standardize soundasset preloading for datablocks

This commit is contained in:
AzaezelX 2023-02-19 05:19:51 -06:00
parent 6c8dfdbe4c
commit 15f7f04bee
13 changed files with 46 additions and 58 deletions

View file

@ -314,11 +314,13 @@ bool HoverVehicleData::preload(bool server, String &errorStr)
if (!server) {
for (S32 i = 0; i < MaxSounds; i++)
if (getHoverSounds(i) != StringTable->EmptyString())
{
if (getHoverSounds(i) != StringTable->EmptyString() && !isHoverSoundsValid(i))
{
_setHoverSounds(getHoverSounds(i), i);
Con::errorf(ConsoleLogEntry::General, "HoverVehicleData::preload: Invalid HoverSounds asset.");
return false;
}
}
for (S32 j = 0; j < MaxJetEmitters; j++)
if (jetEmitter[j])
Sim::findObject(SimObjectId((uintptr_t)jetEmitter[j]),jetEmitter[j]);