Merge branch 'GarageGames/development' into ueberengine-dev-3.10

Conflicts:
	Engine/source/app/version.h
	Engine/source/terrain/terrData.cpp
This commit is contained in:
Duion 2016-12-13 17:28:36 +01:00
commit 186604eb76
974 changed files with 121718 additions and 233088 deletions

View file

@ -180,24 +180,24 @@ ImplementEnumType(baseTexFormat,
EndImplementEnumType;
TerrainBlock::TerrainBlock()
: mSquareSize( 1.0f ),
mCastShadows( true ),
mScreenError( 16 ),
mDetailsDirty( false ),
mLayerTexDirty( false ),
mLightMap( NULL ),
: mLightMap( NULL ),
mLightMapSize( 256 ),
mMaxDetailDistance( 0.0f ),
mCell( NULL ),
mCRC( 0 ),
mBaseTexSize( 1024 ),
mBaseTexFormat( TerrainBlock::JPG ),
mBaseMaterial( NULL ),
mDefaultMatInst( NULL ),
mMaxDetailDistance( 0.0f ),
mBaseTexScaleConst( NULL ),
mBaseTexIdConst( NULL ),
mDetailsDirty( false ),
mLayerTexDirty( false ),
mBaseTexSize( 1024 ),
mBaseTexFormat( TerrainBlock::PNG ),
mCell( NULL ),
mBaseMaterial( NULL ),
mDefaultMatInst( NULL ),
mSquareSize( 1.0f ),
mPhysicsRep( NULL ),
mZoningDirty( false ),
mScreenError( 16 ),
mCastShadows( true ),
mZoningDirty( false )
mUpdateBasetex ( true )
{
mTypeMask = TerrainObjectType | StaticObjectType | StaticShapeObjectType;