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Cleaned up implementation of #712
Also updates other game classes like the shapebase to utilize the sound asset hooks properly.
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12 changed files with 312 additions and 187 deletions
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@ -352,8 +352,8 @@ public:
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/// @name Sound
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/// @{
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void play2D(SFXProfile *profile);
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void play3D(SFXProfile *profile, const MatrixF *transform);
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void play2D(StringTableEntry assetId);
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void play3D(StringTableEntry assetId, const MatrixF *transform);
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/// @}
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/// @name Misc.
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