mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-03 20:40:35 +00:00
Merge branch 'GarageGames/development' into ueberengine-dev-3.10
Conflicts: Engine/source/app/version.h Engine/source/terrain/terrData.cpp
This commit is contained in:
commit
186604eb76
974 changed files with 121718 additions and 233088 deletions
|
|
@ -70,9 +70,9 @@ GroundPlane::GroundPlane()
|
|||
mScaleU( 1.0f ),
|
||||
mScaleV( 1.0f ),
|
||||
mMaterial( NULL ),
|
||||
mPhysicsRep( NULL ),
|
||||
mMin( 0.0f, 0.0f ),
|
||||
mMax( 0.0f, 0.0f ),
|
||||
mPhysicsRep( NULL )
|
||||
mMax( 0.0f, 0.0f )
|
||||
{
|
||||
mTypeMask |= StaticObjectType | StaticShapeObjectType;
|
||||
mNetFlags.set( Ghostable | ScopeAlways );
|
||||
|
|
@ -591,4 +591,4 @@ DefineEngineMethod( GroundPlane, postApply, void, (),,
|
|||
)
|
||||
{
|
||||
object->inspectPostApply();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue