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Added refactor of Editor Settings window
Various fixes for asset handling. WIP of crash tracking
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29 changed files with 660 additions and 271 deletions
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@ -409,7 +409,7 @@ void ProcessedMaterial::_setStageData()
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mStages[i].setTex(MFT_DiffuseMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXStaticTextureSRGBProfile));
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}
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}
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else if (!mMaterial->mDiffuseMapAsset[i].isNull())
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else if (mMaterial->mDiffuseMapAsset[i] && !mMaterial->mDiffuseMapAsset[i].isNull())
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{
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mStages[i].setTex(MFT_DiffuseMap, mMaterial->mDiffuseMapAsset[i]->getImage());
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if (!mStages[i].getTex(MFT_DiffuseMap))
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