Remove name-clashes in AFX code-base

This commit is contained in:
Lukas Aldershaab 2020-10-04 03:18:54 +02:00
parent f4c8e2683e
commit 158bf5528c
5 changed files with 12 additions and 12 deletions

View file

@ -460,7 +460,7 @@ DefineEngineMethod(afxMagicSpellData, reset, void, (),,
object->reloadReset();
}
DefineEngineMethod(afxMagicSpellData, addCastingEffect, void, (afxEffectBaseData* effect),,
DefineEngineMethod(afxMagicSpellData, pushCastingEffect, void, (afxEffectBaseData* effect),,
"Adds an effect (wrapper or group) to a spell's casting phase.\n\n"
"@ingroup AFX")
{
@ -475,7 +475,7 @@ DefineEngineMethod(afxMagicSpellData, addCastingEffect, void, (afxEffectBaseData
object->mCasting_fx_list.push_back(effect);
}
DefineEngineMethod(afxMagicSpellData, addLaunchEffect, void, (afxEffectBaseData* effect),,
DefineEngineMethod(afxMagicSpellData, pushLaunchEffect, void, (afxEffectBaseData* effect),,
"Adds an effect (wrapper or group) to a spell's launch phase.\n\n"
"@ingroup AFX")
@ -491,7 +491,7 @@ DefineEngineMethod(afxMagicSpellData, addLaunchEffect, void, (afxEffectBaseData*
object->mLaunch_fx_list.push_back(effect);
}
DefineEngineMethod(afxMagicSpellData, addDeliveryEffect, void, (afxEffectBaseData* effect),,
DefineEngineMethod(afxMagicSpellData, pushDeliveryEffect, void, (afxEffectBaseData* effect),,
"Adds an effect (wrapper or group) to a spell's delivery phase.\n\n"
"@ingroup AFX")
@ -507,7 +507,7 @@ DefineEngineMethod(afxMagicSpellData, addDeliveryEffect, void, (afxEffectBaseDat
object->mDelivery_fx_list.push_back(effect);
}
DefineEngineMethod(afxMagicSpellData, addImpactEffect, void, (afxEffectBaseData* effect),,
DefineEngineMethod(afxMagicSpellData, pushImpactEffect, void, (afxEffectBaseData* effect),,
"Adds an effect (wrapper or group) to a spell's impact phase.\n\n"
"@ingroup AFX")
@ -523,7 +523,7 @@ DefineEngineMethod(afxMagicSpellData, addImpactEffect, void, (afxEffectBaseData*
object->mImpact_fx_list.push_back(effect);
}
DefineEngineMethod(afxMagicSpellData, addLingerEffect, void, (afxEffectBaseData* effect),,
DefineEngineMethod(afxMagicSpellData, pushLingerEffect, void, (afxEffectBaseData* effect),,
"Adds an effect (wrapper or group) to a spell's linger phase.\n\n"
"@ingroup AFX")