update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -6,23 +6,20 @@ using namespace Gwen;
class StatusBar : public GUnit
{
public:
GWEN_CONTROL_INLINE( StatusBar, GUnit )
public:
GWEN_CONTROL_INLINE(StatusBar, GUnit)
{
Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar( this );
pStatus->Dock( Pos::Bottom );
Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar(this);
pStatus->Dock(Pos::Bottom);
Gwen::Controls::Label* pLeft = new Gwen::Controls::Label( pStatus );
Gwen::Controls::Label* pLeft = new Gwen::Controls::Label(pStatus);
pLeft->SetText(L"Label Added to left");
pStatus->AddControl( pLeft, false );
pStatus->AddControl(pLeft, false);
Gwen::Controls::Label* pRight = new Gwen::Controls::Label( pStatus );
Gwen::Controls::Label* pRight = new Gwen::Controls::Label(pStatus);
pRight->SetText(L"Label Added to Right");
pStatus->AddControl( pRight, true );
pStatus->AddControl(pRight, true);
}
};
DEFINE_UNIT_TEST( StatusBar, L"StatusBar" );
DEFINE_UNIT_TEST(StatusBar, L"StatusBar");