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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts: # Engine/source/platform/types.visualc.h # Templates/BaseGame/game/tools/assetBrowser/scripts/assetBrowser.tscript # Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/terrain.tscript # Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.tscript # Templates/BaseGame/game/tools/gui/scriptEditorDlg.ed.gui
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commit
17231ca9fb
51 changed files with 736 additions and 488 deletions
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@ -438,15 +438,15 @@ ImageAsset::ImageTypes ImageAsset::getImageTypeFromName(const char* name)
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}
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DefineEngineMethod(ImageAsset, getImagePath, const char*, (), ,
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"Creates an instance of the given GameObject given the asset definition.\n"
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"@return The GameObject entity created from the asset.")
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"Gets the image filepath of this asset.\n"
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"@return File path of the image file.")
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{
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return object->getImagePath();
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}
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DefineEngineMethod(ImageAsset, getImageInfo, const char*, (), ,
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"Creates an instance of the given GameObject given the asset definition.\n"
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"@return The GameObject entity created from the asset.")
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"Gets the info and properties of the image.\n"
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"@return The info/properties of the image.")
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{
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return object->getImageInfo();
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}
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@ -429,6 +429,13 @@ void TerrainAsset::copyTo(SimObject* object)
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Parent::copyTo(object);
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}
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DefineEngineMethod(TerrainAsset, getTerrainFilePath, const char*, (), ,
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"Gets the terrain filepath of this asset.\n"
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"@return File path of the terrain file.")
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{
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return object->getTerrainFilePath();
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}
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//-----------------------------------------------------------------------------
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// GuiInspectorTypeAssetId
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//-----------------------------------------------------------------------------
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