Merge branch 'GarageGames/development' into ueberengine-dev-3.10

Conflicts:
	Engine/source/app/version.h
	Engine/source/terrain/terrData.cpp
This commit is contained in:
Duion 2016-12-13 17:28:36 +01:00
commit 186604eb76
974 changed files with 121718 additions and 233088 deletions

View file

@ -132,7 +132,6 @@ ConsoleDocClass( fxFoliageReplicator,
// Trig Table Lookups.
//
//------------------------------------------------------------------------------
const F32 PeriodLen = (F32) 2.0f * (F32) M_PI;
const F32 PeriodLenMinus = (F32) (2.0f * M_PI) - 0.01f;
//------------------------------------------------------------------------------

View file

@ -60,14 +60,14 @@ GFXImplementVertexFormat( GCVertex )
};
GroundCoverShaderConstHandles::GroundCoverShaderConstHandles()
: mTypeRectsSC( NULL ),
: mGroundCover( NULL ),
mTypeRectsSC( NULL ),
mFadeSC( NULL ),
mWindDirSC( NULL ),
mGustInfoSC( NULL ),
mTurbInfoSC( NULL ),
mCamRightSC( NULL ),
mCamUpSC( NULL ),
mGroundCover( NULL )
mCamUpSC( NULL )
{
}

View file

@ -87,7 +87,7 @@ class ParticleEmitterData : public GameBaseData
/// of the ambient color on the particle.
F32 ambientFactor;
U32 lifetimeMS; ///< Lifetime of particles
S32 lifetimeMS; ///< Lifetime of particles
U32 lifetimeVarianceMS; ///< Varience in lifetime from 0 to n
bool overrideAdvance; ///<

View file

@ -354,7 +354,7 @@ void Ribbon::addSegmentPoint(Point3F &point, MatrixF &mat) {
U32 segmentsToDelete = checkRibbonDistance(mDataBlock->segmentsPerUpdate);
for (U32 i = 0; i < segmentsToDelete; i++) {
U32 last = mSegmentPoints.size() - 1;
S32 last = mSegmentPoints.size() - 1;
if (last < 0)
break;
mTravelledDistance += last ? (mSegmentPoints[last] - mSegmentPoints[last-1]).len() : 0;