Added D3D error code interpreter

Added sanity check for findMatch
Finished most of asset importer logic to utilize settings system
Cleaned up code for finding associated files
Added General importer settings category and integrated logic for those settings fields
Updated logic in variableGroup to support callbacks in custom fields
Updated logic in variableInspector to better handle callbacks, as well as being able to manually update when manipulating fields
Updated scripts to utilize project settings values for playGUI and mainMenuGUI names
Improved module-oriented loading of materials
Added util function for populating custom fonts
This commit is contained in:
Areloch 2019-08-12 01:04:17 -05:00
parent cb5c71a0e2
commit 142da31156
22 changed files with 634 additions and 603 deletions

View file

@ -45,7 +45,10 @@ function doScreenShotHudless(%val)
schedule(10, 0, "doScreenShot", %val);
}
else
canvas.setContent(PlayGui);
{
%playGUIName = ProjectSettings.value("UI/playGUIName");
Canvas.setContent(%playGUIName);
}
}
$movementSpeed = 1; // m/s