mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
Remove dead code comment
This commit is contained in:
parent
d278aab929
commit
175831fd30
1 changed files with 0 additions and 1 deletions
|
|
@ -160,7 +160,6 @@ void SceneCullingState::addOccluder( SceneObject* object )
|
||||||
|
|
||||||
U32 numZones = 0;
|
U32 numZones = 0;
|
||||||
U32* zones = NULL;
|
U32* zones = NULL;
|
||||||
//object->getSceneManager()->getZoneManager()
|
|
||||||
|
|
||||||
SceneManager* sm = object->getSceneManager();
|
SceneManager* sm = object->getSceneManager();
|
||||||
SceneZoneSpaceManager* zm = sm->getZoneManager();
|
SceneZoneSpaceManager* zm = sm->getZoneManager();
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue