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timmy merge work
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29 changed files with 295 additions and 925 deletions
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@ -150,7 +150,7 @@ public:
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virtual GFXShader* createShader() { return NULL; };
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virtual void copyResource(GFXTextureObject *pDst, GFXCubemap *pSrc, const U32 face) { };
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virtual void clear( U32 flags, const LinearColorF& color, F32 z, U32 stencil ) { };
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virtual void clearColorAttachment(const U32 attachment, const LinearColorF& color) { };
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virtual bool beginSceneInternal() { return true; };
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