From 7af0a758d148895fe57d5380d87b84c4ced79fe1 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Sat, 12 Sep 2020 15:01:01 -0500 Subject: [PATCH] fix chooseleveldlg --- Templates/BaseGame/game/data/ui/guis/chooseLevelDlg.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Templates/BaseGame/game/data/ui/guis/chooseLevelDlg.cs b/Templates/BaseGame/game/data/ui/guis/chooseLevelDlg.cs index 93b9a269c..3632da70b 100644 --- a/Templates/BaseGame/game/data/ui/guis/chooseLevelDlg.cs +++ b/Templates/BaseGame/game/data/ui/guis/chooseLevelDlg.cs @@ -57,7 +57,7 @@ function ChooseLevelDlg::onWake( %this ) %levelAsset = AssetDatabase.acquireAsset(%assetId); - %file = %levelAsset.getLevelFile(); + %file = %levelAsset.getLevelPath(); if ( !isFile(%file @ ".mis") && !isFile(%file @ ".mis.dso") &&!isFile(%file) ) continue;