) const { return mDeprecated; }
|
||||
inline void setCriticalMerge( const bool mergeCritical ) { if ( checkUnlocked() ) { mCriticalMerge = mergeCritical; } }
|
||||
inline bool getCriticalMerge( void ) const { return mCriticalMerge; }
|
||||
inline void setOverrideExistingObjects(const bool overrideExistingObj) { if (checkUnlocked()) { mOverrideExitingObjects = overrideExistingObj; } }
|
||||
inline bool getOverrideExistingObjects(void) const { return mOverrideExitingObjects; }
|
||||
inline void setOverrideExistingObjects(const bool overrideExistingObj) { if (checkUnlocked()) { mOverrideExistingObjects = overrideExistingObj; } }
|
||||
inline bool getOverrideExistingObjects(void) const { return mOverrideExistingObjects; }
|
||||
inline void setModuleDescription( const char* pModuleDescription ) { if ( checkUnlocked() ) { mModuleDescription = StringTable->insert(pModuleDescription); } }
|
||||
inline StringTableEntry getModuleDescription( void ) const { return mModuleDescription; }
|
||||
inline void setAuthor( const char* pAuthor ) { if ( checkUnlocked() ) { mAuthor = StringTable->insert(pAuthor); } }
|
||||
|
|
|
|||
|
|
@ -492,10 +492,10 @@ template<class T> T ReservedSocketList<T>::resolve(NetSocket socketToResolve)
|
|||
return entry.used ? entry.value : -1;
|
||||
}
|
||||
|
||||
static ConnectionNotifyEvent* smConnectionNotify = NULL;
|
||||
static ConnectionAcceptedEvent* smConnectionAccept = NULL;
|
||||
static ConnectionReceiveEvent* smConnectionReceive = NULL;
|
||||
static PacketReceiveEvent* smPacketReceive = NULL;
|
||||
ConnectionNotifyEvent* Net::smConnectionNotify = NULL;
|
||||
ConnectionAcceptedEvent* Net::smConnectionAccept = NULL;
|
||||
ConnectionReceiveEvent* Net::smConnectionReceive = NULL;
|
||||
PacketReceiveEvent* Net::smPacketReceive = NULL;
|
||||
|
||||
ConnectionNotifyEvent& Net::getConnectionNotifyEvent()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -214,6 +214,12 @@ struct Net
|
|||
static bool smMulticastEnabled;
|
||||
static bool smIpv4Enabled;
|
||||
static bool smIpv6Enabled;
|
||||
|
||||
static ConnectionNotifyEvent* smConnectionNotify;
|
||||
static ConnectionAcceptedEvent* smConnectionAccept;
|
||||
static ConnectionReceiveEvent* smConnectionReceive;
|
||||
static PacketReceiveEvent* smPacketReceive;
|
||||
|
||||
|
||||
static bool init();
|
||||
static void shutdown();
|
||||
|
|
|
|||
|
|
@ -54,9 +54,9 @@ Profiler *gProfiler = NULL;
|
|||
Vector<StringTableEntry> gProfilerNodeStack;
|
||||
#define TORQUE_PROFILE_AT_ENGINE_START true
|
||||
#define PROFILER_DEBUG_PUSH_NODE( nodename ) \
|
||||
gProfilerNodeStack.push_back( nodename );
|
||||
gProfilerNodeStack.push_back( nodename );
|
||||
#define PROFILER_DEBUG_POP_NODE() \
|
||||
gProfilerNodeStack.pop_back();
|
||||
gProfilerNodeStack.pop_back();
|
||||
#else
|
||||
#define TORQUE_PROFILE_AT_ENGINE_START false
|
||||
#define PROFILER_DEBUG_PUSH_NODE( nodename ) ;
|
||||
|
|
@ -68,7 +68,7 @@ gProfilerNodeStack.pop_back();
|
|||
void startHighResolutionTimer(U32 time[2])
|
||||
{
|
||||
//time[0] = Platform::getRealMilliseconds();
|
||||
|
||||
|
||||
__asm
|
||||
{
|
||||
push eax
|
||||
|
|
@ -89,7 +89,7 @@ U32 endHighResolutionTimer(U32 time[2])
|
|||
U32 ticks;
|
||||
//ticks = Platform::getRealMilliseconds() - time[0];
|
||||
//return ticks;
|
||||
|
||||
|
||||
__asm
|
||||
{
|
||||
push eax
|
||||
|
|
@ -176,7 +176,7 @@ Profiler::Profiler()
|
|||
{
|
||||
mMaxStackDepth = MaxStackDepth;
|
||||
mCurrentHash = 0;
|
||||
|
||||
|
||||
mCurrentProfilerData = (ProfilerData *) malloc(sizeof(ProfilerData));
|
||||
mCurrentProfilerData->mRoot = NULL;
|
||||
mCurrentProfilerData->mNextForRoot = NULL;
|
||||
|
|
@ -195,12 +195,12 @@ Profiler::Profiler()
|
|||
mCurrentProfilerData->mPath = "";
|
||||
#endif
|
||||
mRootProfilerData = mCurrentProfilerData;
|
||||
|
||||
|
||||
for(U32 i = 0; i < ProfilerData::HashTableSize; i++)
|
||||
mCurrentProfilerData->mChildHash[i] = 0;
|
||||
|
||||
|
||||
mProfileList = NULL;
|
||||
|
||||
|
||||
mEnabled = TORQUE_PROFILE_AT_ENGINE_START;
|
||||
mNextEnable = TORQUE_PROFILE_AT_ENGINE_START;
|
||||
mStackDepth = 0;
|
||||
|
|
@ -222,20 +222,20 @@ void Profiler::reset()
|
|||
mEnabled = false; // in case we're in a profiler call.
|
||||
ProfilerData * head = mProfileList;
|
||||
ProfilerData * curr = head;
|
||||
|
||||
|
||||
while ( curr )
|
||||
{
|
||||
head = curr->mNextProfilerData;
|
||||
free( curr );
|
||||
|
||||
|
||||
if ( head )
|
||||
curr = head;
|
||||
else
|
||||
curr = NULL;
|
||||
}
|
||||
|
||||
|
||||
mProfileList = NULL;
|
||||
|
||||
|
||||
for(ProfilerRootData *walk = ProfilerRootData::sRootList; walk; walk = walk->mNextRoot)
|
||||
{
|
||||
walk->mFirstProfilerData = 0;
|
||||
|
|
@ -262,7 +262,7 @@ ProfilerRootData::ProfilerRootData(const char *name)
|
|||
for(ProfilerRootData *walk = sRootList; walk; walk = walk->mNextRoot)
|
||||
if(!dStrcmp(walk->mName, name))
|
||||
AssertFatal( false, avar( "Duplicate profile name: %s", name ) );
|
||||
|
||||
|
||||
mName = name;
|
||||
mNameHash = _StringTable::hashString(name);
|
||||
mNextRoot = sRootList;
|
||||
|
|
@ -306,7 +306,7 @@ const char * Profiler::getProfilePath()
|
|||
if( !ThreadManager::isMainThread() )
|
||||
return "[non-main thread]";
|
||||
#endif
|
||||
|
||||
|
||||
return (mEnabled && mCurrentProfilerData) ? mCurrentProfilerData->mPath : "na";
|
||||
}
|
||||
#endif
|
||||
|
|
@ -318,14 +318,14 @@ const char * Profiler::constructProfilePath(ProfilerData * pd)
|
|||
{
|
||||
const bool saveEnable = gProfiler->mEnabled;
|
||||
gProfiler->mEnabled = false;
|
||||
|
||||
|
||||
const char * connector = " -> ";
|
||||
U32 len = dStrlen(pd->mParent->mPath);
|
||||
if (!len)
|
||||
connector = "";
|
||||
len += dStrlen(connector);
|
||||
len += dStrlen(pd->mRoot->mName);
|
||||
|
||||
|
||||
U32 mark = FrameAllocator::getWaterMark();
|
||||
char * buf = (char*)FrameAllocator::alloc(len+1);
|
||||
dStrcpy(buf,pd->mParent->mPath);
|
||||
|
|
@ -348,25 +348,25 @@ void Profiler::hashPush(ProfilerRootData *root)
|
|||
if( !ThreadManager::isMainThread() )
|
||||
return;
|
||||
#endif
|
||||
|
||||
|
||||
mStackDepth++;
|
||||
PROFILER_DEBUG_PUSH_NODE(root->mName);
|
||||
AssertFatal(mStackDepth <= mMaxStackDepth,
|
||||
"Stack overflow in profiler. You may have mismatched PROFILE_START and PROFILE_ENDs");
|
||||
if(!mEnabled)
|
||||
return;
|
||||
|
||||
|
||||
ProfilerData *nextProfiler = NULL;
|
||||
if(!root->mEnabled || mCurrentProfilerData->mRoot == root)
|
||||
{
|
||||
mCurrentProfilerData->mSubDepth++;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(mCurrentProfilerData->mLastSeenProfiler &&
|
||||
mCurrentProfilerData->mLastSeenProfiler->mRoot == root)
|
||||
nextProfiler = mCurrentProfilerData->mLastSeenProfiler;
|
||||
|
||||
|
||||
if(!nextProfiler)
|
||||
{
|
||||
// first see if it's in the hash table...
|
||||
|
|
@ -383,17 +383,17 @@ void Profiler::hashPush(ProfilerRootData *root)
|
|||
nextProfiler = (ProfilerData *) malloc(sizeof(ProfilerData));
|
||||
for(U32 i = 0; i < ProfilerData::HashTableSize; i++)
|
||||
nextProfiler->mChildHash[i] = 0;
|
||||
|
||||
|
||||
nextProfiler->mRoot = root;
|
||||
nextProfiler->mNextForRoot = root->mFirstProfilerData;
|
||||
root->mFirstProfilerData = nextProfiler;
|
||||
|
||||
|
||||
nextProfiler->mNextProfilerData = mProfileList;
|
||||
mProfileList = nextProfiler;
|
||||
|
||||
|
||||
nextProfiler->mNextHash = mCurrentProfilerData->mChildHash[index];
|
||||
mCurrentProfilerData->mChildHash[index] = nextProfiler;
|
||||
|
||||
|
||||
nextProfiler->mParent = mCurrentProfilerData;
|
||||
nextProfiler->mNextSibling = mCurrentProfilerData->mFirstChild;
|
||||
mCurrentProfilerData->mFirstChild = nextProfiler;
|
||||
|
|
@ -443,7 +443,7 @@ void Profiler::hashPop(ProfilerRootData *expected)
|
|||
if( !ThreadManager::isMainThread() )
|
||||
return;
|
||||
#endif
|
||||
|
||||
|
||||
mStackDepth--;
|
||||
PROFILER_DEBUG_POP_NODE();
|
||||
AssertFatal(mStackDepth >= 0, "Stack underflow in profiler. You may have mismatched PROFILE_START and PROFILE_ENDs");
|
||||
|
|
@ -459,15 +459,15 @@ void Profiler::hashPop(ProfilerRootData *expected)
|
|||
{
|
||||
AssertISV(expected == mCurrentProfilerData->mRoot, "Profiler::hashPop - didn't get expected ProfilerRoot!");
|
||||
}
|
||||
|
||||
|
||||
F64 fElapsed = endHighResolutionTimer(mCurrentProfilerData->mStartTime);
|
||||
|
||||
|
||||
mCurrentProfilerData->mTotalTime += fElapsed;
|
||||
mCurrentProfilerData->mParent->mSubTime += fElapsed; // mark it in the parent as well...
|
||||
mCurrentProfilerData->mRoot->mTotalTime += fElapsed;
|
||||
if(mCurrentProfilerData->mParent->mRoot)
|
||||
mCurrentProfilerData->mParent->mRoot->mSubTime += fElapsed; // mark it in the parent as well...
|
||||
|
||||
|
||||
mCurrentProfilerData = mCurrentProfilerData->mParent;
|
||||
}
|
||||
if(mStackDepth == 0)
|
||||
|
|
@ -480,13 +480,13 @@ void Profiler::hashPop(ProfilerRootData *expected)
|
|||
}
|
||||
if(!mEnabled && mNextEnable)
|
||||
startHighResolutionTimer(mCurrentProfilerData->mStartTime);
|
||||
|
||||
|
||||
#if defined(TORQUE_OS_WIN)
|
||||
// The high performance counters under win32 are unreliable when running on multiple
|
||||
// processors. When the profiler is enabled, we restrict Torque to a single processor.
|
||||
if(mNextEnable != mEnabled)
|
||||
{
|
||||
|
||||
|
||||
if(mNextEnable)
|
||||
{
|
||||
Con::warnf("Warning: forcing the Torque profiler thread to run only on cpu 1.");
|
||||
|
|
@ -502,7 +502,7 @@ void Profiler::hashPop(ProfilerRootData *expected)
|
|||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
mEnabled = mNextEnable;
|
||||
}
|
||||
}
|
||||
|
|
@ -520,15 +520,15 @@ static void profilerDataDumpRecurse(ProfilerData *data, char *buffer, U32 buffer
|
|||
{
|
||||
// dump out this one:
|
||||
Con::printf("%7.3f %7.3f %8d %s%s",
|
||||
100 * data->mTotalTime / totalTime,
|
||||
100 * (data->mTotalTime - data->mSubTime) / totalTime,
|
||||
data->mInvokeCount,
|
||||
buffer,
|
||||
data->mRoot ? data->mRoot->mName : "ROOT" );
|
||||
100 * data->mTotalTime / totalTime,
|
||||
100 * (data->mTotalTime - data->mSubTime) / totalTime,
|
||||
data->mInvokeCount,
|
||||
buffer,
|
||||
data->mRoot ? data->mRoot->mName : "ROOT" );
|
||||
data->mTotalTime = 0;
|
||||
data->mSubTime = 0;
|
||||
data->mInvokeCount = 0;
|
||||
|
||||
|
||||
buffer[bufferLen] = ' ';
|
||||
buffer[bufferLen+1] = ' ';
|
||||
buffer[bufferLen+2] = 0;
|
||||
|
|
@ -558,16 +558,16 @@ static void profilerDataDumpRecurseFile(ProfilerData *data, char *buffer, U32 bu
|
|||
{
|
||||
char pbuffer[256];
|
||||
dSprintf(pbuffer, 255, "%7.3f %7.3f %8d %s%s\n",
|
||||
100 * data->mTotalTime / totalTime,
|
||||
100 * (data->mTotalTime - data->mSubTime) / totalTime,
|
||||
data->mInvokeCount,
|
||||
buffer,
|
||||
data->mRoot ? data->mRoot->mName : "ROOT" );
|
||||
100 * data->mTotalTime / totalTime,
|
||||
100 * (data->mTotalTime - data->mSubTime) / totalTime,
|
||||
data->mInvokeCount,
|
||||
buffer,
|
||||
data->mRoot ? data->mRoot->mName : "ROOT" );
|
||||
fws.write(dStrlen(pbuffer), pbuffer);
|
||||
data->mTotalTime = 0;
|
||||
data->mSubTime = 0;
|
||||
data->mInvokeCount = 0;
|
||||
|
||||
|
||||
buffer[bufferLen] = ' ';
|
||||
buffer[bufferLen+1] = ' ';
|
||||
buffer[bufferLen+2] = 0;
|
||||
|
|
@ -599,7 +599,7 @@ void Profiler::dump()
|
|||
mEnabled = false;
|
||||
mStackDepth++;
|
||||
// may have some profiled calls... gotta turn em off.
|
||||
|
||||
|
||||
Vector<ProfilerRootData *> rootVector;
|
||||
F64 totalTime = 0;
|
||||
for(ProfilerRootData *walk = ProfilerRootData::sRootList; walk; walk = walk->mNextRoot)
|
||||
|
|
@ -608,8 +608,8 @@ void Profiler::dump()
|
|||
rootVector.push_back(walk);
|
||||
}
|
||||
dQsort((void *) &rootVector[0], rootVector.size(), sizeof(ProfilerRootData *), rootDataCompare);
|
||||
|
||||
|
||||
|
||||
|
||||
if (mDumpToConsole == true)
|
||||
{
|
||||
Con::printf("Profiler Data Dump:");
|
||||
|
|
@ -618,10 +618,10 @@ void Profiler::dump()
|
|||
for(U32 i = 0; i < rootVector.size(); i++)
|
||||
{
|
||||
Con::printf("%7.3f %7.3f %8d %s",
|
||||
100 * (rootVector[i]->mTotalTime - rootVector[i]->mSubTime) / totalTime,
|
||||
100 * rootVector[i]->mTotalTime / totalTime,
|
||||
rootVector[i]->mTotalInvokeCount,
|
||||
rootVector[i]->mName);
|
||||
100 * (rootVector[i]->mTotalTime - rootVector[i]->mSubTime) / totalTime,
|
||||
100 * rootVector[i]->mTotalTime / totalTime,
|
||||
rootVector[i]->mTotalInvokeCount,
|
||||
rootVector[i]->mName);
|
||||
rootVector[i]->mTotalInvokeCount = 0;
|
||||
rootVector[i]->mTotalTime = 0;
|
||||
rootVector[i]->mSubTime = 0;
|
||||
|
|
@ -629,9 +629,9 @@ void Profiler::dump()
|
|||
Con::printf("");
|
||||
Con::printf("Ordered by stack trace total time -");
|
||||
Con::printf("%% Time %% NSTime Invoke # Name");
|
||||
|
||||
|
||||
mCurrentProfilerData->mTotalTime = endHighResolutionTimer(mCurrentProfilerData->mStartTime);
|
||||
|
||||
|
||||
char depthBuffer[MaxStackDepth * 2 + 1];
|
||||
depthBuffer[0] = 0;
|
||||
profilerDataDumpRecurse(mCurrentProfilerData, depthBuffer, 0, totalTime);
|
||||
|
|
@ -643,44 +643,44 @@ void Profiler::dump()
|
|||
FileStream fws;
|
||||
bool success = fws.open(mDumpFileName, Torque::FS::File::Write);
|
||||
AssertFatal(success, "Cannot write profile dump to specified file!");
|
||||
char buffer[1024];
|
||||
|
||||
dStrcpy(buffer, "Profiler Data Dump:\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
dStrcpy(buffer, "Ordered by non-sub total time -\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
dStrcpy(buffer, "%%NSTime %% Time Invoke # Name\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
|
||||
for(U32 i = 0; i < rootVector.size(); i++)
|
||||
{
|
||||
dSprintf(buffer, 1023, "%7.3f %7.3f %8d %s\n",
|
||||
100 * (rootVector[i]->mTotalTime - rootVector[i]->mSubTime) / totalTime,
|
||||
100 * rootVector[i]->mTotalTime / totalTime,
|
||||
rootVector[i]->mTotalInvokeCount,
|
||||
rootVector[i]->mName);
|
||||
char buffer[1024];
|
||||
|
||||
dStrcpy(buffer, "Profiler Data Dump:\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
|
||||
rootVector[i]->mTotalInvokeCount = 0;
|
||||
rootVector[i]->mTotalTime = 0;
|
||||
rootVector[i]->mSubTime = 0;
|
||||
}
|
||||
dStrcpy(buffer, "\nOrdered by non-sub total time -\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
dStrcpy(buffer, "%%NSTime %% Time Invoke # Name\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
|
||||
dStrcpy(buffer, "Ordered by non-sub total time -\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
dStrcpy(buffer, "%%NSTime %% Time Invoke # Name\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
|
||||
for(U32 i = 0; i < rootVector.size(); i++)
|
||||
{
|
||||
dSprintf(buffer, 1023, "%7.3f %7.3f %8d %s\n",
|
||||
100 * (rootVector[i]->mTotalTime - rootVector[i]->mSubTime) / totalTime,
|
||||
100 * rootVector[i]->mTotalTime / totalTime,
|
||||
rootVector[i]->mTotalInvokeCount,
|
||||
rootVector[i]->mName);
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
|
||||
rootVector[i]->mTotalInvokeCount = 0;
|
||||
rootVector[i]->mTotalTime = 0;
|
||||
rootVector[i]->mSubTime = 0;
|
||||
}
|
||||
dStrcpy(buffer, "\nOrdered by non-sub total time -\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
dStrcpy(buffer, "%%NSTime %% Time Invoke # Name\n");
|
||||
fws.write(dStrlen(buffer), buffer);
|
||||
|
||||
mCurrentProfilerData->mTotalTime = endHighResolutionTimer(mCurrentProfilerData->mStartTime);
|
||||
|
||||
|
||||
char depthBuffer[MaxStackDepth * 2 + 1];
|
||||
depthBuffer[0] = 0;
|
||||
profilerDataDumpRecurseFile(mCurrentProfilerData, depthBuffer, 0, totalTime, fws);
|
||||
mEnabled = enableSave;
|
||||
mStackDepth--;
|
||||
|
||||
|
||||
fws.close();
|
||||
}
|
||||
|
||||
|
||||
mDumpToConsole = false;
|
||||
mDumpToFile = false;
|
||||
mDumpFileName[0] = '\0';
|
||||
|
|
@ -716,12 +716,12 @@ void Profiler::enableMarker(const char *marker, bool enable)
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineEngineFunction( profilerMarkerEnable, void, ( const char* markerName, bool enable ), ( true ),
|
||||
"@brief Enable or disable a specific profile.\n\n"
|
||||
"@param enable Optional paramater to enable or disable the profile.\n"
|
||||
"@param markerName Name of a specific marker to enable or disable.\n"
|
||||
"@note Calling this function will first call profilerReset(), clearing all data from profiler. "
|
||||
"All profile markers are enabled by default.\n\n"
|
||||
"@ingroup Debugging")
|
||||
"@brief Enable or disable a specific profile.\n\n"
|
||||
"@param enable Optional paramater to enable or disable the profile.\n"
|
||||
"@param markerName Name of a specific marker to enable or disable.\n"
|
||||
"@note Calling this function will first call profilerReset(), clearing all data from profiler. "
|
||||
"All profile markers are enabled by default.\n\n"
|
||||
"@ingroup Debugging")
|
||||
{
|
||||
if( gProfiler )
|
||||
gProfiler->enableMarker( markerName, enable );
|
||||
|
|
@ -730,47 +730,47 @@ DefineEngineFunction( profilerMarkerEnable, void, ( const char* markerName, bool
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineEngineFunction( profilerEnable, void, ( bool enable ),,
|
||||
"@brief Enables or disables the profiler.\n\n"
|
||||
"Data is only gathered while the profiler is enabled.\n\n"
|
||||
"@note Profiler is not available in shipping builds.\n"
|
||||
"T3D has predefined profiling areas surrounded by markers, "
|
||||
"but you may need to define additional markers (in C++) around areas you wish to profile,"
|
||||
" by using the PROFILE_START( markerName ); and PROFILE_END(); macros.\n\n"
|
||||
"@ingroup Debugging\n" )
|
||||
"@brief Enables or disables the profiler.\n\n"
|
||||
"Data is only gathered while the profiler is enabled.\n\n"
|
||||
"@note Profiler is not available in shipping builds.\n"
|
||||
"T3D has predefined profiling areas surrounded by markers, "
|
||||
"but you may need to define additional markers (in C++) around areas you wish to profile,"
|
||||
" by using the PROFILE_START( markerName ); and PROFILE_END(); macros.\n\n"
|
||||
"@ingroup Debugging\n" )
|
||||
{
|
||||
if(gProfiler)
|
||||
gProfiler->enable(enable);
|
||||
}
|
||||
|
||||
DefineEngineFunction(profilerDump, void, (),,
|
||||
"@brief Dumps current profiling stats to the console window.\n\n"
|
||||
"@note Markers disabled with profilerMarkerEnable() will be skipped over. "
|
||||
"If the profiler is currently running, it will be disabled.\n"
|
||||
"@ingroup Debugging")
|
||||
"@brief Dumps current profiling stats to the console window.\n\n"
|
||||
"@note Markers disabled with profilerMarkerEnable() will be skipped over. "
|
||||
"If the profiler is currently running, it will be disabled.\n"
|
||||
"@ingroup Debugging")
|
||||
{
|
||||
if(gProfiler)
|
||||
gProfiler->dumpToConsole();
|
||||
}
|
||||
|
||||
DefineEngineFunction( profilerDumpToFile, void, ( const char* fileName ),,
|
||||
"@brief Dumps current profiling stats to a file.\n\n"
|
||||
"@note If the profiler is currently running, it will be disabled.\n"
|
||||
"@param fileName Name and path of file to save profiling stats to. Must use forward slashes (/). "
|
||||
"Will attempt to create the file if it does not already exist.\n"
|
||||
"@tsexample\n"
|
||||
"profilerDumpToFile( \"C:/Torque/log1.txt\" );\n"
|
||||
"@endtsexample\n\n"
|
||||
"@ingroup Debugging" )
|
||||
"@brief Dumps current profiling stats to a file.\n\n"
|
||||
"@note If the profiler is currently running, it will be disabled.\n"
|
||||
"@param fileName Name and path of file to save profiling stats to. Must use forward slashes (/). "
|
||||
"Will attempt to create the file if it does not already exist.\n"
|
||||
"@tsexample\n"
|
||||
"profilerDumpToFile( \"C:/Torque/log1.txt\" );\n"
|
||||
"@endtsexample\n\n"
|
||||
"@ingroup Debugging" )
|
||||
{
|
||||
if(gProfiler)
|
||||
gProfiler->dumpToFile(fileName);
|
||||
}
|
||||
|
||||
DefineEngineFunction( profilerReset, void, (),,
|
||||
"@brief Resets the profiler, clearing it of all its data.\n\n"
|
||||
"If the profiler is currently running, it will first be disabled. "
|
||||
"All markers will retain their current enabled/disabled status.\n\n"
|
||||
"@ingroup Debugging" )
|
||||
"@brief Resets the profiler, clearing it of all its data.\n\n"
|
||||
"If the profiler is currently running, it will first be disabled. "
|
||||
"All markers will retain their current enabled/disabled status.\n\n"
|
||||
"@ingroup Debugging" )
|
||||
{
|
||||
if(gProfiler)
|
||||
gProfiler->reset();
|
||||
|
|
|
|||
|
|
@ -76,8 +76,8 @@ TEST(Net, TCPRequest)
|
|||
handler.mDataReceived = 0;
|
||||
|
||||
// Hook into the signals.
|
||||
Net::smConnectionNotify .notify(&handler, &TcpHandle::notify);
|
||||
Net::smConnectionReceive.notify(&handler, &TcpHandle::receive);
|
||||
Net::smConnectionNotify ->notify(&handler, &TcpHandle::notify);
|
||||
Net::smConnectionReceive->notify(&handler, &TcpHandle::receive);
|
||||
|
||||
// Open a TCP connection to garagegames.com
|
||||
handler.mSocket = Net::openConnectTo("72.246.107.193:80");
|
||||
|
|
@ -85,8 +85,8 @@ TEST(Net, TCPRequest)
|
|||
while(Process::processEvents() && (Platform::getRealMilliseconds() < limit) ) {}
|
||||
|
||||
// Unhook from the signals.
|
||||
Net::smConnectionNotify .remove(&handler, &TcpHandle::notify);
|
||||
Net::smConnectionReceive.remove(&handler, &TcpHandle::receive);
|
||||
Net::smConnectionNotify ->remove(&handler, &TcpHandle::notify);
|
||||
Net::smConnectionReceive->remove(&handler, &TcpHandle::receive);
|
||||
|
||||
EXPECT_GT(handler.mDataReceived, 0)
|
||||
<< "Didn't get any data back!";
|
||||
|
|
@ -139,8 +139,8 @@ struct JournalHandle
|
|||
mDataReceived = 0;
|
||||
|
||||
// Hook into the signals.
|
||||
Net::smConnectionNotify .notify(this, &JournalHandle::notify);
|
||||
Net::smConnectionReceive.notify(this, &JournalHandle::receive);
|
||||
Net::smConnectionNotify ->notify(this, &JournalHandle::notify);
|
||||
Net::smConnectionReceive->notify(this, &JournalHandle::receive);
|
||||
|
||||
// Open a TCP connection to garagegames.com
|
||||
mSocket = Net::openConnectTo("72.246.107.193:80");
|
||||
|
|
@ -149,8 +149,8 @@ struct JournalHandle
|
|||
while(Process::processEvents()) {}
|
||||
|
||||
// Unhook from the signals.
|
||||
Net::smConnectionNotify .remove(this, &JournalHandle::notify);
|
||||
Net::smConnectionReceive.remove(this, &JournalHandle::receive);
|
||||
Net::smConnectionNotify ->remove(this, &JournalHandle::notify);
|
||||
Net::smConnectionReceive->remove(this, &JournalHandle::receive);
|
||||
|
||||
EXPECT_GT(mDataReceived, 0)
|
||||
<< "Didn't get any data back!";
|
||||
|
|
|
|||
|
|
@ -98,7 +98,7 @@ bool Platform::displaySplashWindow( String path )
|
|||
SDL_RenderPresent(gSplashRenderer);
|
||||
}
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Platform::closeSplashWindow()
|
||||
|
|
|
|||
|
|
@ -104,37 +104,37 @@ mShouldLockMouse(false),
|
|||
mSuppressReset(false),
|
||||
mMenuHandle(NULL)
|
||||
{
|
||||
mCursorController = new PlatformCursorControllerSDL( this );
|
||||
mCursorController = new PlatformCursorControllerSDL( this );
|
||||
|
||||
mVideoMode.bitDepth = 32;
|
||||
mVideoMode.fullScreen = false;
|
||||
mVideoMode.refreshRate = 60;
|
||||
mVideoMode.resolution.set(800,600);
|
||||
mVideoMode.bitDepth = 32;
|
||||
mVideoMode.fullScreen = false;
|
||||
mVideoMode.refreshRate = 60;
|
||||
mVideoMode.resolution.set(800,600);
|
||||
}
|
||||
|
||||
PlatformWindowSDL::~PlatformWindowSDL()
|
||||
{
|
||||
// delete our sdl handle..
|
||||
SDL_DestroyWindow(mWindowHandle);
|
||||
// delete our sdl handle..
|
||||
SDL_DestroyWindow(mWindowHandle);
|
||||
|
||||
// unlink ourselves from the window list...
|
||||
AssertFatal(mOwningManager, "PlatformWindowSDL::~PlatformWindowSDL - orphan window, cannot unlink!");
|
||||
mOwningManager->unlinkWindow(this);
|
||||
// unlink ourselves from the window list...
|
||||
AssertFatal(mOwningManager, "PlatformWindowSDL::~PlatformWindowSDL - orphan window, cannot unlink!");
|
||||
mOwningManager->unlinkWindow(this);
|
||||
}
|
||||
|
||||
GFXDevice * PlatformWindowSDL::getGFXDevice()
|
||||
{
|
||||
return mDevice;
|
||||
return mDevice;
|
||||
}
|
||||
|
||||
GFXWindowTarget * PlatformWindowSDL::getGFXTarget()
|
||||
{
|
||||
return mTarget;
|
||||
return mTarget;
|
||||
}
|
||||
|
||||
const GFXVideoMode & PlatformWindowSDL::getVideoMode()
|
||||
{
|
||||
return mVideoMode;
|
||||
return mVideoMode;
|
||||
}
|
||||
|
||||
void* PlatformWindowSDL::getSystemWindow(const WindowSystem system)
|
||||
|
|
@ -162,41 +162,41 @@ void PlatformWindowSDL::setVideoMode( const GFXVideoMode &mode )
|
|||
mVideoMode = mode;
|
||||
mSuppressReset = true;
|
||||
|
||||
// Set our window to have the right style based on the mode
|
||||
// Set our window to have the right style based on the mode
|
||||
if(mode.fullScreen && !Platform::getWebDeployment() && !mOffscreenRender)
|
||||
{
|
||||
{
|
||||
setSize(mode.resolution);
|
||||
|
||||
SDL_SetWindowFullscreen( mWindowHandle, SDL_WINDOW_FULLSCREEN);
|
||||
|
||||
// When switching to Fullscreen, reset device after setting style
|
||||
if(mTarget.isValid())
|
||||
mTarget->resetMode();
|
||||
}
|
||||
else
|
||||
{
|
||||
if(mTarget.isValid())
|
||||
mTarget->resetMode();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Reset device *first*, so that when we call setSize() and let it
|
||||
// access the monitor settings, it won't end up with our fullscreen
|
||||
// geometry that is just about to change.
|
||||
// access the monitor settings, it won't end up with our fullscreen
|
||||
// geometry that is just about to change.
|
||||
|
||||
if(mTarget.isValid())
|
||||
mTarget->resetMode();
|
||||
if(mTarget.isValid())
|
||||
mTarget->resetMode();
|
||||
|
||||
if (!mOffscreenRender)
|
||||
{
|
||||
SDL_SetWindowFullscreen( mWindowHandle, 0);
|
||||
SDL_SetWindowFullscreen( mWindowHandle, 0);
|
||||
}
|
||||
|
||||
setSize(mode.resolution);
|
||||
centerWindow();
|
||||
}
|
||||
}
|
||||
|
||||
mSuppressReset = false;
|
||||
mSuppressReset = false;
|
||||
}
|
||||
|
||||
bool PlatformWindowSDL::clearFullscreen()
|
||||
{
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PlatformWindowSDL::isFullscreen()
|
||||
|
|
@ -210,32 +210,32 @@ bool PlatformWindowSDL::isFullscreen()
|
|||
|
||||
void PlatformWindowSDL::_setFullscreen(const bool fullscreen)
|
||||
{
|
||||
if( isFullscreen() )
|
||||
return;
|
||||
if( isFullscreen() )
|
||||
return;
|
||||
|
||||
if(fullscreen && !mOffscreenRender)
|
||||
{
|
||||
Con::printf("PlatformWindowSDL::setFullscreen (full) enter");
|
||||
SDL_SetWindowFullscreen( mWindowHandle, SDL_WINDOW_FULLSCREEN);
|
||||
}
|
||||
else
|
||||
{
|
||||
Con::printf("PlatformWindowSDL::setFullscreen (windowed) enter");
|
||||
if(fullscreen && !mOffscreenRender)
|
||||
{
|
||||
Con::printf("PlatformWindowSDL::setFullscreen (full) enter");
|
||||
SDL_SetWindowFullscreen( mWindowHandle, SDL_WINDOW_FULLSCREEN);
|
||||
}
|
||||
else
|
||||
{
|
||||
Con::printf("PlatformWindowSDL::setFullscreen (windowed) enter");
|
||||
if (!mOffscreenRender)
|
||||
{
|
||||
SDL_SetWindowFullscreen( mWindowHandle, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
SDL_SetWindowFullscreen( mWindowHandle, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
}
|
||||
|
||||
setSize(mVideoMode.resolution);
|
||||
|
||||
}
|
||||
Con::printf("PlatformWindowSDL::setFullscreen exit");
|
||||
}
|
||||
Con::printf("PlatformWindowSDL::setFullscreen exit");
|
||||
}
|
||||
|
||||
bool PlatformWindowSDL::setCaption( const char *cap )
|
||||
{
|
||||
SDL_SetWindowTitle(mWindowHandle, cap);
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
const char * PlatformWindowSDL::getCaption()
|
||||
|
|
@ -250,45 +250,45 @@ void PlatformWindowSDL::setFocus()
|
|||
|
||||
void PlatformWindowSDL::setClientExtent( const Point2I newExtent )
|
||||
{
|
||||
Point2I oldExtent = getClientExtent();
|
||||
if (oldExtent == newExtent)
|
||||
return;
|
||||
Point2I oldExtent = getClientExtent();
|
||||
if (oldExtent == newExtent)
|
||||
return;
|
||||
|
||||
SDL_SetWindowSize(mWindowHandle, newExtent.x, newExtent.y);
|
||||
}
|
||||
|
||||
const Point2I PlatformWindowSDL::getClientExtent()
|
||||
{
|
||||
// Fetch Client Rect from Windows
|
||||
// Fetch Client Rect from Windows
|
||||
Point2I size;
|
||||
SDL_GetWindowSize(mWindowHandle, &size.x, &size.y);
|
||||
SDL_GetWindowSize(mWindowHandle, &size.x, &size.y);
|
||||
|
||||
return size;
|
||||
return size;
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::setBounds( const RectI &newBounds )
|
||||
{
|
||||
// TODO SDL
|
||||
// TODO SDL
|
||||
}
|
||||
|
||||
const RectI PlatformWindowSDL::getBounds() const
|
||||
{
|
||||
// TODO SDL
|
||||
return RectI(0, 0, 0, 0);
|
||||
// TODO SDL
|
||||
return RectI(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::setPosition( const Point2I newPosition )
|
||||
{
|
||||
SDL_SetWindowPosition( mWindowHandle, newPosition.x, newPosition.y );
|
||||
SDL_SetWindowPosition( mWindowHandle, newPosition.x, newPosition.y );
|
||||
}
|
||||
|
||||
const Point2I PlatformWindowSDL::getPosition()
|
||||
{
|
||||
Point2I position;
|
||||
SDL_GetWindowPosition( mWindowHandle, &position.x, &position.y );
|
||||
Point2I position;
|
||||
SDL_GetWindowPosition( mWindowHandle, &position.x, &position.y );
|
||||
|
||||
// Return position
|
||||
return position;
|
||||
// Return position
|
||||
return position;
|
||||
}
|
||||
|
||||
Point2I PlatformWindowSDL::clientToScreen( const Point2I& pos )
|
||||
|
|
@ -311,7 +311,7 @@ void PlatformWindowSDL::centerWindow()
|
|||
SDL_GetWindowSize(mWindowHandle, &sizeX, &sizeY);
|
||||
|
||||
SDL_DisplayMode mode;
|
||||
SDL_GetDesktopDisplayMode(0, &mode);
|
||||
SDL_GetDesktopDisplayMode(0, &mode);
|
||||
|
||||
U32 posX = (mode.w/2) - (sizeX/2);
|
||||
U32 posY = (mode.h/2) - (sizeY/2);
|
||||
|
|
@ -325,21 +325,21 @@ bool PlatformWindowSDL::setSize( const Point2I &newSize )
|
|||
|
||||
// Let GFX get an update about the new resolution
|
||||
if (mTarget.isValid())
|
||||
mTarget->resetMode();
|
||||
mTarget->resetMode();
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PlatformWindowSDL::isOpen()
|
||||
{
|
||||
return mWindowHandle;
|
||||
return mWindowHandle;
|
||||
}
|
||||
|
||||
bool PlatformWindowSDL::isVisible()
|
||||
{
|
||||
// Is the window open and visible, ie. not minimized?
|
||||
if(!mWindowHandle)
|
||||
return false;
|
||||
// Is the window open and visible, ie. not minimized?
|
||||
if(!mWindowHandle)
|
||||
return false;
|
||||
|
||||
if (mOffscreenRender)
|
||||
return true;
|
||||
|
|
@ -348,7 +348,7 @@ bool PlatformWindowSDL::isVisible()
|
|||
if( flags & SDL_WINDOW_SHOWN)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool PlatformWindowSDL::isFocused()
|
||||
|
|
@ -389,7 +389,7 @@ bool PlatformWindowSDL::isMaximized()
|
|||
|
||||
WindowId PlatformWindowSDL::getWindowId()
|
||||
{
|
||||
return mWindowId;
|
||||
return mWindowId;
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::minimize()
|
||||
|
|
@ -397,7 +397,7 @@ void PlatformWindowSDL::minimize()
|
|||
if (mOffscreenRender)
|
||||
return;
|
||||
|
||||
SDL_MinimizeWindow( mWindowHandle );
|
||||
SDL_MinimizeWindow( mWindowHandle );
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::maximize()
|
||||
|
|
@ -405,7 +405,7 @@ void PlatformWindowSDL::maximize()
|
|||
if (mOffscreenRender)
|
||||
return;
|
||||
|
||||
SDL_MaximizeWindow( mWindowHandle );
|
||||
SDL_MaximizeWindow( mWindowHandle );
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::restore()
|
||||
|
|
@ -413,7 +413,7 @@ void PlatformWindowSDL::restore()
|
|||
if (mOffscreenRender)
|
||||
return;
|
||||
|
||||
SDL_RestoreWindow( mWindowHandle );
|
||||
SDL_RestoreWindow( mWindowHandle );
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::hide()
|
||||
|
|
@ -421,7 +421,7 @@ void PlatformWindowSDL::hide()
|
|||
if (mOffscreenRender)
|
||||
return;
|
||||
|
||||
SDL_HideWindow( mWindowHandle );
|
||||
SDL_HideWindow( mWindowHandle );
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::show()
|
||||
|
|
@ -429,17 +429,17 @@ void PlatformWindowSDL::show()
|
|||
if (mOffscreenRender)
|
||||
return;
|
||||
|
||||
SDL_ShowWindow( mWindowHandle );
|
||||
SDL_ShowWindow( mWindowHandle );
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::close()
|
||||
{
|
||||
delete this;
|
||||
delete this;
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::defaultRender()
|
||||
{
|
||||
// TODO SDL
|
||||
// TODO SDL
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::_triggerMouseLocationNotify(const SDL_Event& evt)
|
||||
|
|
@ -615,7 +615,7 @@ void PlatformWindowSDL::setMouseLocked( bool enable )
|
|||
if (mOffscreenRender)
|
||||
return;
|
||||
|
||||
mMouseLocked = enable;
|
||||
mMouseLocked = enable;
|
||||
|
||||
SDL_SetWindowGrab( mWindowHandle, SDL_bool(enable) );
|
||||
SDL_SetRelativeMouseMode( SDL_bool(enable) );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue