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update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
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5986 changed files with 1811270 additions and 453803 deletions
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@ -6,23 +6,20 @@ using namespace Gwen;
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class StatusBar : public GUnit
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{
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public:
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GWEN_CONTROL_INLINE( StatusBar, GUnit )
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public:
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GWEN_CONTROL_INLINE(StatusBar, GUnit)
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{
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Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar( this );
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pStatus->Dock( Pos::Bottom );
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Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar(this);
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pStatus->Dock(Pos::Bottom);
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Gwen::Controls::Label* pLeft = new Gwen::Controls::Label( pStatus );
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Gwen::Controls::Label* pLeft = new Gwen::Controls::Label(pStatus);
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pLeft->SetText(L"Label Added to left");
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pStatus->AddControl( pLeft, false );
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pStatus->AddControl(pLeft, false);
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Gwen::Controls::Label* pRight = new Gwen::Controls::Label( pStatus );
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Gwen::Controls::Label* pRight = new Gwen::Controls::Label(pStatus);
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pRight->SetText(L"Label Added to Right");
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pStatus->AddControl( pRight, true );
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pStatus->AddControl(pRight, true);
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}
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};
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DEFINE_UNIT_TEST( StatusBar, L"StatusBar" );
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DEFINE_UNIT_TEST(StatusBar, L"StatusBar");
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