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Remove namespace from header
Removing the "using namespace Torque" from header file to prevent issues with certain engine addons conflicting with ::UUID defined by windows and Torque::UUID defined by T3D.
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11 changed files with 14 additions and 3 deletions
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@ -45,6 +45,7 @@
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#include "postFx/postEffectManager.h"
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#include "postFx/postEffectVis.h"
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using namespace Torque;
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ConsoleDocClass( PostEffect,
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"@brief A fullscreen shader effect.\n\n"
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