Merge remote-tracking branch 'devhead/Preview4_0' into tsneo

# Conflicts:
#	Engine/source/platform/types.visualc.h
#	Templates/BaseGame/game/tools/assetBrowser/scripts/assetBrowser.tscript
#	Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/terrain.tscript
#	Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.tscript
#	Templates/BaseGame/game/tools/gui/scriptEditorDlg.ed.gui
This commit is contained in:
Jeff Hutchinson 2021-09-01 22:26:23 -04:00
commit 17231ca9fb
51 changed files with 736 additions and 488 deletions

View file

@ -2040,13 +2040,17 @@ function MaterialEditorGui::pickedNewMaterialTargetModule( %this, %module )
PE_EmitterEditor.targetModule = %module;
MaterialEditorGui.defaultMaterialFile = %moduleDef.ModulePath @ "/scripts/managedData/materials." @ $TorqueScriptFileExtension;
if(!isDirectory(filePath(MaterialEditorGui.defaultMaterialFile)))
{
AssetBrowser.dirHandler.createFolder(filePath(MaterialEditorGui.defaultMaterialFile));
}
%action = %this.createUndo(ActionCreateNewMaterial, "Create New Material");
%action.object = "";
%material = getUniqueName( "newMaterial" );
new Material(%material)
{
diffuseMap[0] = "core/rendering/images/warnmat";
mapTo = "unmapped_mat";
parentGroup = RootGroup;
};