From 55c3717ffa3fd26407bf08d5a5de27d6dcc3cfba Mon Sep 17 00:00:00 2001 From: Azaezel Date: Sat, 29 Nov 2014 05:20:46 -0600 Subject: [PATCH] re-orders sound device provider wieghting to preffer xaudio over directsound as d-sound is getting tossed soon. --- .../Empty/game/core/scripts/client/audio.cs | 19 +++++++++---------- .../Full/game/core/scripts/client/audio.cs | 19 +++++++++---------- 2 files changed, 18 insertions(+), 20 deletions(-) diff --git a/Templates/Empty/game/core/scripts/client/audio.cs b/Templates/Empty/game/core/scripts/client/audio.cs index 839dd4975..83a075754 100644 --- a/Templates/Empty/game/core/scripts/client/audio.cs +++ b/Templates/Empty/game/core/scripts/client/audio.cs @@ -239,27 +239,26 @@ function sfxCompareProvider( %providerA, %providerB ) case "FMOD": return 1; + case "XAudio": + if( %providerB !$= "FMOD" ) + return 1; + else + return -1; + // Prefer OpenAL over anything but FMOD. case "OpenAL": - if( %providerB $= "FMOD" ) + if( %providerB $= "FMOD" && %providerB !$= "XAudio") return -1; else return 1; - // As long as the XAudio SFX provider still has issues, - // choose stable DSound over it. + // DSound is just about deprecated, so make that one the last fallback case "DirectSound": - if( %providerB $= "FMOD" || %providerB $= "OpenAL" ) + if( %providerB $= "FMOD" || %providerB $= "OpenAL" && %providerB !$= "XAudio") return -1; else return 0; - case "XAudio": - if( %providerB !$= "FMOD" && %providerB !$= "OpenAL" && %providerB !$= "DirectSound" ) - return 1; - else - return -1; - default: return -1; } diff --git a/Templates/Full/game/core/scripts/client/audio.cs b/Templates/Full/game/core/scripts/client/audio.cs index 839dd4975..83a075754 100644 --- a/Templates/Full/game/core/scripts/client/audio.cs +++ b/Templates/Full/game/core/scripts/client/audio.cs @@ -239,27 +239,26 @@ function sfxCompareProvider( %providerA, %providerB ) case "FMOD": return 1; + case "XAudio": + if( %providerB !$= "FMOD" ) + return 1; + else + return -1; + // Prefer OpenAL over anything but FMOD. case "OpenAL": - if( %providerB $= "FMOD" ) + if( %providerB $= "FMOD" && %providerB !$= "XAudio") return -1; else return 1; - // As long as the XAudio SFX provider still has issues, - // choose stable DSound over it. + // DSound is just about deprecated, so make that one the last fallback case "DirectSound": - if( %providerB $= "FMOD" || %providerB $= "OpenAL" ) + if( %providerB $= "FMOD" || %providerB $= "OpenAL" && %providerB !$= "XAudio") return -1; else return 0; - case "XAudio": - if( %providerB !$= "FMOD" && %providerB !$= "OpenAL" && %providerB !$= "DirectSound" ) - return 1; - else - return -1; - default: return -1; }