Merge remote-tracking branch 'devhead/Preview4_0' into tsneo

# Conflicts:
#	Engine/source/platform/types.visualc.h
#	Templates/BaseGame/game/tools/assetBrowser/scripts/assetBrowser.tscript
#	Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/terrain.tscript
#	Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.tscript
#	Templates/BaseGame/game/tools/gui/scriptEditorDlg.ed.gui
This commit is contained in:
Jeff Hutchinson 2021-09-01 22:26:23 -04:00
commit 17231ca9fb
51 changed files with 736 additions and 488 deletions

View file

@ -31,12 +31,10 @@ function initializeMeshRoadEditor()
MeshRoadEditorGui.setVisible( false );
MeshRoadEditorOptionsWindow.setVisible( false );
MeshRoadEditorToolbar.setVisible( false );
MeshRoadEditorTreeWindow.setVisible( false );
EditorGui.add( MeshRoadEditorGui );
EditorGui.add( MeshRoadEditorOptionsWindow );
EditorGui.add( MeshRoadEditorToolbar );
EditorGui.add( MeshRoadEditorTreeWindow );
new ScriptObject( MeshRoadEditorPlugin )
@ -95,7 +93,10 @@ function MeshRoadEditorPlugin::onActivated( %this )
MeshRoadEditorGui.setVisible( true );
MeshRoadEditorGui.makeFirstResponder( true );
MeshRoadEditorOptionsWindow.setVisible( true );
MeshRoadEditorToolbar.setVisible( true );
EditorGuiToolbarStack.remove( EWorldEditorToolbar );
EditorGuiToolbarStack.add( MeshRoadEditorToolbar );
MeshRoadEditorTreeWindow.setVisible( true );
MeshRoadTreeView.open(ServerMeshRoadSet,true);
%this.map.push();
@ -121,7 +122,10 @@ function MeshRoadEditorPlugin::onDeactivated( %this )
MeshRoadEditorGui.setVisible( false );
MeshRoadEditorOptionsWindow.setVisible( false );
MeshRoadEditorToolbar.setVisible( false );
EditorGuiToolbarStack.add( EWorldEditorToolbar );
EditorGuiToolbarStack.remove( MeshRoadEditorToolbar );
MeshRoadEditorTreeWindow.setVisible( false );
%this.map.pop();

View file

@ -10,7 +10,7 @@ $guiContent = new GuiControl(MeshRoadEditorToolbar,EditorGuiGroup) {
Extent = "800 32";
MinExtent = "8 2";
canSave = "1";
Visible = "0";
Visible = "1";
hovertime = "1000";
new GuiTextCtrl() {