Merge branch 'GarageGames/development' into ueberengine-dev-3.10

Conflicts:
	Engine/source/app/version.h
	Engine/source/terrain/terrData.cpp
This commit is contained in:
Duion 2016-12-13 17:28:36 +01:00
commit 186604eb76
974 changed files with 121718 additions and 233088 deletions

View file

@ -566,14 +566,14 @@ S32 ProjectileData::scaleValue( S32 value, bool down )
Projectile::Projectile()
: mPhysicsWorld( NULL ),
mDataBlock( NULL ),
mParticleEmitter( NULL ),
mParticleWaterEmitter( NULL ),
mSound( NULL ),
mCurrPosition( 0, 0, 0 ),
mCurrVelocity( 0, 0, 1 ),
mSourceObjectId( -1 ),
mSourceObjectSlot( -1 ),
mCurrTick( 0 ),
mParticleEmitter( NULL ),
mParticleWaterEmitter( NULL ),
mSound( NULL ),
mProjectileShape( NULL ),
mActivateThread( NULL ),
mMaintainThread( NULL ),
@ -1471,4 +1471,4 @@ DefineEngineMethod(Projectile, presimulate, void, (F32 seconds), (1.0f),
"@note This function is not called if the SimObject::hidden is true.")
{
object->simulate( seconds );
}
}