add MeshRoadEditorGui::onRoadCreation callback

use it, and the RoadEditorGui::onRoadCreation one to assign default road matrials on initial creation
This commit is contained in:
AzaezelX 2022-11-14 21:30:13 -06:00
parent 97eaab3f49
commit 15d5aafadb
3 changed files with 12 additions and 0 deletions

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@ -79,6 +79,7 @@ function RoadEditorGui::onEscapePressed( %this )
//just in case we need it later
function RoadEditorGui::onRoadCreation( %this )
{
%this.road.MaterialAsset = "Core_GameObjects:DefaultDecalRoadMaterial";
}
function RoadEditorGui::onRoadSelected( %this, %road )