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Merge pull request #612 from GarageGames/platform-type-consistency
Platform type consistency
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commit
1702573b78
210 changed files with 896 additions and 896 deletions
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@ -760,7 +760,7 @@ MatrixF PlaneReflector::getCameraReflection( const MatrixF &camTrans )
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return newTrans;
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}
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inline float sgn(float a)
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inline F32 sgn(F32 a)
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{
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if (a > 0.0F) return (1.0F);
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if (a < 0.0F) return (-1.0F);
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@ -1197,7 +1197,7 @@ void SceneContainer::cleanupSearchVectors()
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//-----------------------------------------------------------------------------
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static Point3F sgSortReferencePoint;
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static int QSORT_CALLBACK cmpSearchPointers(const void* inP1, const void* inP2)
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static S32 QSORT_CALLBACK cmpSearchPointers(const void* inP1, const void* inP2)
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{
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SimObjectPtr<SceneObject>** p1 = (SimObjectPtr<SceneObject>**)inP1;
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SimObjectPtr<SceneObject>** p2 = (SimObjectPtr<SceneObject>**)inP2;
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@ -79,7 +79,7 @@ class SceneZoneSpaceManager
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{
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public:
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ZoneContentIterator( SceneZoneSpaceManager* manager, int zoneId, bool upToDate = true )
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ZoneContentIterator( SceneZoneSpaceManager* manager, S32 zoneId, bool upToDate = true )
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{
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AssertFatal( zoneId < manager->getNumZones(), "SceneZoneSpaceManager::ZoneContentIterator - Zone ID out of range" );
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