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Added refactor of Editor Settings window
Various fixes for asset handling. WIP of crash tracking
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29 changed files with 660 additions and 271 deletions
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@ -51,6 +51,8 @@ class LevelAsset : public AssetBase
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bool mIsSubLevel;
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StringTableEntry mMainLevelAsset;
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StringTableEntry mGamemodeName;
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public:
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LevelAsset();
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virtual ~LevelAsset();
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