Merge pull request #612 from GarageGames/platform-type-consistency

Platform type consistency
This commit is contained in:
Daniel Buckmaster 2014-05-10 11:40:40 +10:00
commit 1702573b78
210 changed files with 896 additions and 896 deletions

View file

@ -422,7 +422,7 @@ void TerrainBlock::buildConvex(const Box3F& box,Convex* convex)
// Build points
Point3F* pos = cp->point;
for (int i = 0; i < 4 ; i++,pos++) {
for (S32 i = 0; i < 4 ; i++,pos++) {
S32 dx = i >> 1;
S32 dy = dx ^ (i & 1);
pos->x = (F32)((x + dx) * mSquareSize);
@ -562,7 +562,7 @@ bool TerrainBlock::buildPolyList(PolyListContext context, AbstractPolyList* poly
// Add the missing points
U32 vi[5];
for (int i = 0; i < 4 ; i++)
for (S32 i = 0; i < 4 ; i++)
{
S32 dx = i >> 1;
S32 dy = dx ^ (i & 1);
@ -669,10 +669,10 @@ bool TerrainBlock::castRayI(const Point3F &start, const Point3F &end, RayInfo *i
Point3F pStart(start.x * invBlockWorldSize, start.y * invBlockWorldSize, start.z);
Point3F pEnd(end.x * invBlockWorldSize, end.y * invBlockWorldSize, end.z);
int blockX = (S32)mFloor(pStart.x);
int blockY = (S32)mFloor(pStart.y);
S32 blockX = (S32)mFloor(pStart.x);
S32 blockY = (S32)mFloor(pStart.y);
int dx, dy;
S32 dx, dy;
F32 invDeltaX;
if(pEnd.x == pStart.x)
@ -904,7 +904,7 @@ bool TerrainBlock::castRayBlock( const Point3F &pStart,
}
continue;
}
int subSqWidth = 1 << (level - 1);
S32 subSqWidth = 1 << (level - 1);
F32 xIntercept = (blockPos.x + subSqWidth) * invBlockSize;
F32 xInt = calcInterceptX(pStart.x, invDeltaX, xIntercept);
F32 yIntercept = (blockPos.y + subSqWidth) * invBlockSize;