Remove namespace from header

Removing the "using namespace Torque" from header file to prevent issues
with certain engine addons conflicting with ::UUID defined by windows
and Torque::UUID defined by T3D.
This commit is contained in:
Robert Fritzen 2013-07-28 12:55:52 -05:00
parent c75d6feb20
commit 171a24459f
11 changed files with 14 additions and 3 deletions

View file

@ -31,6 +31,7 @@
#include "util/noise2d.h"
#include "core/volume.h"
using namespace Torque;
ConsoleStaticMethod( TerrainBlock, createNew, S32, 5, 5,
"TerrainBlock.create( String terrainName, U32 resolution, String materialName, bool genNoise )\n"