standardize soundasset preloading for datablocks

This commit is contained in:
AzaezelX 2023-02-19 05:19:51 -06:00
parent 6c8dfdbe4c
commit 15f7f04bee
13 changed files with 46 additions and 58 deletions

View file

@ -348,9 +348,10 @@ bool WheeledVehicleData::preload(bool server, String &errorStr)
if (!server) {
for (S32 i = 0; i < MaxSounds; i++)
{
if (getWheeledVehicleSounds(i) != StringTable->EmptyString())
if (getWheeledVehicleSounds(i) != StringTable->EmptyString() && !isWheeledVehicleSoundsValid(i))
{
_setWheeledVehicleSounds(getWheeledVehicleSounds(i), i);
Con::errorf(ConsoleLogEntry::General, "HoverVehicleData::preload: Invalid WheeledVehicleSounds asset.");
return false;
}
}