Merge remote-tracking branch 'devhead/Preview4_0' into tsneo

# Conflicts:
#	Engine/source/platform/types.visualc.h
#	Templates/BaseGame/game/tools/assetBrowser/scripts/assetBrowser.tscript
#	Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/terrain.tscript
#	Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.tscript
#	Templates/BaseGame/game/tools/gui/scriptEditorDlg.ed.gui
This commit is contained in:
Jeff Hutchinson 2021-09-01 22:26:23 -04:00
commit 17231ca9fb
51 changed files with 736 additions and 488 deletions

View file

@ -10,7 +10,7 @@ $guiContent = new GuiControl(RoadEditorToolbar) {
Extent = "800 32";
MinExtent = "8 2";
canSave = "1";
Visible = "0";
Visible = "1";
hovertime = "1000";
new GuiTextCtrl() {

View file

@ -31,12 +31,10 @@ function initializeRoadEditor()
// Add ourselves to EditorGui, where all the other tools reside
RoadEditorGui.setVisible( false );
RoadEditorToolbar.setVisible( false );
RoadEditorOptionsWindow.setVisible( false );
RoadEditorTreeWindow.setVisible( false );
EditorGui.add( RoadEditorGui );
EditorGui.add( RoadEditorToolbar );
EditorGui.add( RoadEditorOptionsWindow );
EditorGui.add( RoadEditorTreeWindow );
@ -94,7 +92,8 @@ function RoadEditorPlugin::onActivated( %this )
RoadEditorGui.setVisible( true );
RoadEditorGui.makeFirstResponder( true );
RoadEditorToolbar.setVisible( true );
EditorGuiToolbarStack.remove( EWorldEditorToolbar );
EditorGuiToolbarStack.add( RoadEditorToolbar );
RoadEditorOptionsWindow.setVisible( true );
RoadEditorTreeWindow.setVisible( true );
@ -115,7 +114,10 @@ function RoadEditorPlugin::onDeactivated( %this )
%this.writeSettings();
RoadEditorGui.setVisible( false );
RoadEditorToolbar.setVisible( false );
EditorGuiToolbarStack.add( EWorldEditorToolbar );
EditorGuiToolbarStack.remove( RoadEditorToolbar );
RoadEditorOptionsWindow.setVisible( false );
RoadEditorTreeWindow.setVisible( false );
%this.map.pop();