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https://github.com/TorqueGameEngines/Torque3D.git
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Updated assimp to latest
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25ce4477ce
commit
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461 changed files with 34662 additions and 30165 deletions
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@ -2,7 +2,8 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2017, assimp team
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Copyright (c) 2006-2019, assimp team
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All rights reserved.
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@ -40,8 +41,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <utility>
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#include "MMDPmxParser.h"
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#include <assimp/StringUtils.h>
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#include "../contrib/utf8cpp/source/utf8.h"
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#include "Exceptional.h"
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#include <assimp/Exceptional.h>
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namespace pmx
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{
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@ -92,16 +94,15 @@ namespace pmx
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if (encoding == 0)
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{
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// UTF16 to UTF8
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std::string result;
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const char* sourceStart = buffer.data();
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const uint16_t* sourceStart = (uint16_t*)buffer.data();
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const unsigned int targetSize = size * 3; // enough to encode
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char* targetStart = new char[targetSize]();
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const char* targetReserved = targetStart;
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utf8::utf16to8( sourceStart, sourceStart + size, targetStart );
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char *targetStart = new char[targetSize];
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std::memset(targetStart, 0, targetSize * sizeof(char));
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utf8::utf16to8( sourceStart, sourceStart + size/2, targetStart );
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result.assign(targetReserved, targetStart - targetReserved);
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delete[] targetReserved;
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std::string result(targetStart);
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delete [] targetStart;
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return result;
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}
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else
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@ -117,7 +118,7 @@ namespace pmx
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stream->read((char*) &count, sizeof(uint8_t));
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if (count < 8)
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{
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throw;
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throw DeadlyImportError("MMD: invalid size");
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}
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stream->read((char*) &encoding, sizeof(uint8_t));
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stream->read((char*) &uv, sizeof(uint8_t));
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@ -394,7 +395,7 @@ namespace pmx
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}
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break;
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default:
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throw;
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throw DeadlyImportError("MMD: unknown morth type");
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}
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}
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@ -473,10 +474,9 @@ namespace pmx
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void PmxSoftBody::Read(std::istream * /*stream*/, PmxSetting * /*setting*/)
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{
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// 未実装
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std::cerr << "Not Implemented Exception" << std::endl;
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throw;
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}
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throw DeadlyImportError("MMD: Not Implemented Exception");
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}
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void PmxModel::Init()
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{
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@ -509,31 +509,27 @@ namespace pmx
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void PmxModel::Read(std::istream *stream)
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{
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// マジック
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char magic[4];
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stream->read((char*) magic, sizeof(char) * 4);
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if (magic[0] != 0x50 || magic[1] != 0x4d || magic[2] != 0x58 || magic[3] != 0x20)
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{
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std::cerr << "invalid magic number." << std::endl;
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throw;
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}
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// バージョン
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throw DeadlyImportError("MMD: invalid magic number.");
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}
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stream->read((char*) &version, sizeof(float));
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if (version != 2.0f && version != 2.1f)
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{
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std::cerr << "this is not ver2.0 or ver2.1 but " << version << "." << std::endl;
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throw;
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}
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// ファイル設定
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throw DeadlyImportError("MMD: this is not ver2.0 or ver2.1 but " + to_string(version));
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}
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this->setting.Read(stream);
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// モデル情報
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this->model_name = ReadString(stream, setting.encoding);
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this->model_english_name = ReadString(stream, setting.encoding);
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this->model_comment = ReadString(stream, setting.encoding);
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this->model_english_comment = ReadString(stream, setting.encoding);
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// 頂点
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// read vertices
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stream->read((char*) &vertex_count, sizeof(int));
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this->vertices = mmd::make_unique<PmxVertex []>(vertex_count);
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for (int i = 0; i < vertex_count; i++)
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@ -541,7 +537,7 @@ namespace pmx
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vertices[i].Read(stream, &setting);
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}
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// 面
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// read indices
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stream->read((char*) &index_count, sizeof(int));
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this->indices = mmd::make_unique<int []>(index_count);
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for (int i = 0; i < index_count; i++)
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@ -549,7 +545,7 @@ namespace pmx
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this->indices[i] = ReadIndex(stream, setting.vertex_index_size);
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}
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// テクスチャ
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// read texture names
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stream->read((char*) &texture_count, sizeof(int));
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this->textures = mmd::make_unique<std::string []>(texture_count);
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for (int i = 0; i < texture_count; i++)
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@ -557,7 +553,7 @@ namespace pmx
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this->textures[i] = ReadString(stream, setting.encoding);
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}
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// マテリアル
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// read materials
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stream->read((char*) &material_count, sizeof(int));
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this->materials = mmd::make_unique<PmxMaterial []>(material_count);
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for (int i = 0; i < material_count; i++)
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@ -565,7 +561,7 @@ namespace pmx
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this->materials[i].Read(stream, &setting);
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}
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// ボーン
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// read bones
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stream->read((char*) &this->bone_count, sizeof(int));
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this->bones = mmd::make_unique<PmxBone []>(this->bone_count);
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for (int i = 0; i < this->bone_count; i++)
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@ -573,7 +569,7 @@ namespace pmx
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this->bones[i].Read(stream, &setting);
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}
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// モーフ
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// read morphs
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stream->read((char*) &this->morph_count, sizeof(int));
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this->morphs = mmd::make_unique<PmxMorph []>(this->morph_count);
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for (int i = 0; i < this->morph_count; i++)
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@ -581,7 +577,7 @@ namespace pmx
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this->morphs[i].Read(stream, &setting);
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}
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// 表示枠
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// read display frames
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stream->read((char*) &this->frame_count, sizeof(int));
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this->frames = mmd::make_unique<PmxFrame []>(this->frame_count);
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for (int i = 0; i < this->frame_count; i++)
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@ -589,7 +585,7 @@ namespace pmx
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this->frames[i].Read(stream, &setting);
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}
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// 剛体
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// read rigid bodies
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stream->read((char*) &this->rigid_body_count, sizeof(int));
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this->rigid_bodies = mmd::make_unique<PmxRigidBody []>(this->rigid_body_count);
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for (int i = 0; i < this->rigid_body_count; i++)
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@ -597,41 +593,12 @@ namespace pmx
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this->rigid_bodies[i].Read(stream, &setting);
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}
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// ジョイント
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// read joints
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stream->read((char*) &this->joint_count, sizeof(int));
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this->joints = mmd::make_unique<PmxJoint []>(this->joint_count);
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for (int i = 0; i < this->joint_count; i++)
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{
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this->joints[i].Read(stream, &setting);
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}
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//if (this->version == 2.1f)
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//{
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// stream->read((char*) &this->soft_body_count, sizeof(int));
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// this->soft_bodies = mmd::make_unique<PmxSoftBody []>(this->soft_body_count);
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// for (int i = 0; i < this->soft_body_count; i++)
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// {
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// this->soft_bodies[i].Read(stream, &setting);
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// }
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//}
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}
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//std::unique_ptr<PmxModel> ReadFromFile(const char *filename)
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//{
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// auto stream = std::ifstream(filename, std::ios_base::binary);
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// auto pmx = PmxModel::ReadFromStream(&stream);
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// if (!stream.eof())
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// {
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// std::cerr << "don't reach the end of file." << std::endl;
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// }
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// stream.close();
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// return pmx;
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//}
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//std::unique_ptr<PmxModel> ReadFromStream(std::istream *stream)
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//{
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// auto pmx = mmd::make_unique<PmxModel>();
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// pmx->Read(stream);
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// return pmx;
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//}
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}
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