- Complied the SystemMenu buttons to the groupNum highlighting implementation as they're simple buttons

- Fixed issue of Query Server on-screen button tripping a join action
- Added playername textEdit field to Join Server menu
- Fixed issue of messageBox on-screen buttons not making the input events properly after adding the make/break check from prior commit
- Added MenuTextEditProfile for editable text fields in menu
- Fixed issue of not getting the correct shift key bitmap if the button name was l/rshift
This commit is contained in:
Areloch 2024-01-01 14:11:43 -06:00
parent e71880b898
commit 150684a47d
6 changed files with 87 additions and 23 deletions

View file

@ -22,6 +22,8 @@ $guiContent = new GuiControl(SystemMenu) {
profile = "GuiMenuButtonProfile";
command = "Canvas.popDialog(GameMenu);";
tooltipProfile = "GuiToolTipProfile";
groupNum = "1";
class = "SystemMenuButton";
};
new GuiButtonCtrl() {
text = "Options";
@ -30,6 +32,8 @@ $guiContent = new GuiControl(SystemMenu) {
profile = "GuiMenuButtonProfile";
command = "Canvas.pushDialog(OptionsMenu);";
tooltipProfile = "GuiToolTipProfile";
groupNum = "1";
class = "SystemMenuButton";
};
new GuiButtonCtrl() {
text = "Exit to Menu";
@ -38,6 +42,8 @@ $guiContent = new GuiControl(SystemMenu) {
profile = "GuiMenuButtonProfile";
command = "systemMenuExitToMenu();";
tooltipProfile = "GuiToolTipProfile";
groupNum = "1";
class = "SystemMenuButton";
};
new GuiButtonCtrl() {
text = "Exit to Desktop";
@ -46,6 +52,8 @@ $guiContent = new GuiControl(SystemMenu) {
profile = "GuiMenuButtonProfile";
command = "systemMenuExitToDesktop();";
tooltipProfile = "GuiToolTipProfile";
groupNum = "1";
class = "SystemMenuButton";
};
};
};